Starting New Character

Post » Thu May 03, 2012 10:44 pm

Hello everyone. I'm planning to start a brand new character. I got all the DLC and am really looking forward to doing everything the game has to offer. I never really finished. I started TES kinda late I guess. I got the GOTY Oblivion 6 months before Skyrim came out, so I kinda left OB half done. I am so burned out on Skyrim, I'm really in the mood to play OB again, which I actually like better. My question is this. I love magic. I really want to concentrate on that aspect. I also will need a lot of gold if I'm to buy everything i want. I would love to get all the houses eventually and furnish them all. Plus, the DLC has more furnishings for the homes they have. Mainly Frostcrag Spire. I don't recall the others offhand. So, what would be the ideal race/birthsign. I want the magicka for late-game spells, but also want to maximize my carrying capacity. High Elves are great for magicka, but have very low encumbrance if I remember. Can I pick the race with the highest strength and just add Apprentice birthsign? In the end, the magicka needed will be more important than carrying capacity. I'm just trying to avoid making more than 1 trip on dungeon runs. Thanks in advance for the help!
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Penny Flame
 
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Post » Thu May 03, 2012 2:57 pm

I'd say Breton with the apprentice. Bretons have a resistance to magic, which halves the weakness the Apprentice sign adds (if I remember correctly). Although after Skyrim I have something of a hatred for High Elves, so I'd never recommend them!
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jenny goodwin
 
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Post » Thu May 03, 2012 1:28 pm

You can add points to your attributes, when leveling.
One of my previous characters was an Altmer Mage. (Currently running an Altmer Apprentice) Serious magic to be played with and he went into Oblivion Gates at level 17 and higher and picked up three Fortify Magicka +50 Sigil Stones. With an additional 150 points of magika to play with and wearing no armor mind you, he was able to put the beatdown on most enemies easily.
By about level 15, you should be a walking bank. Don't worry about gold at all, it will be hard to come by in the beginning, but trust me, soon you will be richer in game than in real life.
In fact, an example with my current Altmer Apprentice:
He doesn't use armor.
He doesn't use physical weapons. A staff for blocking and a bound dagger. That's it. Oh, and, seriously customized spells. :whisper:
He pays taxes on his house to avoid being too rich.
He has the original starting points in Strength and Endurance, which means that he is a one hit kill.
He can only carry about 50 pounds beyond his traveling kit. And yet I have about 40,000 gold at level 18.... (saving money for a house)
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Sophie Payne
 
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Post » Thu May 03, 2012 8:06 pm

Ok, went with Breton and Apprentice birthsign. Just got out of the sewers and joined the Mages Guild in Bruma. Should be a good character. I'll update as I go, thanks for the advice. Glad I didn't go with High Elf.
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Isaiah Burdeau
 
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Post » Thu May 03, 2012 9:28 am

Breton/Apprentice is a good choice. Thats my favorite combo.
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Rowena
 
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Post » Thu May 03, 2012 1:35 pm

Welcome to the forums! :D

and what big daddy said ;)
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Peter lopez
 
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Post » Thu May 03, 2012 3:59 pm

Thanks! Glad to be here.
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Cassie Boyle
 
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Post » Thu May 03, 2012 4:02 pm

I want the magicka for late-game spells, but also want to maximize my carrying capacity.

You'll be fine with Feather spells for that.
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elliot mudd
 
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Post » Thu May 03, 2012 9:37 pm

You'll be fine with Feather spells for that.

Or an enchantment on an article of clothing. Or potions. Lots of options. :)
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vicki kitterman
 
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