So lets hear everyones thoughts on the starter dungeons. I tried them all, spindle clutch as a Templar healer, Grotto as a Sorc healer and Banished Cells as a dps/cc nightblade. Note I was only lvl 10 when I attempted them but found them pretty challenging and was only able to complete Grotto and banished cells mostly due to the pug factor. The ones I completed both had a Templar Tank, dedicated healer and two dps.
Banished Cells was the best visually for me and the last boss was the toughest as well, we wiped many times. It did seem like having CC was a big plus on many of the pulls and then switching a few abilities around before a boss fight. The damage output and fight mechanics were definitely right. One thing I didn't get was a couple people said that you could just rush through with no heals, I just don't see how this was possible unless your way over level.
Healing was really fun and not one dimensional like most games. At first the fights are chaotic but once you get them down you can really take roles and it paid to focus fire and lock down or target certain mobs first. One thing is sure I'm really looking forward to the higher level dungeons when you finally have swap weapons.