STALKER Discussion

Post » Sat May 28, 2011 3:32 pm

I dont think it would have to be simplified or lose features. its essentially a morrowind with guns. at the most i can see a problem if we were trying to hotkey bandages or med packs or food but a metro 2033 controller layout would be fine imo. I dont think difficulty would be a problem.



Quick question: I plan on getting clear sky on ebay and i was wondering what kind of DRM it has.
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Katy Hogben
 
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Post » Sat May 28, 2011 7:07 pm

I dont think it would have to be simplified or lose features. its essentially a morrowind with guns. at the most i can see a problem if we were trying to hotkey bandages or med packs or food but a metro 2033 controller layout would be fine imo. I dont think difficulty would be a problem.



Quick question: I plan on getting clear sky on ebay and i was wondering what kind of DRM it has.

Clear Sky uses TAGES for cd-ckeck and I think a cd-key for online play.
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Robert DeLarosa
 
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Post » Sat May 28, 2011 11:02 am

ok cus i was looking online and it seems like it has 5 installations maximum if you get it off of steam and someone on the board i was checking said that it was unlimited installs if you use a hard copy. thats where i was getting confused.
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Manuela Ribeiro Pereira
 
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Post » Sat May 28, 2011 12:02 pm

Shadow of Chernobyl with Stalker Complete 2009 is one of the most scary gaming experiences I've had.

It can be extremely difficult at some points and the game succeeds with making you feel alone, really alone.

I was exploring, and after being overwhelmed by a few zombie soldiers and a few pack of dogs I saw a small house, barely standing, with a guy inside it. So I ran in there and stayed there for probably 20 minutes since he was friendly. Just a lone hunter and an almost entirely destroyed house made me feel as if I was inside a fortified bunker, which will tell you of how horrible the landscapes are. A really brilliant atmosphere and scare.

Not to mention Lab x-18...
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Charlie Sarson
 
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Post » Sat May 28, 2011 3:27 pm

Any news on Lost Alpha?

Shadow of Chernobyl with Stalker Complete 2009 is one of the most scary gaming experiences I've had.


My vote goes to Vanilla SoC, I've just got a feeling the first encounter with a blood svcker in the Agroprom underground will never be beat for me
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Katharine Newton
 
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Post » Sun May 29, 2011 2:12 am

i still get it without the fancy mods and such. my computer runs SoC when everything is on the lowest setting. Yesterday, i had [censored] guns so i went to help fox when a bunch of dogs came and i an into the house next to him, jumped on the roof, and when into the part of the attic that is blocked off. i heard his gun fight and scream as he died. the dogs next came to my house with their vicious snarls and there was a thunderstorm as well. pure epicness.


I will be scared as [censored] when i have to go underground cus you cant use the flashlight on the lower settings and i think i need medium or something like that so :sadvaultboy:
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Christina Trayler
 
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Post » Sun May 29, 2011 12:09 am

Any news on Lost Alpha?



My vote goes to Vanilla SoC, I've just got a feeling the first encounter with a blood svcker in the Agroprom underground will never be beat for me


Well, that was my first encounter with a blood svcker aswell, perhaps you are thinking of Oblivion Lost (which adds a bunch more creatures). Stalker Complete is more AI, graphics and details. It doesn't add those random blowouts.
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Mimi BC
 
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Post » Sun May 29, 2011 12:58 am

Stalker is a brilliant series. I haven't played the Pripyat sequel yet, but I love how uncompromising the first game was. For just one example, the Russian adventurers sitting around the campfire joking and talking in Russian, left untranslated (though you can find the translations on the Internet); one of them hauling out a guitar. The jazz flute music at the bar, incongruous in this frontier/wasteland but nice to hear. Seeing the animals attack NPCs and not just you, the player character (once I was exchanging fire with a Ukrainian guard when he was blindsided by a wild boar). Anyway, get the first game and see if you like it well enough for "Clear Sky" and "Pripyat".
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Frank Firefly
 
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Post » Sat May 28, 2011 7:30 pm

Perhaps you are thinking of Oblivion Lost (which adds a bunch more creatures). Stalker Complete is more AI, graphics and details. It doesn't add those random blowouts.


