Steam Cloud Rage

Post » Tue Dec 29, 2009 4:12 pm

Freaking [censored] quick/auto save loss bug. Seriously, what the hell you guys!! This has never happened before, ever. EVER. I tend to binge play. So I didn't stop the game once I started. I lost over 20 hours of gameplay. I’m not playing this piece of [censored] until the save-game dropping is fixed. This kind of glitch on LAUNCH is UNACCEPTABLE. Pardon me if I sound angry, because I am.
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R.I.P
 
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Post » Tue Dec 29, 2009 8:21 am

Freaking [censored] quick/auto save loss bug. Seriously, what the hell you guys!! This has never happened before, ever. EVER. I tend to binge play. So I didn't stop the game once I started. I lost over 20 hours of gameplay. I’m not playing this piece of [censored] until the save-game dropping is fixed. This kind of glitch on LAUNCH is UNACCEPTABLE. Pardon me if I sound angry, because I am.


I agree completely (voted strongly). Hopefully you guys can fix this soon because at the moment, the game is one of those arcade games you have to play from the beginning each time you stop. That's not what I wanted to spend $50 USD on at all.
I don't understand how this bug got past you during testing.
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Jade Barnes-Mackey
 
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Post » Tue Dec 29, 2009 5:09 pm

Start over every time? Really? Just manually save, it's not difficult... that probably wouldn't be so melodramatic though.

They've done some work on the save system already, I haven't had any problems since. I still save manually though, don't trust the autosave in any game as I've run into plenty of others that were glitchy.
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Robert Garcia
 
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Post » Tue Dec 29, 2009 5:03 pm

Yes, I do agree fully that fixing this bug needs to be their top priority. Because this can be potentially game breaking. Things like poor performance in some places is really more of an annoyance than anything, and even occassionally crashing to desktop isn't that serious as long as it doesn't happen too often and it doesn't always happen when you do something or go to a specific place, but things like this can't just be ignored. Honestly, I also wonder how this problem got into the finished game, I mean, I don't see how none of the play testers could possibly have NOT notived this bug. Or did Obsidian just think that no one would mind?

Now, it is usually unwise not to use manual saves on a regular basis even in Oblivion and Fallout 3, but in those games, at least, even when your last save in a session is an auto or quick save, you can usually trust that it will be there when you start up the game again, and besides, I've heard of people who have had a problem like this even with manual saves, in any case, even if there are ways to avoid the problem, it should still be fixed.

I still strongly recommend using manual saves, mind you, I'm just saying that isn't an excuse to ignore the problem.
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Julie Serebrekoff
 
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Post » Tue Dec 29, 2009 7:32 am

I personally have done many manual saves and they still are deleted somehow. It's quite ridiculous.
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Racheal Robertson
 
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Post » Tue Dec 29, 2009 1:06 pm

People should be doing the occassional manual save anyway; game saves have a tradition of becoming corrupted. I have had save game corruption on Dungeon Seige II and Assassins Creed (both single slot games). Interestingly enough, what I thought was save game corruption on Oblivion was a serious engine problem (now patched).

What really pissed me off is that on either the steam forum or her, there is not "pinned" topic giving info on this problem and the work arounds so you to search through my savegames are broken topics for the different solutions. I did not initially have this problem so it took a little searching to figure out what the workaround was.
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Danielle Brown
 
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Post » Tue Dec 29, 2009 4:33 pm

I agree. what I've noticed is a lack of control. If there were a way to manually sync your saves to the cloud, it would elimintate all of this
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Nicole Coucopoulos
 
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Post » Tue Dec 29, 2009 9:02 am

I have manually saved several times and every time I exit the game I am forced to start over from the Highway Patrol station before you get to Nipton. This is UNACCEPTABLE!!!!! I have played over 20 hours and EVERY TIME I get put back to 8 hours of game play. How can you play the game if every time you are forced to start over from square one?? If this isn't fixed ASAP then I want my $50 back....
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Queen
 
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Post » Tue Dec 29, 2009 6:41 am

It really is insane. I finally get the game to play somewhat acceptable only find out that I too have the no save problem. Wtf? This has to be the top priority. Why would anyone play if you can't save your progress? I feel so duped!
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Kill Bill
 
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Post » Tue Dec 29, 2009 5:19 pm

Now, it is usually unwise not to use manual saves on a regular basis even in Oblivion and Fallout 3, but in those games, at least, even when your last save in a session is an auto or quick save, you can usually trust that it will be there when you start up the game again, and besides, I've heard of people who have had a problem like this even with manual saves, in any case, even if there are ways to avoid the problem, it should still be fixed.


My friend lost his saves, and he was using manual saves. The problem is serious. This is the kind of class-A bug that should stop a launch.
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Blaine
 
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Post » Tue Dec 29, 2009 7:06 am

What really pissed me off is that on either the steam forum or her, there is not "pinned" topic giving info on this problem and the work arounds so you to search through my savegames are broken topics for the different solutions. I did not initially have this problem so it took a little searching to figure out what the workaround was.


Then we keep this topic bumped. hardcoe bumped.
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stevie trent
 
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Post » Tue Dec 29, 2009 5:09 pm

What really pissed me off is that on either the steam forum or her, there is not "pinned" topic giving info on this problem and the work arounds so you to search through my savegames are broken topics for the different solutions. I did not initially have this problem so it took a little searching to figure out what the workaround was.



