stat category index

Post » Fri Sep 19, 2014 11:15 am

Which numbers correspond to each category for stats (as seen in http://www.gamesas.com/topic/1473779-tutorial-adding-a-new-stat/)? I know 0 is general stats, and 4 is combat, but what about the others?

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Lori Joe
 
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Joined: Tue Jun 20, 2006 6:10 am

Post » Fri Sep 19, 2014 4:09 pm

Here's the array of arguments that the menu receives normally. The function PopulateStatsList is located in https://github.com/Mardoxx/skyrimui/blob/master/src/quest_journal/StatsPage.as.

Spoiler
==== PopulateStatsList ====arguments[0] = Locations Discoveredarguments[1] = 0arguments[2] = 0arguments[3] = truearguments[4] = Dungeons Clearedarguments[5] = 0arguments[6] = 0arguments[7] = truearguments[8] = Days Passedarguments[9] = 0arguments[10] = 0arguments[11] = truearguments[12] = Hours Sleptarguments[13] = 0arguments[14] = 0arguments[15] = truearguments[16] = Hours Waitingarguments[17] = 0arguments[18] = 0arguments[19] = truearguments[20] = Standing Stones Foundarguments[21] = 0arguments[22] = 0arguments[23] = truearguments[24] = Gold Foundarguments[25] = 0arguments[26] = 0arguments[27] = truearguments[28] = Most Gold Carriedarguments[29] = 140arguments[30] = 0arguments[31] = truearguments[32] = Chests Lootedarguments[33] = 0arguments[34] = 0arguments[35] = truearguments[36] = Skill Increasesarguments[37] = 0arguments[38] = 0arguments[39] = truearguments[40] = Skill Books Readarguments[41] = 0arguments[42] = 0arguments[43] = truearguments[44] = Food Eatenarguments[45] = 0arguments[46] = 0arguments[47] = truearguments[48] = Training Sessionsarguments[49] = 0arguments[50] = 0arguments[51] = truearguments[52] = Books Readarguments[53] = 0arguments[54] = 0arguments[55] = truearguments[56] = Horses Ownedarguments[57] = 0arguments[58] = 0arguments[59] = truearguments[60] = Houses Ownedarguments[61] = 0arguments[62] = 0arguments[63] = truearguments[64] = Stores Invested Inarguments[65] = 0arguments[66] = 0arguments[67] = truearguments[68] = Bartersarguments[69] = 0arguments[70] = 0arguments[71] = truearguments[72] = Persuasionsarguments[73] = 0arguments[74] = 0arguments[75] = truearguments[76] = Bribesarguments[77] = 0arguments[78] = 0arguments[79] = truearguments[80] = Intimidationsarguments[81] = 0arguments[82] = 0arguments[83] = truearguments[84] = Diseases Contractedarguments[85] = 0arguments[86] = 0arguments[87] = truearguments[88] = Quests Completedarguments[89] = 0arguments[90] = 1arguments[91] = truearguments[92] = Misc Objectives Completedarguments[93] = 0arguments[94] = 1arguments[95] = truearguments[96] = Main Quests Completedarguments[97] = 0arguments[98] = 1arguments[99] = truearguments[100] = Side Quests Completedarguments[101] = 0arguments[102] = 1arguments[103] = truearguments[104] = The Companions Quests Completedarguments[105] = 0arguments[106] = 1arguments[107] = truearguments[108] = College of Winterhold Quests Completedarguments[109] = 0arguments[110] = 1arguments[111] = truearguments[112] = Thieves' Guild Quests Completedarguments[113] = 0arguments[114] = 1arguments[115] = truearguments[116] = The Dark Brotherhood Quests Completedarguments[117] = 0arguments[118] = 1arguments[119] = truearguments[120] = Civil War Quests Completedarguments[121] = 0arguments[122] = 1arguments[123] = truearguments[124] = Daedric Quests Completedarguments[125] = 0arguments[126] = 1arguments[127] = truearguments[128] = Questlines Completedarguments[129] = 0arguments[130] = 1arguments[131] = truearguments[132] = People Killedarguments[133] = 0arguments[134] = 2arguments[135] = truearguments[136] = Animals Killedarguments[137] = 0arguments[138] = 2arguments[139] = truearguments[140] = Creatures Killedarguments[141] = 0arguments[142] = 2arguments[143] = truearguments[144] = Undead Killedarguments[145] = 0arguments[146] = 2arguments[147] = truearguments[148] = Daedra Killedarguments[149] = 0arguments[150] = 2arguments[151] = truearguments[152] = Automatons Killedarguments[153] = 0arguments[154] = 2arguments[155] = truearguments[156] = Favorite Weaponarguments[157] = Nonearguments[158] = 2arguments[159] = truearguments[160] = Critical Strikesarguments[161] = 0arguments[162] = 2arguments[163] = truearguments[164] = Sneak Attacksarguments[165] = 0arguments[166] = 2arguments[167] = truearguments[168] = Backstabsarguments[169] = 0arguments[170] = 2arguments[171] = truearguments[172] = Weapons Disarmedarguments[173] = 0arguments[174] = 2arguments[175] = truearguments[176] = Brawls Wonarguments[177] = 0arguments[178] = 