No no in the mod department i'm thinking of http://www.moddb.com/mods/lost-alpha
possibly the biggest mod for SoC it's developed by the same people who made Priboi Story, but still seems to be nothing new on it :(
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Joie Perez
 
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Post » Sat May 28, 2011 2:53 pm

What do you guys think of Call of Pripyat compared to Shadow of Chernobyl? I've only played SoC so far, watched a few videos of CoP and as far as I can see it seems to lack some of the atmosphere.
In one of the first side missions he gets to fight snorks which to me seem to ruin the scare a bit. What I like in SoC is that dogs and boars scare me even more than zombies, but I haven't seen any of them in gameplay videos.
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P PoLlo
 
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Post » Sun May 29, 2011 1:00 am

I don't quite understand how people compare it to Fallout. Aside from featuring guns (in a very general sense, because they function completely differently), mutants (in a very general sense because they behave very differently) and a post-apocalyptic environment (in a very general sense, because the moods and circumstances are completely different), they're nothing alike.
Stalker's an FPS with practically no RPG elements. You can get new equipment, but you don't raise any skills or gain levels or anything. Also don't expect a game where you go and scavange in ruins for supplies.

There are some rpg elements,and they are more profound at Call of Pripyat.

You can't customise your character's appereance,but there are some rpg elements,and these are that you will find at Call of Pripyat:

1.Large Oblivion-like areas that you can free roam and go wherever you like,full of caves and secrets to find as you explore.
2.You get quests by talking to npcs and not by some Head Quarters guys you only see at cut scenes.
3.Non linear gameplay.Yes there are some missions of the main story,but you can just forget them and spend your time doing side quests,exploring,or finding and selling stuff to become rich.
4.Trade.There are shops where you can buy and sell stuff.
5.There is a hidden leveling system.
The first time you explore the world you have to be cautous with what you fight and what not.If you are not leveled up you will be dieing again and again every time you try to complete a mission not for your current state.
The game doesn't show you a screen with big letters telling you things like "YOU ARE NOW LEVEL ##",but a leveling mechanism is there.As you fight enemies you get money which count as expirience points.Then as you progress in the game you unlock tiers of upgrades for your armor and weapons.You can choose what upgrades to make,and thus leveling up your character in an indirect way.You can choose to make your armor sustain more hits which is equal as raising your Health Points,you can upgrade your gun's accuracy which is like raising your accuracy skill,or you can choose the weight reduction upgrades,which is like giving points to an invisible "strentgh" attribute.
And you can't get all the upgrades for all the things you have,so basically you are free to customise your gear thus creating a player with unique powers and weaknesses.
At the beggining of the game you will die like a fly,and after you complete many missions and get many upgrades you will be almost invincible.
The core of a leveling system is there.
6.You can sleep on a bed anytime you want,and eat food and drugs that have effects on your character.
7.You have an inventory screen and you can loot corpses.
8.You have weight restrictions,and if you grab many things you get over-encumbred!!!
9.You have your own chest to store the gear you don't want in your backpack.
10.Different endings depending on your in-game actions and choices.




Now if you ask me,I'm a fan of the series.
I just like their unique feeling.
Stalker games manage to mix up fps,rpg,survival and horror elements in a unique way which is something fresh.
So they get a thumb up for me.
:thumbsup:
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Anna Beattie
 
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Post » Sat May 28, 2011 4:38 pm

Anyone know of a mod for Call of Pripyat that reduces the number of birds that fly over your head?

Why don't you just go hunting with your shotgun ? :hubbahubba:
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john page
 
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Post » Sun May 29, 2011 2:07 am

http://artistpavel.blogspot.com/2010/04/mod-call-of-pripyat-complete.html


Also, for Darth:

Crow Fix – Fixed excessive crow spawning, eliminating the masses of crows that would occur after repeated quickloading.

