Essentially one handed, heavy armor, and enchanting. Smithing I'd like to stay at arcane smithing, and going the no magic route with the exception of starting spells, so healings ok. He just reached level 11, unlocked skyforge steel which is what I want to stay with throughout, smithing and enchanting as I go. I'm also grabbing the Nordic Carved Armor when it's available and want to do the same, love the look.
For weapons I'm going axe/sword, axe main, sword offhand. No real questions here, I just wanted to share the plan as it stands now, and will take any advice as well. This is my first melee character, my other being a conjuring-illusionist-throat-cutting-dual casting fireball spammer. Running head long into battle is more than a little liberating.