ThePitt.esm
BrokenSteel.esm
Pointlookout.esm
Zeta.esm
CALIBR.esm
FOOK2 - main.esm
WeaponModKits - FOOK.ESP
FOOK2 - World and Neighbourhood Kit.esm
FOOK2 - DLC Improvement Kit
FOOK2 - Main.esp
FOOK2 - DLC Imrovement Kit.esp
FOOK2 - Mothership Zeta.esp
FOOK2 - Energy Visuals Enchanced.esp
MyFOOK2 - black and white tranquility lane.esp
MyFOOK2 - No [censored] victims.esp
Here is my file list for FOMM.
The game works without ANY FOOK2 mods on.
I'v tried turning combinations on and off based on any missing masters, etc.
However. This doesn't change, as long as a FOOK2 mod is running it crashes on startup.
Anyone know the fix for this at all?
I got the Fo3Edit thingy, and I went to make a merged patch, however. When I right clicked on the left hand side in the program, nothing popped up, and supposedly it's supposed to bring up a menu allowing me to make a merged patch, but no go.
any help?