2arguments[179] = truearguments[180] = Bunnies Slaughteredarguments[181] = 0arguments[182] = 2arguments[183] = truearguments[184] = Spells Learnedarguments[185] = 0arguments[186] = 3arguments[187] = truearguments[188] = Favorite Spellarguments[189] = Nonearguments[190] = 3arguments[191] = truearguments[192] = Favorite Schoolarguments[193] = Nonearguments[194] = 3arguments[195] = truearguments[196] = Dragon Souls Collectedarguments[197] = 0arguments[198] = 3arguments[199] = truearguments[200] = Words Of Power Learnedarguments[201] = 0arguments[202] = 3arguments[203] = truearguments[204] = Words Of Power Unlockedarguments[205] = 0arguments[206] = 3arguments[207] = truearguments[208] = Shouts Learnedarguments[209] = 0arguments[210] = 3arguments[211] = truearguments[212] = Shouts Unlockedarguments[213] = 0arguments[214] = 3arguments[215] = truearguments[216] = Shouts Masteredarguments[217] = 0arguments[218] = 3arguments[219] = truearguments[220] = Times Shoutedarguments[221] = 0arguments[222] = 3arguments[223] = truearguments[224] = Favorite Shoutarguments[225] = Nonearguments[226] = 3arguments[227] = truearguments[228] = Soul Gems Usedarguments[229] = 0arguments[230] = 4arguments[231] = truearguments[232] = Souls Trappedarguments[233] = 0arguments[234] = 4arguments[235] = truearguments[236] = Magic Items Madearguments[237] = 0arguments[238] = 4arguments[239] = truearguments[240] = Weapons Improvedarguments[241] = 0arguments[242] = 4arguments[243] = truearguments[244] = Weapons Madearguments[245] = 0arguments[246] = 4arguments[247] = truearguments[248] = Armor Improvedarguments[249] = 0arguments[250] = 4arguments[251] = truearguments[252] = Armor Madearguments[253] = 0arguments[254] = 4arguments[255] = truearguments[256] = Potions Mixedarguments[257] = 0arguments[258] = 4arguments[259] = truearguments[260] = Potions Usedarguments[261] = 0arguments[262] = 4arguments[263] = truearguments[264] = Poisons Mixedarguments[265] = 0arguments[266] = 4arguments[267] = truearguments[268] = Poisons Usedarguments[269] = 0arguments[270] = 4arguments[271] = truearguments[272] = Ingredients Harvestedarguments[273] = 0arguments[274] = 4arguments[275] = truearguments[276] = Ingredients Eatenarguments[277] = 0arguments[278] = 4arguments[279] = truearguments[280] = Nirnroots Foundarguments[281] = 0arguments[282] = 4arguments[283] = truearguments[284] = Wings Pluckedarguments[285] = 0arguments[286] = 4arguments[287] = truearguments[288] = Total Lifetime Bountyarguments[289] = 0arguments[290] = 5arguments[291] = truearguments[292] = Largest Bountyarguments[293] = 0arguments[294] = 5arguments[295] = truearguments[296] = Locks Pickedarguments[297] = 0arguments[298] = 5arguments[299] = truearguments[300] = Pockets Pickedarguments[301] = 0arguments[302] = 5arguments[303] = truearguments[304] = Items Pickpocketedarguments[305] = 0arguments[306] = 5arguments[307] = truearguments[308] = Times Jailedarguments[309] = 0arguments[310] = 5arguments[311] = truearguments[312] = Days Jailedarguments[313] = 0arguments[314] = 5arguments[315] = truearguments[316] = Fines Paidarguments[317] = 0arguments[318] = 5arguments[319] = truearguments[320] = Jail Escapesarguments[321] = 0arguments[322] = 5arguments[323] = truearguments[324] = Items Stolenarguments[325] = 0arguments[326] = 5arguments[327] = truearguments[328] = Assaultsarguments[329] = 0arguments[330] = 5arguments[331] = truearguments[332] = Murdersarguments[333] = 0arguments[334] = 5arguments[335] = truearguments[336] = Horses Stolenarguments[337] = 0arguments[338] = 5arguments[339] = truearguments[340] = Trespassesarguments[341] = 0arguments[342] = 5arguments[343] = true 

Each resulting item you see in the menu has 4 values (text, value, category index, and an unknown boolean). So you can split the list of arguments into groups of four elements.

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[Bounty][Ben]
 
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Joined: Mon Jul 30, 2007 2:11 pm

Post » Fri Sep 19, 2014 5:55 pm

Hmmm. Alright.

So something like:

0=General1=Quests2=Combat3=Magic4=Alchemy/Gathering5=Crime

Or is that completely incorrect?

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Lexy Dick
 
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Post » Fri Sep 19, 2014 7:29 am

Looks correct to me.

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Lindsay Dunn
 
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Joined: Sun Sep 10, 2006 9:34 am

Post » Fri Sep 19, 2014 11:34 pm

Alright, great. Thanks.

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ZzZz
 
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