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herrade
 
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Post » Sat May 28, 2011 7:03 pm

to be honest i prefer STALKER over the fallout games. new vegas was a huge improvement over fallout 3 in that it had deathclaws and cazzadores and some nice locals like that vault overrun with plants. but nothing matches the environments that were in STALKER SoC. CoP is the most polished of the games and it has the largest maps but you have to use mods to fill it up a bit. currently im playing SGM 1.7 which adds deleted content and places boss level beast in the world like pseudogiants and burers.

im very excited for STALKER 2 but i hope they dont simplify it for consoles. one of the reasons i enjoyed it cause it was challenging compared to most games out there today.

@darthravanger if you use atmosfear 2.1 all the birds are killed after a blowout.


i dont think you can really compare the two games, I have only played stalker for a few hours but it seems more FPS oriented where FO is RPG oriented.
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Fam Mughal
 
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Post » Sun May 29, 2011 12:30 am

eastern european games like stalker just feel different. stalker is a very atmospheric shooter and the only way i can see that it compares to fallout is the open world. To me, stalker is like a morrowind with guns for some reason lol.
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Tyler F
 
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Post » Sat May 28, 2011 4:44 pm

http://artistpavel.blogspot.com/2010/04/mod-call-of-pripyat-complete.html


Also, for Darth:


And it's now released.
Hurray!

I finished Stalker for the first time three weeks ago (With Complete) and I was waiting for CoP Complete before starting that one.

I was disappointed with the ending, as I was with the storyline that simply didn't feel very interesting, but I loved that game nonetheless.
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lucy chadwick
 
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Post » Sun May 29, 2011 1:25 am

Online svcks! Everyone just sits and snipes.
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Lily Something
 
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Post » Sat May 28, 2011 2:11 pm

I was disappointed with the ending

You did get the 'right' ending, I hope? :hehe:

Downloading CoP complete right now. I'm afraid it'll completely kill my performance, but maybe it's not as bad as I'm expecting. SoC Complete ran smoothly.

Online svcks! Everyone just sits and snipes.

I've never played it online, don't think I ever will. :P
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sally R
 
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Post » Sun May 29, 2011 1:17 am

You did get the 'right' ending, I hope? :hehe:

Downloading CoP complete right now. I'm afraid it'll completely kill my performance, but maybe it's not as bad as I'm expecting. SoC Complete ran smoothly.


I've never played it online, don't think I ever will. :P

neither do i. have no need.
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Amy Smith
 
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Post » Sat May 28, 2011 1:17 pm

I got a little confused.

I have Shadow of Chernobyl, downloading Stalker Complete 2009 v1.4.4 setup.exe. Am I doing it right?
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Fanny Rouyé
 
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Post » Sat May 28, 2011 3:49 pm

I got a little confused.

I have Shadow of Chernobyl, downloading Stalker Complete 2009 v1.4.4 setup.exe. Am I doing it right?

Should be. About 700 and something MB?

I downloaded it, but it was too much for my computer. Figured as much, since even the vanilla game required lowish settings, but I had to give it a shot.
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sara OMAR
 
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Post » Sat May 28, 2011 5:29 pm

Should be. About 700 and something MB?

I downloaded it, but it was too much for my computer. Figured as much, since even the vanilla game required lowish settings, but I had to give it a shot.

Yes, 700,7 MB.

I expect I can turn features on/off. Just SSAO will make a great difference anyway, STALKER is an already good looking game.
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Cameron Wood
 
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Post » Sat May 28, 2011 9:35 pm

Yes, 700,7 MB.

I expect I can turn features on/off. Just SSAO will make a great difference anyway, STALKER is an already good looking game.

Yeah, the readme makes note of some features that have the best performance boost to deactivate for smallest benefit loss. I turned them all off, but for me it just took things from "completely unplayable" to "extremely slow on low settings".
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elliot mudd
 
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Post » Sat May 28, 2011 7:18 pm

If I haven't played the first 2 games, am I missing much?
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Dan Scott
 
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Post » Sat May 28, 2011 8:47 pm

For me, I had to pick up SoC after I bought CoP because i did not understand the game. I think CS is a prequel to SoC.


I want stalker complete 2009 but my [censored]-pc can barely run the vanilla game.
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stevie trent
 
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