Stealth with Bows ideas

Post » Thu Nov 26, 2015 9:44 am

Pretty much, but whereas crossbows are horizontal in fashion, I'm talking about it being vertical just like a normal bow.

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Nany Smith
 
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Post » Thu Nov 26, 2015 2:51 pm

If they were to include a bow or crossbow, I would want to be able to retrieve my arrow/bolt after every shot (whether it hit an enemy or a part of the environment) with perhaps a small chance that the arrow was damaged beyond use. I hated in NV that throwing weapons were destroyed upon throwing them.
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NAkeshIa BENNETT
 
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Post » Thu Nov 26, 2015 9:20 am


Ok so it would have to have a magazine of some sort. How would you see that working? Not being a jerk cat, just trying to envision what you are describing.
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Jack Moves
 
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Post » Fri Nov 27, 2015 1:20 am

Auto-Cross ? Forearm mounted mini-cross bows ? Pneumatic spear guns ? Yes please :D

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Suzy Santana
 
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Post » Thu Nov 26, 2015 2:39 pm

I imagine something like this even without the cocking mechanic, to be used as a handgun. There's cool weapons in FO, so I'm sure it'd be fancy.

http://oi62.tinypic.com/jkc5q8.jpg

I'm quite the artist.

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Benito Martinez
 
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Post » Fri Nov 27, 2015 1:32 am

Because nnoone in RL use bows! I mean... we have many bows in our world. And I can tell you... a arrow hurt if you got hit by one shot from a bow ;) But in Fallout I want modern bows, not old ones like in Elder Scrolls. Go to google and search 'modern bow' and you will see what I mean.

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Johanna Van Drunick
 
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Post » Thu Nov 26, 2015 5:53 pm

I'm up for it, it has that survivalist feel to it.
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casey macmillan
 
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Post » Thu Nov 26, 2015 1:16 pm

I see lol. I think I could see something like this being a self made weapon rather than a weapon right off the shelf, like the dart gun or Railway Rifle.
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Nikki Morse
 
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Post » Thu Nov 26, 2015 11:40 pm

Precisely among those groups of weapons, yes.

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Irmacuba
 
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Post » Thu Nov 26, 2015 7:43 pm

We don't use bows in Fallout. Just guns. Lots of guns.

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Luis Reyma
 
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Post » Thu Nov 26, 2015 12:06 pm


Ok, now I fully understand your vision. Thank you for sharing!
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Sweet Blighty
 
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Post » Thu Nov 26, 2015 12:30 pm

No bows, we have seen enough bows in other videogames (crysis 3, the last of us, skyrim etc....)

We don't need bows (again).

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emily grieve
 
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Post » Fri Nov 27, 2015 12:20 am

Thanks for listening.

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Emmie Cate
 
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Post » Thu Nov 26, 2015 11:43 pm


;)
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Portions
 
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Post » Thu Nov 26, 2015 8:41 pm

But you know what we haven't seen enough in other video games? Guns.

Honestly though, it's not like bows don't make sense in Fallout. Especially considering the reemergence of tribal groups like the Sorrows and Twisted Hairs.

I'm not saying everybody should have them. Obviously bows wouldn't make sense for members of the Institute or BoS, but they would fit tribals, assuming that they haven't all been assimilated/wiped out.

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Mike Plumley
 
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Post » Thu Nov 26, 2015 9:22 pm

It's just that they have been overused the last years.

Every '""" game now a days has bows in it.

Why? because they're cool? or am i missing the point of it?

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Lizzie
 
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Post » Thu Nov 26, 2015 12:51 pm

A cheaper, often lighter, easier to maintain weapon that is automatically silent as opposed to a loud gun, can act as a noise source to lead enemies in the wrong direction, uses ammunition that is easier to produce than bullets, and that can augmented in several ways (smoke bombs and exploding tips to name two)? How can you not see how that would be useful to stealth builds?

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Jade Barnes-Mackey
 
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Post » Thu Nov 26, 2015 4:23 pm

I cannot believe we haven't seen any bows in the series. I can tell you first hand, being able to recognize chirt, flint and glass is a core survival element that everyone on earth should know how to do, reliably.

I makes no sense at all for someone in the Wasteland to NOT have fashioned a tension displaced range weapon, other than a rubberband and plastic dart gun.

Imagine taping a Nuka-Nade on a projectile and launching it onto an off-ramp or atop a building or dousing the point in a toxic substance to poison enemies. Craft a spring loaded point to discharge a shotgun shell upon impact.

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Budgie
 
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Post » Thu Nov 26, 2015 9:11 am

Unless you have silencers and knifes.

And we have silencers and knifes in Fallout, so i will ask again what's the point of it in a Fallout game.

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phillip crookes
 
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Post » Fri Nov 27, 2015 12:07 am

So a knife, which you need to get up close and personal to use, is a better alternative to a bow... which when used correctly can kill from 200 feet or so away? Do you not see the failure in logic?

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Alexandra walker
 
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Post » Fri Nov 27, 2015 12:55 am

Yup. It can be fun and imaginative without it feeling like a medieval game.

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Rachel Tyson
 
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Post » Thu Nov 26, 2015 9:17 am

Silences break down, knives lack the range, and neither allows for all the other things I and Se駉r Cinco mentioned.

Give me actual reasons why bows don't make sense. Saying "other games did it" doesn't cut it. Give me reasons why it doesn't make sense from a game design stand point, as well as why it doesn't make sense from an in-universe stand point. And before you go back to "we have silencers and knives," let me counter that by saying if redundancies are your complaint, than obviously we should only have one kind of gun and one kind of knife, because weapon variety is pointless if we already have one weapon of that type.

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Vicki Gunn
 
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Post » Thu Nov 26, 2015 6:10 pm

You forgot you can throw knifes you know ?

And you can do the same with a silenced sniper rifle (and we have silenced sniper rifles in fallout) so i will ask again what's the point of it in a fallout game ?

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Victor Oropeza
 
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Post » Thu Nov 26, 2015 12:55 pm

SO I WILL ASK AGAIN WHAT'S THE POINT OF IT IN A FALLOUT GAME ?

Where you have silenced guns , knifes and other instruments of use ?

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helen buchan
 
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Post » Thu Nov 26, 2015 10:02 am

What's the point of having a Lead Pipe and... a rock?

We have a Fat Man and Mimigun.

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John Moore
 
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