Start Communicating, Stop locking threads about the Patch

Post » Wed Dec 30, 2009 11:40 pm

They may have submitted the PC/PS3 patch to Microsoft, but Microsoft have to verify the patch first, which I believe can take a while, upto a fortnight (Correct me if I am wrong).

Since I very much doubt they are about to introduce dedicated servers (Although this would alloy EA to get one on Activision), hopefully the patch is a complete rewrite of the net code.

Microsoft limits the size of patches on XBOXLIVE as well, so perhaps Crytek are working on shrinking the patch, or maybe releasing it in stages??



First thing I have to state is that they have frequently posted information that is incorrect, the patch we recieved on the 31st of March was first annouced as a "behind the scenes" patch and was then later described by the same moderator as having fixed all the bugs in the patch list they provided. It has also been stated that our version is now updated to v.1.02, but as I have provided evidence to the opposite effect, this is blantantly not the case.

Secondly, I also think that dedicated servers is a longshot, but that is the idea behind the Petetion, to gain a rough idea as to the numbers supporting the concept. And frankly, the dedicated servers aren't as much of a longshot as the rewriting of the netcode which would probably be much larger than the 40MB patch the PS3 recieved. Also an Australian ISP, Internode, already provides dedicated servers for this game (for their customers), they have a deal with Microsoft to provide dedicated servers for thier Aussie customers over P2P networks, I have tried this (I am not with Internode) at my Brothers house, and he gets just about 'Zero Lag' and didn't once in 40 minutes of straight MP gaming get a single Migrating Session, the hit-detection and killcams were exactly the same though. And to clarify, his internet is only marginally better than mine, so it is almost certainly the ISP hosting dedicated servers that made a difference.

Thirdly, Microsoft only limits the size of certain patches, for something needing a major fix the patch size can actually be increased, I am sure several companies working in concert (I.E. Microsoft, EA and Crytek) could get a large patch through Microsoft's verifiying process.

Hopefully in the next couple of hours (or days) we will get a response to this thread and the information it has provided, I just hope they don't lock it in the manner they have all of the previous threads asking about the most recent patch.

Thanks You all Very Much for the support shown, I knew there was a mature community here and I'm glad it has gathered to respond to my thread in manner it has.

- MullPig
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rheanna bruining
 
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Post » Wed Dec 30, 2009 11:21 pm

We'll have to keep bumping this until it's officially recognised, if they have an self respect then they will not want newcomers seeing this thread as HOT news.

If the thread is locked then I will copy and paste all that was said into a new thread.

The thread needs closing when the case is closed.
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Tessa Mullins
 
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Post » Thu Dec 31, 2009 7:05 am

they bring the patch out when they are ready be patient wont be tooo long least they faster then homefront chill people
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John Moore
 
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Post » Thu Dec 31, 2009 9:50 am

Yes people F#CK you Crytek/EA you C#NTS!

(More ranting and raving...)

This is exactly what this thread does not need.

Keep it civil. Otherwise, the thread will definitely get locked.
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Rachel Hall
 
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Post » Thu Dec 31, 2009 2:54 am

damienfoto

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Post subject: Re: crysis 2 new patch does it work?Posted: 04 07, 2011 /12:59

Re: crysis 2 new patch does it work? 04 07, 2011 /12:59

Sia109 wrote:
hi what version # does it say the upper left hand of the multiplayer menu screen? mine says 1.1.1.7002


Yes, thats the correct latest version on the ps3...


(idk if this helps but ps3 players confirmed their version after patch)
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JUDY FIGHTS
 
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Post » Thu Dec 31, 2009 6:38 am

The community cannot be clearer than this. It's not a rant, it's a justified concern and should be Crytek's number one priority. Congratulations on a very straight forward post.
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Alexxxxxx
 
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Post » Wed Dec 30, 2009 11:39 pm

Yes people F#CK you Crytek/EA you C#NTS!

(More ranting and raving...)

This is exactly what this thread does not need.

Keep it civil. Otherwise, the thread will definitely get locked.

Completely agree, but Crytek do need to start communicating - it would be ludicrous for both us as the consumer and them as the supplier not to recognise that problems clearly do exist and that both sides are fully aware of what is going.

