37 starting health equals mistake?

Post » Sat May 28, 2011 11:18 pm

I have OOO, RBP, LAME, lost spires, improved economy (forget exact name), realistic leveling installed.

My male Bosmer starts in the prison cell with 37 health and a message says to drink a healing potion but I am maxed. Is something screwed up in my mods?


Thank you :)
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Alan Cutler
 
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Post » Sat May 28, 2011 8:12 pm

Sounds odd. Obvious questions are, did you use boss to sort your load order? Did you create a bashed patch? You'd be surprised at the oddities that can occur with an out of date bashedpatch :P
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Milagros Osorio
 
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Post » Sat May 28, 2011 1:40 pm

It appears to me that your chosen build doesn't have any endurance related skills which would reflect in your starting attributes.
If that's the case then it has nothing to do with a mod setup.
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Michelle Serenity Boss
 
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Post » Sun May 29, 2011 12:02 am

Starting strength should always be around 80, give or take-- it's twice your endurance by default, if memory serves, and most Races have 30-40 Endurance. The message is generic, occuring if your health falls below a certain amount-- I think its's 50.

Check your Active Effects, if there's nothing there, double check your Endurance, and then try this:

Player.SetAV Health 41


It should boost your health to 80, and hopefully not have any issues if it's just a starting thing.
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Rob Smith
 
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Post » Sat May 28, 2011 1:16 pm

I have OOO, RBP, LAME, lost spires, improved economy (forget exact name), realistic leveling installed.

My male Bosmer starts in the prison cell with 37 health and a message says to drink a healing potion but I am maxed. Is something screwed up in my mods?

I have all those mods installed too (though I'm thinking of going with SM instead of LAME, but never mind that...) - assuming you mean Enhanced Economy (probably) - except there's nGCD + Progress, where you have Realistic Leveling. And then some (e.g., full FCOM setup...)

And yeah, that doesn't happen with my characters. :shrug:

Just paraphrasing my previous post in this forum, really, and one of the posts above:

Wrye Bash and BOSS ftw. Oh, and readmes, etc.
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Lance Vannortwick
 
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Post » Sat May 28, 2011 6:22 pm

Are you using OBSE? Realistic Leveling requires it.
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dean Cutler
 
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Post » Sat May 28, 2011 8:53 pm

37 health looks correct to me in the situation.

Edit: OOO lowers your starting health, and realistic leveling will lower your starting endurance because all your skills are very, very low. Once you start gaining skills your stats will go up. If you take some endurance based Major skills when you select your class, or any endurance based birthsigns, you could leave the dungeon with over 100 health.
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Reanan-Marie Olsen
 
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Post » Sat May 28, 2011 9:19 pm

37 health looks correct to me in the situation.

Edit: OOO lowers your starting health, and realistic leveling will lower your starting endurance because all your skills are very, very low. Once you start gaining skills your stats will go up. If you take some endurance based Major skills when you select your class, or any endurance based birthsigns, you could leave the dungeon with over 100 health.


Yeah my starting endurance is pretty low.... Its kind of working out because in RBP serpent sign gets 1 health regen a second..
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Josh Dagreat
 
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Post » Sat May 28, 2011 1:03 pm

Certain overhauls will lower your endurance/health TIE iirc lowers your endurance and or strength. This is because let's face it, you're stuck in prison your starting starts will be lower because the muscles weaken and just overall don't do much of anything.
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roxanna matoorah
 
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