I've played Skyrim for many (hundreds?) hours, but Morrowind is pretty much the most recent Elder Scrolls game that will run on my computer, and I hear good things about it. However, I have some questions about class creation that would undoubtedly be answered after playing the game for a while, but I thought it would be simpler to ask experienced souls here on the forums.
In Skyrim I, of course, eventually mastered every skill, but this is evidently not possible in Morrowind. To start off, though, I used one-handed weapons (tended to be swords) and light armor, but I did have the knowledge that you could max your armor even with light armor. Moving slowly does kind of svck. I'm also quite a fan of sneak, pickpocket, and lockpicking.
So... I'm guessing picking a preset class is not the best option. And where's the fun in that? However, with so little knowledge in the game, I feel bound to make a mistake. I have a few questions to start out with, but just general information about what skills are helpful and what skills are generally not would be great. I have a feeling these won't be very well organized, so bear with me.
Is Block as useless as it is in Skyrim?
Does Short Blade only apply to daggers, as it sounds? Doesn't sound particularly helpful. True?
How do Axes, Spears, Long Blades, and Blunt Weapons differentiate? Should I only pick one as a major skill and focus on that?
What roles do the magic skills (alchemy, conjuration, enchanting, etc.) play, and how should I go about deciding which ones I want to major/minor in?
Is Medium armor as pointless as it sounds? Usually it tends to be beneficial to choose one end of the spectrum, not sit in the middle. What specifically are the differences in the armor types?
I'm sure those questions aren't enough, so anything else you can offer to help me transition from Skyrim would be extremely helpful (for instance, mysticism and acrobatics aren't even skills in Skyrim). I know I'm probably asking a lot from anonymous forumgoers, but this will help me immensely.