Stealth with Heavy Armor?

Post » Thu Sep 29, 2011 4:19 am

I plan on playing an old D&D character of mine. He was an elven archer that wore heavy armor. Was thinking of bring him back in the world of TES. How playable will this be? Does wearing heavy armor make stealth useless? Think the new archery system is going to be really badass. Combine archery with poison and I think you'll have a deadly combo.
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Imy Davies
 
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Post » Thu Sep 29, 2011 3:09 am

pretty difficult

there is a heavy armor perk that undoes the negative effects of heavy armor
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chirsty aggas
 
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Post » Thu Sep 29, 2011 4:25 pm

Assuming it's like oblivion?

I haven't had any problem sneaking in all types of light armor (including chainmail)


but heavy... well..
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Samantha Mitchell
 
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Post » Thu Sep 29, 2011 10:08 am

I don't know if wearing heavy armor will make stealth useless(unless you max it out), but it should make it difficult at least. I mean, trying to sneak up on some bandits while your armored grieves are scraping against the floor? Good luck.
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Sammie LM
 
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Post » Thu Sep 29, 2011 6:09 am

I imagine very difficult
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Catharine Krupinski
 
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Post » Thu Sep 29, 2011 2:20 am

Hopefully all but impossible.
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Kevin Jay
 
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Post » Thu Sep 29, 2011 9:06 am

Well, after you got the "weight-of-boots-does-not-effect-sneaking" mastery perk in Oblivion it's all to easy, so I hope it's more difficult this time around.
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Isaac Saetern
 
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Post » Thu Sep 29, 2011 5:59 am

You can level up heavy armor so it becomes weightless to you, that could possibly help out your unique thief character.
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Philip Rua
 
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Post » Thu Sep 29, 2011 12:38 pm

That just sounds wrong

Storm
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Catherine Harte
 
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Post » Thu Sep 29, 2011 6:38 am

There is a sneak perk "Noise from armour reduced 50%" so we can assume armor makes noise. The HA perk is "Heavy armour weighs nothing and doesn't slow you at all" which doesn't mention noise -- it would mention noise if it was a specific benefit of the perk.
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Kate Schofield
 
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Post » Thu Sep 29, 2011 3:19 pm

There is a sneak perk "Noise from armour reduced 50%" so we can assume armor makes noise.


This. You might be able to make it work. What kind of character are you doing?
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Kayleigh Williams
 
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Post » Thu Sep 29, 2011 3:12 am

I think I'm gonna try it, at least for a couple of dungeons and see how it works. If it doesn't I'll be playing my avatar or maybe throw on some light armor and keep it moving.
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Jason White
 
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Post » Thu Sep 29, 2011 8:59 am

I'm hoping we don't become completely silent if we forego just the boots and have an otherwise full heavy set on...
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JR Cash
 
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Post » Thu Sep 29, 2011 3:13 pm

pretty difficult

there is a heavy armor perk that undoes the negative effects of heavy armor


It doesn't remove the sneak penalty.

TS, why would your archer use heavy armor as opposed to light armor?
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Chenae Butler
 
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Post » Thu Sep 29, 2011 2:41 pm

Well, after you got the "weight-of-boots-does-not-effect-sneaking" mastery perk in Oblivion it's all to easy, so I hope it's more difficult this time around.


I agree,i wasn't keen on that for heavy armour,didn't seem right at all in my view.

Beware of dwemer centurion's,with ninja slippers on. :thumbsup:
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Mandi Norton
 
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Post » Thu Sep 29, 2011 8:12 am

This. You might be able to make it work. What kind of character are you doing?


Been going back and forth for awhile. Orc Shaman (similar to Thrall), Bosmer Archer, or Dark Elf Fighter/Mage
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Scarlet Devil
 
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Post » Thu Sep 29, 2011 3:19 am

I think it should be near impossible.
It would be pretty silly to see a full armored person sneak around as if he is made of feathers.
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chirsty aggas
 
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Post » Thu Sep 29, 2011 1:35 pm

Keep in mind that you don't need to get near as close to do a sleath bow kill as a stealth 1h/2h kill. Heavy armor could work as a result since, I'm assume, the closer you get the easier it is for an enemy to detect you no matter what you wear.

Then again, if you're never in range of being detected/attacked, why wear heavy armor at all?
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R.I.P
 
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Post » Thu Sep 29, 2011 5:10 pm

Some of you may remember what I designed my character after. It was a drawling in the back of 2nd Edition D&D Council of Wyrms book. A dragonslayer blocking a blue dragons lightingbolt with his sword. He also had a quiver on him. I took that idea and made an elven dragonslayer archer. Wanna bring some of that old feel back. He wore plate armor designed after the look of a dragon and used a bow. The only real weapon for fighting a dragon.
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HARDHEAD
 
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Post » Thu Sep 29, 2011 4:41 am

I can understand the desire for Heavy Armor and Sneak. I've tried it.

In Oblivion, it could work. I used Conjuration, so I did the Summon Boots, which were Heavy Armor, but weightless so that you could sneak in them as well.

I don't know if Skyrim will work the same way.

As for why I'd combine Sneak and Heavy Armor - it's simply because I don't want to run around throwing fireballs and arrows everywhere. I like to use Sneak to get myself in to a good "get the drop" position, take the guy out with an arrow, then pop out my heavy claymore and take on the rest of his buddies face to face. Well - face to face with some conjured spirits by my side too :)

Back on the Oblivion forums, someone made a reference to me of pretending he was a "special forces" type of guy, who'd get the drop on someone with Sneak, then use my Heavy Armor'd tank combat skills to face his buddies straight up.
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jason worrell
 
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Post » Thu Sep 29, 2011 8:08 am

Realistically it just shouldn't happen. Those things are loud as hell.
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jason worrell
 
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Post » Thu Sep 29, 2011 4:10 am

Does wearing heavy armor make stealth useless?


I hope.

I don't care how sneaky you are, I don't care if you have shoes made out of live cats who do the walking for you. Heavy armor is LOUD. It clinks, it bangs, it jangles. You're basically wearing a suit made out of drum cymbals.

That said, they probably allow it in game, because, hey, let's make one group be all powerful at the expense of another group becoming useless. Checks and balances. Heavy armor - good protection, no sneaking. Light armor (and I mean leather and fur, I don't know why mail is light) offers less protection but is better for skulking around unnoticed.
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Beast Attire
 
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Post » Thu Sep 29, 2011 1:48 am

That said, they probably allow it in game, because, hey, let's make one group be all powerful at the expense of another group becoming useless. Checks and balances. Heavy armor - good protection, no sneaking. Light armor (and I mean leather and fur, I don't know why mail is light) offers less protection but is better for skulking around unnoticed.

Indeed, mail is noisy as hell too, I have no idea on why they consider it light.
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Kate Schofield
 
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Post » Thu Sep 29, 2011 10:10 am

Being bulky and clanky it would be unrealistic.
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Vivien
 
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