So here's an interesting question, will you steal in the world of Fallout 4? Before you answer please read the following...
Now undoubtedly, some if not many may have no problem stealing in real life but I think it's interesting that there is a higher inclination to steal in video games than real life due to the fact that the majority of us (i think) don't put a real human emotion, realness or attribute to the characters (victims) in the world of Fallout or video games in general.
The interesting quandary I pose to you the responding poster is, if Fallout made the repercussions of stealing on the victim consequential would you still be a thief? If for example, you go into a new settlement, town or city in Fallout 4 and take someone's prize possession from their home (not getting caught of course) and that character either stays in a state of depression heartbreakingly sobbing all the time or even commits suicide shutting down any quests linked to his/her path, would you hesitate to steal or still have no reluctance to the sinful act?
I personally think it would be a fantastic addition to the gameplay if repercussions and consequences from the minor to the dramatic were implemented in the area of larceny, of course the range of this being dependent on what exactly you stole. What do you think?