I actually work in Software Development and know that failing to communicate is the biggest mistake you can make, all Crytek need to do is hold up their hands and admit patch 1.2 clearly failed to fix the majority of issues listed and to let people know what sort of timescale we are looking at, they don't even need to set a date just a ball park.

Although I am sure that is when it becomes news worthy which might be the worry
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Kara Payne
 
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Post » Thu Dec 31, 2009 2:16 am

Completely agree, but Crytek do need to start communicating - it would be ludicrous for both us as the consumer and them as the supplier not to recognise that problems clearly do exist and that both sides are fully aware of what is going.

Absolutely. I've stated in previous posts that I feel Crytek's communication with their community leaves a lot to be desired. Even when they do tell us something, that something isn't very clear.

I love this game, but they'd probably do well to hire someone to just be a full-time community moderator. Communicating with your fans has become a huge part of making games now.
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Emma-Jane Merrin
 
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Post » Thu Dec 31, 2009 9:48 am

So PS3 have the same version?
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c.o.s.m.o
 
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Post » Thu Dec 31, 2009 9:14 am

yes that is what the players are saying. not sure if crytek can confirm??
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courtnay
 
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Post » Thu Dec 31, 2009 12:32 pm

also it seems some ps3 players are worse off after the patch and some better.
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Eileen Collinson
 
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Post » Thu Dec 31, 2009 6:41 am

Completely agree, but Crytek do need to start communicating - it would be ludicrous for both us as the consumer and them as the supplier not to recognise that problems clearly do exist and that both sides are fully aware of what is going.

Absolutely. I've stated in previous posts that I feel Crytek's communication with their community leaves a lot to be desired. Even when they do tell us something, that something isn't very clear.

I love this game, but they'd probably do well to hire someone to just be a full-time community moderator. Communicating with your fans has become a huge part of making games now.

You really think they're going to hire someone else? The mods here only get payed like 20,000 a year and do f all for it. If anything they need to boost their pay packets and make them do their job proply and communicate with us instead of just taking notes down deleting threads and banning people...... any monkey can do that.....


If anything it is a job for the EA/Crytek marketing team, pretty sure given the hype and publicity around the game before launch they know how to do their jobs well.

I bet EA left Crytek to take care of everything post launch and Crytek are completely lost and a couple of Forum mods who had expected to just keep a message board ticking over for a gang off fan-boys really didn't expect this grenade to go off in their faces! - But they should at least do what they can and communicate openly what the dev's are up to :)
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Josh Sabatini
 
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Post » Thu Dec 31, 2009 3:40 am

You really think they're going to hire someone else?

Not sure if this is rhetorical, but the answer is no.

But hey, if this game sells well enough and they go on to make Crysis 3, maybe they'll consider stronger communication with their fans moving on.
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benjamin corsini
 
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Post » Thu Dec 31, 2009 7:08 am

Please, If you feel the need for a Rant and a Sook - MAKE A NEW THREAD.

This is an intelligent, mature discourse about the ineffective patch and lack of communication from the moderators. The purpose behind it is to gather information and provide it to the mods and devs so that they can verify the information they have released against what has been recieved by the gamers. We do not need someone with the mentality of a drunken twelve year old to ruin a thread that seeks to broaden the discourse between Crytek and their Consumers.

PLEASE KEEP THIS THREAD CIVIL, WE NEED ANSWERS TO THE QUESTIONS IT ASKS AND IT IS UNLIKELY TO HAPPEN IF THIS THREAD FALLS PREY TO TROLLS AND IDIOTS SEEKING A MOMENT OF ABSTRACT AND NEGATIVE INTERNET VINDICATION.

To everyone else, thank you for monitoring the thread and keeping it for the best part civil, please, do not be baited by any trolls seeking to turn this thread into the pointless agruements 90% of the forum has become.

[UPDATE & EDIT]

Most of this post can now be disregarded as the person who was ranting in this thread has either deleted their posts, or more likely has been banned and wiped from the forums for spamming. I have removed the reference to that person from this post, but some of what I've have said above still has a valid point to anybody new reading this for the first time.

