You can painstakingly achieve fair results with no mod or utility support as follows: Take very careful notes and ruler measurements of your char gen sliders for the old character (This is much easier if the sliders have numbers but I think mine are provided by my DarnDarkUI MOD). Then start a new character and try to replicate the same 'picture' on all the sliders. This took me a tremendous amount of time because moving one slider tends to affect several others. While frustrating and very time consuming, I did achieve fair results.
Yeah, it'd be pretty easy if there were numbers, but un-modded doesn't. I've done this in
Mount & Blade, which does have numbers (or,rather, eight "clicks" which are easy tell at which "stage" they're at, but I don't think I could handle it in
Oblivion because there are 100 "clicks." While I can move them by ten-increments, trying to remember how many increments I've clicked (was that 37 or 47 again?) long enough to alt-tab and write it down, for each of the kerzillion sliders, would be pretty much impossible to do correctly with my terrible memory.
Well, thanks for all the help, folks. I guess I'll have to svck it up and install one of the editing programs. : )
P.S. One last thing--the wiki says that you can export saved games to TXT files and explains how, but can you import that TXT file back into a save (without using one of the savedgame editor programs)? Or is it just for diagnostic purposes?