Starting Morrowind.

Post » Wed Oct 10, 2012 6:53 am

Well im finally starting Morrowind and I now am going to ignore the combat which put me off as I didn't like it that much.So if anyone has any thing that could help me or tell me the diffrences between this and oblivion or skyrim and also I don't want power level or power game builds nor do I want spoilers of anything at all not even where small things are.
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Damned_Queen
 
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Post » Wed Oct 10, 2012 12:48 pm

It'll be tough to ignore combat because you will be attacked. But until you know what you're doing, don't attack NPC's that aren't hostile.
There aren't many cues as to what to do like in the newer games, so wander, talk to people but be careful and save often. It's very easy to run into a situation where even a high level character would have trouble.
There are several guilds/factions to join, so investigate them as a means to advance your character.
You gain experience by using skills...ie, you'll gain experience in the longsword skill by using a longsword or the security skill by picking locks. Only major and minor skill increases will lead to a level up and it takes 10 of those increases to do so.

There's a lot of other stuff, but if you're careful, you can find good advice on the http://www.uesp.net/wiki/Main_Page or the ES http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_Wiki. Personally, I prefer the UESP, but that may be because I've been using it so long.
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Mizz.Jayy
 
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Post » Tue Oct 09, 2012 11:41 pm

http://www.uesp.net/wiki/Differences_Between_Morrowind,_Oblivion,_and_Skyrim
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Lauren Dale
 
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Post » Wed Oct 10, 2012 11:56 am

It'll be tough to ignore combat because you will be attacked. But until you know what you're doing, don't attack NPC's that aren't hostile.
There aren't many cues as to what to do like in the newer games, so wander, talk to people but be careful and save often. It's very easy to run into a situation where even a high level character would have trouble.
There are several guilds/factions to join, so investigate them as a means to advance your character.
You gain experience by using skills...ie, you'll gain experience in the longsword skill by using a longsword or the security skill by picking locks. Only major and minor skill increases will lead to a level up and it takes 10 of those increases to do so.

There's a lot of other stuff, but if you're careful, you can find good advice on the http://www.uesp.net/wiki/Main_Page or the ES http://elderscrolls.wikia.com/wiki/The_Elder_Scrolls_Wiki. Personally, I prefer the UESP, but that may be because I've been using it so long.

I meant ignore the fact the combat is bad not ignore the combat completely but thanks for the advice
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Wayland Neace
 
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Post » Wed Oct 10, 2012 12:54 pm

I meant ignore the fact the combat is bad not ignore the combat completely but thanks for the advice

the combat isn't bad - just play it the way you play an mmo [if you've ever played one]. You are literally just building up your characters skills as opposed to your own. Try and enjoy the fun of building up a character that starts of useless and gradually becomes a badass that can destroy anyone. It is actually a fun sentiment that was somewhat lost in the later games, because in oblivion and skyrim, you started 'good' at everything; you could never fail an attack or a spell. It made levelling up kind of meaningless.
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jesse villaneda
 
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Post » Wed Oct 10, 2012 5:01 am

Several important things:

When building your character make sure that the skill corresponding to whatever weapon you intend to use most is in the 'Major Skill' category, and that whatever race you pick has a bonus to that same skill so as to compound your advantage. Also consider choosing agility as a favored attribute, or picking 'The Lover' birthsign to increase your starting agility. All of these measures will make you much more likely to actually hit things with your weapon early on. Also, try to only enter combat with a full or mostly full fatigue bar, which will also ensure that your attacks hit more often.

In terms of where to go, what to do, I'd take the advice of your Imperial 'handlers' and proceed directly to Balmora to deliver Caius Cosades' package. Balmora is probably the second or third biggest city in vanilla Morrowind, and is the focal point of a large number of guilds and quests so it's generally a safe place to get your adventures started without having to worry about getting lost in the wild or being away from the safety of a cities' walls and a warm bed. And on the subject of guilds, I'd definitely try to join a guild that fits with your character's playstyle. There are several major factions in Balmora: The Fighter's Guild, Mage's Guild, and Thieves Guild whose interests and preferred characters are obvious. There's also House Hlaalu, which generally favors more of a stealth character who is good at speechcraft/mercantile as well. The different guilds/factions are great centerpieces to any character's story and can give you a place to belong, and a reliable source of things to do from early to mid-game.
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SUck MYdIck
 
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