And here in Lies the problem. Games are not developed at the same time or under the same condition from one studio to the next even games with the same release date. All game engines are NOT created equal. Most AAA shooters only look great because they are so linear and they are also heavily scripted in combat because they KNOW there is only one or two directions the player can come from. This makes combat and art design exponentially easier. Shooters look better than any other genre of games because there isn't much going on in a shooter it is simplistic. And the vast majority of shooters couldn't handle the demands of a Bethesda game. GTA has a lot fewer systems in play then FO4. Halo again a lot fewer systems.
Shooters are beginning to get more complicated with progression mechanics but these are a RELATIVELY new aspect to them, more open world shooters are again RELATIVELY new to the genre. Open world has been part of RPGs since wizardry, progression since the dawn of computer rpgs. The more systems your engine has to deal with the worse the game looks graphically. look at the graphical benchmark games they are look fantastic but they isn't much to the actual game. That doesn't mean the game isn't enjoyable it just isn't complex.
Bethesda said they were making two games with their current engine these turned out to be Skyrim and FO4. IT is wilful ignorance to claim FO3 and FO4 are using the same engine. They don't look the same and there have been vast improvements to systems.
The one of the biggest problems gamers have is unrealistic expectations. Oh the game X, Y & Z came out this year what don't ALL game released this year look as good or include the same features ect. WTF? So a studio was suppose to magically know what was coming out this year and have planned their 3 or 4 or 5 year development cycle around that info? Stop being so fraking unreasonable.
A REASONABLE person doesn't expect games released in the same time to have all the same features companies makes games in relative secrecy. Compare games with the previous title. FO4 looks better than skyrim, FO4 has better AI, the enemy doesn't stand over a dead body going what happened here while you line up you next kill shot. THey go into cover, they send out patrols to find you, they lay down suppressive fire in your general direction. This is a vast improvement to Skyrim. FO4 is more stable then Skyrim on release. Everything ABOUT this game shows they learned a LOT from skyrim. Companions actually have personality, the stories in FO4 are richer and better written. The writing in general has improved demonstrably.
What have they learned from MGSV or WITCHER 3? NOTHING because there was no way to learn anything in time to effect development. And it is Unreasonable gamer expectations that think they should. Oh you are just trying to give FO4 a free pass will be the automatic response many people will take from this and that is BULLSH!T. I am not giving them a free pass i am stating that development doesn't happen over months or weeks it happens over years and expecting a game to learn from a game released in teh same year is unreasonable. And not all genres are the same RPG as more complex than shooters in that they have more systems at play then the average shooter which means a shooter can devote more money to each system because there are fewer systems. Why do you think MMO RPGs look worse than MOBAs or online shooters?
Personally if a company makes a game and it is an improvement from their previous title players should applaud this not attack them because it isn't like X game released 3 months or 6 months ago.