» Fri Aug 06, 2010 11:42 pm
I can understand the objection to physically starting in a prison. However, the prisoner beginning can work for almost any sort of background you might want, if it's written carefully.
Assuming Skyrim, imagine this:
The screen starts out all black with only the sound of a moving carriage, which stops. You are prompted for your choice of gender and race. That completed, you hear voices muffled by the wind. A small window opens and an officer of the Legion greets you with varying degrees of contempt depending on how the province's relations with Cyrodiil are. (Example: Altmer are likely independant, and therefore disdained moreso than a refugee Dunmer. Nords probably get a "happy to be home, eh?" type comment, etc). Then he says that you're at (insert name of border town) and that the Emperor ordered you to be released, which he then does. (Note: the exact wording should be just "released" or "turned loose" for a specific reason). The next character you'll have any meaningful interaction with is a sage/mystic who intends to tell your fortune. (Enter birthsign choice), get a unique fortune for each. At this point, you are given the first meaningful choice: you have the option of "taking the shortcut through the nasties" (tutorial dungeon) or "braving the bureaucrats" (actually shorter, but the "equipment stipend" is literally enough to buy a weapon and a small amount of armor). The officer recommends "the nasties" as being "the easy way". (If you choose the nasties, you'll find yourself confirming or denying a guess about your class, same as Oblivion, at the end of the tunnel, where you'll find a very bored guard).
Now, assume you're supposed to be a virtuous hero. You had to be framed or something, rigt? Actually, it says "released". It doesn't say from where or for what. All it has actually stated is "you were in custody" and "The Emperor wanted you released here." Is it protective custody? or did a jealous rival frame you? I don't know, and the game doesn't say. For all it has revealed, you might be "in custody" simply so the Emperor can point you where he wants you, a direction you may not have been going. He needs YOU in Skyrim, but you were too busy helping local peasants with rat problems. So you're in chains in a carriage, but never even charged with a crime. You're simply "being restrained according to the Emperor's will".
But wait: I'm actually a High Elf that hates the Imperials and my sympathies lie with the Empire's enemy. Well, I might be a prisoner of war. Even if there's no official war. And the wording on being given my first MQ assignment should imply that I know the reasons why I have to do what I do. Even if I approve of the goals, etc.
Or I'm a merchant. And a jealous competitor framed me. Or I could be a Mercenary arrested for brawling when the Emperor took an interest.
Wording and imagery have to work together, of course. Actually putting you in a cell rather implies your custody is not "protective", or "non-criminal". Depending on how you word what guards say as they release you from shackles, you might be able to indicate the player might have chosen a less-than-cooperative stance prior without confirming it. Example: "I think wwe can do without this precaution..."
So overall, there's no reason to insist that the player is/is not a prisoner. Were you bound because you are a criminal? Are you a POW? maybe it's simply that you were uncooperative, or because they were camoflaging you (a VIP) to avoid assassins. (A guard might say "Last week, Ambassador Regulus came in just like you did. Ambassadors don't wear shackles, and assassins don't waste time on petty thieves."). It confirms nothing, while suggesting possible reasons/motives for the player to reconcile.