The Administration should make a major bug sticky detailing the known bugs and list the possible fixes or threads with the fixes/discussions (or even say if there isn't a fix out yet).
It would be very helpful to everyone. It would be nice to see a bunch of patches rolling out this or next week fixing these problems.
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Nomee
 
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Post » Tue Dec 29, 2009 1:38 pm

I work in the IT field.

I have no sympathy for someone who works on a file for 5 hours and it crashes and because they didn't save they are SOL.

... But in this case, users ARE saving, and the saves are disappearing/corrupt.

So... yeah... fix this please ASAP, Beth/Obsidian.
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Scarlet Devil
 
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Post » Tue Dec 29, 2009 9:02 pm

I think it's really too bad that this happened. I haven't even been able to play further than the intro movie, meaning I haven't played perse at all!
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Oyuki Manson Lavey
 
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Post » Tue Dec 29, 2009 5:28 am

Too bad they already have our money, I imagine that lowers their care factor quite a bit. I am sure they will say it is fine for the worldwide release to get everyone's money and then go back to not caring. I can put up with a massive amount of glitches and bugs but this is beyond unacceptable.
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Andrew Tarango
 
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Post » Tue Dec 29, 2009 8:06 am

Top priority should be game breaking issues, just save normally and you are fine plus who in the history of playing on gamebryo engine relied on quick and autosaves? They have always been the worst way to save a game and almost always corrupted after a bit.
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aisha jamil
 
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Post » Tue Dec 29, 2009 11:45 am

Top priority should be game breaking issues, just save normally and you are fine plus who in the history of playing on gamebryo engine relied on quick and autosaves? They have always been the worst way to save a game and almost always corrupted after a bit.

Great idea! Oh wait, several people (myself included) have lost manual saves since the patch yesterday.
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Josh Dagreat
 
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Post » Tue Dec 29, 2009 7:32 am

After a couple of days trying to get this problem sorted I decided to play some Borderlands, for a bit of relief from it all. Wow, a game that actually saves when its supposed to, AND runs like snot on a doorknob? What a treat! IMO, the person(s) responsible for this should be fired, after the issue is completely corrected.
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My blood
 
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Post » Tue Dec 29, 2009 11:38 am

Spoke with some folks at our office and if you were experiencing issues with Steam Cloud that affected your save games or game settings, these should now be resolved.

To check to see if you're still having an issue, open the Fallout: New Vegas launcher. Make a change to any setting and quit out of your game. If your setting changes haven't saved, quit out of Steam and restart the application. This should then solve the issue.

In the event that you're unable to to load the launcher at all (and it's crashing), delete all of your .INI files for New Vegas and then relaunch the game.

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Far'ed K.G.h.m
 
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Post » Tue Dec 29, 2009 3:11 pm

Freaking [censored] quick/auto save loss bug. Seriously, what the hell you guys!! This has never happened before, ever. EVER. I tend to binge play. So I didn't stop the game once I started. I lost over 20 hours of gameplay. I’m not playing this piece of [censored] until the save-game dropping is fixed. This kind of glitch on LAUNCH is UNACCEPTABLE. Pardon me if I sound angry, because I am.


If you're not using manual save, you're either playing at a lower difficulty than you should be or you're wasting a lot of time repeating parts of the game or you're somehow killing everything that crosses your path wtihout trouble in hardcoe mode. If you're the latter, my hat is off to you. I find HC mode to be pretty damn hard.
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QuinDINGDONGcey
 
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Post » Tue Dec 29, 2009 5:40 pm

After a couple of days trying to get this problem sorted I decided to play some Borderlands, for a bit of relief from it all. Wow, a game that actually saves when its supposed to, AND runs like snot on a doorknob? What a treat! IMO, the person(s) responsible for this should be fired, after the issue is completely corrected.


Well, I love Borderlands, but their save system is a little f00ked up too. Since it relies completely on autosaves. My friend had his save corrupted and lost months of work.
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Rachel Eloise Getoutofmyface
 
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Post » Tue Dec 29, 2009 10:12 am

@summer: That quote is inaccurate and has been superseded by http://www.gamesas.com/index.php?/topic/1122859-attention-saves-arent-missing/page__st__80__p__16523146&#entry16523146
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Rozlyn Robinson
 
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Post » Tue Dec 29, 2009 8:58 am

Top priority should be making the game at least playable, no point in being able to save if the games going to crash every 5 minutes.

hard saves using the console, are just as fast as a quick save, literally you press two buttons and the games saved.

~

savegame 'name goes here'

then hit enter and the games saved, dont use the ' ' though.

from then on all you do is hit ~ and the arrow key up, then enter.

all the same, i wish my game didnt crash, i cant even finish the tutorial, saving the game or not it always crashes.
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emma sweeney
 
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Post » Tue Dec 29, 2009 9:45 pm

Great idea! Oh wait, several people (myself included) have lost manual saves since the patch yesterday.

Yeah and that problem usually exists between the keyboard and chair, most people I saw found their manual saves in a different folder.
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jason worrell
 
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Post » Tue Dec 29, 2009 2:43 pm

Definitely needs quick attention. I don't mind doing a "hard save", but F5 is a heck of a lot more convenient at times.
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Miragel Ginza
 
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