Thank you for taking the time to read and reply - MullPig
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Elizabeth Lysons
 
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Post » Thu Dec 31, 2009 12:24 pm

Hi guys,

I'm closing duplicate threads discussing the patch because of the reason stated when i close the thread:
EDIT: In order to keep everything in the one place, please continue discussion on the patch here: viewtopic.php?f=41&t=20212
I don't understand why the concept of having a central location of discussion in order for all of the information to be available in one place, as opposed to scattered into random snippets throughout the forum, is such a difficult concept to grasp!

I did clarify this topic in another thread discussing the same topic:
Just clarified that these are the correct patch notes so if you're still experiencing issues even though it's on the list of fixes then please mention this in a thread (if it exists, please use it) and we'll get down to the bottom of it.

Apparently the patches for 360 are compressed heavily which accounts for the large difference in file size and the difference in release date was because the 360 patch was simply made available sooner than the PS3 one and the PC after that, specific details i don't know :) http://www.gamesas.com/forums/viewtopic.php?f=41&t=21171&p=238314

Yet you've gone and persisted in making yet another thread about the same topic. I've seen the question, i've responded to the question and yet the question keeps getting repeated. I'm not going to keep responding the same thing in 100 different threads, so i lock and redirect duplicate threads to the main topic, stickied at the top of the forum.

I'm not suggesting that you can't talk about the patch. I'm asking that you stop creating multiple threads about the patch, instead, use the stickied thread where all the information can be found in one place. Any further information on patches will be announced in a new stickied thread where you can discuss in a fresh thread where relevant, up-to-date posts can be made.

Thanks!
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Kat Ives
 
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Post » Thu Dec 31, 2009 6:25 am

Hi - If you do a search for "Cry-Adam" as the thread author, in the Xbox 360 forum, you will see he is telling the truth :)
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N3T4
 
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Post » Thu Dec 31, 2009 1:11 am

Cry-Adam,

This thread while being a clone topic is vastly different from what has come before it. I have provided new information in a very reasoned and mature manner. I, as well as the rest of the community, would appreciate it if you could reply to this thread with new relevent information, the v.1.02 patch has not been recieved by the Xbox community, Why?

Locking this thread before genuine information is provided would only serve to show everyone else on here they have been right to criticise you and the other moderators. The reason why I didn't post in your stickied thread is because it has at times devolved into a continual arguement, and has very little factual detail as of yet. This thread by contrast has been very civil and has provided new information counter to the Moderators statements. These questions deserve to be answered in a reciprocal, civil, open and honest manner.

There are also many, many other duplicate threads of no value and yet you allow them to persist. To lock this and ignore those would only do a further disservice to your reputations.

Thank you for reading this post, I am eagerly awaiting your response. MullPig
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Ryan Lutz
 
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Post » Thu Dec 31, 2009 12:21 am

Hi - If you do a search for "Cry-Adam" as the thread author, in the Xbox 360 forum, you will see he is telling the truth :)


I have said as much in my OP, atleast 4 threads asking about the patch have come before this one. Not one was answered effectively, one was locked with a link to another which was also eventually locked.

I agree this is a duplicate topic (clone-thread) but the intent behind it and content within it are vastly different.

I would also like to thank Cry-Adam for firstly, deleting the person's post who sought to lower the tone of the thread with un-necessary vulgarity, and secondly for unlocking the post as quickly as he locked it.

All we of the gaming community are seeking is communication and dialouge with the moderators.
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Nicole Kraus
 
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Post » Wed Dec 30, 2009 11:14 pm

My only question is...
Why they decided not to go with Dedicated Servers MP would have been Solid...if not at least playable with fewer problems.
SP has been solid for me...not 1 bug...well 1 but not really lolz i got caught in a fence trying to jump over so i had to restart the mission haha...
besides that the game has been perfect in SP...in MP....eeeeeeeeeeehhh lets just say I reeeeeeeeeeeallly serves were used...it baffles me when I see i have red bar connection considering i get 25 mbps ...it really comes down to who has the worst connection.
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Eilidh Brian
 
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Post » Thu Dec 31, 2009 1:28 am

hi mull,
apparently cry-adam has answered this, as we have gotten a 3mb patch which equals the ps3 40mb patch. not saying the patch fixed the items it was meant to. the ps3 players have said their version is 1.1.1.7002 as well. for now, i would think we just need to wait for more info regarding another patch as cry-adam knows the patch did not work and the fixes were reapplied to the huge list at top of forum.
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Charlie Sarson
 
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Post » Thu Dec 31, 2009 2:21 am

@ScratchC - Please, can we keep this thread central to the issues in the OP, which are the Patch, Communication from and with the Moderators and the Verification of Information provided, as in that the patch note are correct and that we should have recieved the version 1.02. update.
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Silvia Gil
 
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Post » Thu Dec 31, 2009 5:33 am

Hi Sia,

Cry-Adam has responded to the post, I haven't checked his thread yet as to wether new information has been made available. I have also talked with some PS3 gamers now and they have also told me that they are running on version 1.1.1.7002.

One gamer that has both PC and PS3 versions of the game has also given me information to the effect that the PC version is working very well since the latest round of patches they have recieved, but that the PS3 version is still plagued with issues and that new bugs have been listed as occuring since the patch.

Thank you everyone for supporting this thread, as I did not think it would get a reply as fast as it has - this is the power of open and honest communication with a mature attitude.
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Hilm Music
 
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Post » Thu Dec 31, 2009 6:23 am

@ScratchC - Please, can we keep this thread central to the issues in the OP, which are the Patch, Communication from and with the Moderators and the Verification of Information provided, as in that the patch note are correct and that we should have recieved the version 1.02. update.

I believe Cry-Adam has already advised the the patch notes are correct already, and I can only assume the version numbering is incorrect on the release we got.

I do think though that using forums to gather information on game faults is a bad idea as the useful posts will be lost in the abundance of 'trolling' and non-constructive posts. I have seen there is a way to email EA / Kaos on the Support page, but feel in the future it would better serve them if they create a support portal which forces to customers to log faults with useful information. (i.e. which Xbox version to you own, is the game installed on your hard-drive, describe the issue, can you re-create the issue etc...).
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Karine laverre
 
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Post » Thu Dec 31, 2009 8:29 am

hi mull,
apparently cry-adam has answered this, as we have gotten a 3mb patch which equals the ps3 40mb patch. not saying the patch fixed the items it was meant to. the ps3 players have said their version is 1.1.1.7002 as well. for now, i would think we just need to wait for more info regarding another patch as cry-adam knows the patch did not work and the fixes were reapplied to the huge list at top of forum.
Exactly :) All platforms have had their patches applied, the difference in file size (3mb vs 40mb) are to do with compression as i previously mentioned. This information has been double-confirmed as correct. There is no more information i can add on this than i already have. As i suggested, if you're still having issues whether it's listed as fixed on the patch or not at all, please raise these issues in existing threads.
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Alyesha Neufeld
 
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Post » Thu Dec 31, 2009 7:10 am

I believe Cry-Adam has already advised the the patch notes are correct already, and I can only assume the version numbering is incorrect on the release we got.




Cry-Adam has indeed stated that patch notes are correct and that we should have version 1.02.

But that is not information, certainly not information that can and has been verified. If the March 31st patch was to fix the list Cry-Tom has provided then it is a dismal failure. It has not remediated most of those issues, and I personally have noticed one new problem since the patch, Screen Flickering in MP.

So far the forum has actually done a better job of collecting, compiling and editing the list of known and suspected bugs then I would have expected, and that is mainly because of Killor117's hard work and excellent thread (Everyone should give him the thanks he deserves).

This thread, while existing in the realm of the duplicate or clone-topics, is substantially different in tone and delivery. It has provided new information and asked for clearer communication in a manner befitting response. I started it so that it's content was not lost in a wave of ranting in the Moderators Sticky. It was also gave me, and other members of the forum, the chance to highlight some issues and raise some concerns that haven't been voiced in this manner so far. I believe that is why it was only momentarily locked, as it would be hard to deny that this thread has been positive and well structured.

Hopefully others here will read it and change their attitudes, and hopefully we will gain needed information and clarification as to the issues facing both the Developers and the Gamers.
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Lizzie
 
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