Steam just did an update now I can't get out of Iverstead

Post » Thu Dec 15, 2011 10:53 pm

Also, if you used any ugridstoload tweaks they can cause issues with loading fresh ini's.
So make backup copies of your current inis so you have them for reference "just in case".



I just installed a bunch of mods plus the 4GB. I haven't even installed BOSS or the Wrye Batch on the last reinstall. I also just went in and uninstalled my ATI HD 6850 drivers as well as my sound card drivers--again.
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Josephine Gowing
 
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Post » Fri Dec 16, 2011 12:27 am

Bear in mind



And now I shall have nightmares of Cave Bears making their home in my mind :sadvaultboy:
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Bereket Fekadu
 
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Post » Fri Dec 16, 2011 6:34 am

Look regardless of whether or not I have mods attached to this game or not. I paid $60 for this game and I expect it to work straight out of the box: PERIOD. Is that understood by everyone here including Bethesda and Steam.



You can't possibly expect patches to take into account whether you have mods or not, how are Bethesda supposed to know what mods people have installed? PC's are complicated enough to patch for with all the different hardware in the machine without them trying to "guess" what mods people have.

Disable your mods and wait for the mod authors to update their mods to 1.3

This is exactly why I haven't installed any mods yet because I knew there would be early regular patches and they ALWAYS break at least 70% of mods, it's just one of those things, it's not mod authors fault or Bethesda's, it's just what you need to do if you make or install mods
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Jenna Fields
 
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Post » Fri Dec 16, 2011 1:12 am

And now I shall have nightmares of Cave Bears making their home in my mind :sadvaultboy:



Ah you spotted my deliberate mistake, wondered who'd spot it ;-)

And the bears are always in there ......
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[ becca ]
 
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Post » Fri Dec 16, 2011 4:39 am

Keeping in mind there is currently a bug with "saveini" where it places the ini file in the Data folder rather than My Games/Skyrim. Use the following commands to downgrade ugrids if it was raised.

Load the last save you want to use, open console, and type each of these lines out in order.

setini "ugridstoload:general" 5
saveini
refreshini

Now save your game. You can load a ugrids 7/9/11 save with the default values again.

P.S.

Right, forgot a bit.



Copy the contents in the "Data" folder ini to the "My Games/Skyrim" folder ini. (copy/paste the data not the ini file itself)


Do I do this before or after i add mods to the game? Thanks.
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cheryl wright
 
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Post » Thu Dec 15, 2011 10:34 pm

Not to add fuel to the fire, but historically there have been cases where mods would leave lasting effects on your savegame. That meant that even after uninstalling them, the effects would persist, and could lead to problems even while playing on a vanilla install.

If you get to a point where you believe you have a 100% clean and vanilla install, try starting a new game and playing for 30 minutes. See if the problems in your older saved game disappear.
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Romy Welsch
 
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Post » Thu Dec 15, 2011 6:10 pm

Not to add fuel to the fire, but historically there have been cases where mods would leave lasting effects on your savegame. That meant that even after uninstalling them, the effects would persist, and could lead to problems even while playing on a vanilla install.

If you get to a point where you believe you have a 100% clean and vanilla install, try starting a new game and playing for 30 minutes. See if the problems in your older saved game disappear.



Thanks, but I uninstalled them as well. I am currently installing Skyrim as we speak. Everything is a clean and fresh install --both Steam and Skyrim. One of things I am going to do is wait to install most of the mods after 4:00 PM PST. when the updates come out on Nexus. I think most of the mods that deal with High resolution textures are perhaps the primary culprits, following a path. But, clearly I am no programmer, just a user of mods. But, I am becoming slowly educated.
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Batricia Alele
 
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Post » Fri Dec 16, 2011 2:36 am

Do I do this before or after i add mods to the game? Thanks.

I would not change uGrids myself - that does leave a change in your savegame that takes many steps to remove. You can make the change from 5 to something else at any time, so do whatever other stuff you want first, then test, then change uGrids. If you try to change uGrids back and you crash, you'll have to lookup instructions on how to revert back to 5.

The golden rule when testing stuff - make one (1) change at a time, between tests. When you make multiple changes at once, you have an exponentially harder time tracking down the source of the problem, and you leave open the possibility of multiple items conflicting, which never shows up when they are installed alone.
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Rowena
 
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Post » Fri Dec 16, 2011 12:39 am

I would not change uGrids myself - that does leave a change in your savegame that takes many steps to remove. You can make the change from 5 to something else at any time, so do whatever other stuff you want first, then test, then change uGrids. If you try to change uGrids back and you crash, you'll have to lookup instructions on how to revert back to 5.

The golden rule when testing stuff - make one (1) change at a time, between tests. When you make multiple changes at once, you have an exponentially harder time tracking down the source of the problem, and you leave open the possibility of multiple items conflicting, which never shows up when they are installed alone.



I cannot begin to tell you how much I appreciate your help. I have finished installing Steam and Skyrim and have added some mods, none of which are High-Res textures mods. And, I used the Nexus mod manager this time to install what I have. Before I was just manually installing everything. Thanks again. I think I will wait some time to do the uGrid change. That kind of scares me a little.
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ezra
 
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Post » Fri Dec 16, 2011 4:50 am

Do I do this before or after i add mods to the game? Thanks.


You do it only if your saves were using any uGridstoload setting higher than 5. If you did not manually alter uGridstoload=5, this does not apply to you.

I was just giving the fix for the quote in case others read it and it applied.

Not to add fuel to the fire, but historically there have been cases where mods would leave lasting effects on your savegame. That meant that even after uninstalling them, the effects would persist, and could lead to problems even while playing on a vanilla install.


I've suffered that. Pain in the ass tracking it down if there were several/many. Sometimes I just discard the saves, it's simpler.

If you try to change uGrids back and you crash, you'll have to lookup instructions on how to revert back to 5.

The golden rule when testing stuff - make one (1) change at a time, between tests. When you make multiple changes at once, you have an exponentially harder time tracking down the source of the problem, and you leave open the possibility of multiple items conflicting, which never shows up when they are installed alone.


They were quoting me, giving those instructions.

Good advice indeed!!
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Joe Alvarado
 
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Post » Fri Dec 16, 2011 6:17 am

uGrids at 7 works, and improves the look of the game, but it puts more of a stress on resources and load times, and because of that it also makes Skyrim a bit more unstable. Settings of 9 or higher are really unstable, and not advised. But yes, take small steps when modding, read comments to get impressions from other users, and keep plenty of save games backed up. You'll eventually learn what works well and what doesn't. :)
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claire ley
 
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Post » Fri Dec 16, 2011 1:53 am

uGrids at 7 works, and improves the look of the game, but it puts more of a stress on resources and load times, and because of that it also makes Skyrim a bit more unstable. Settings of 9 or higher are really unstable, and not advised. But yes, take small steps when modding, read comments to get impressions from other users, and keep plenty of save games backed up. You'll eventually learn what works well and what doesn't. :)


Throw the 4GB Launcher on and they are completely usable. Well, they are for me and some others at least, maybe not everyone.
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April D. F
 
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Post » Thu Dec 15, 2011 3:47 pm

Throw the 4GB Launcher on and they are completely usable. Well, they are for me and some others at least, maybe not everyone.



uGrids is a risky mod that is highly susceptible to screwing things up or being incompatible with future patches, let alone other mods. I wish it came with a bigger warning. It should be categorized as dangerous to your installation and even your saved games.
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Jessie Rae Brouillette
 
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Post » Thu Dec 15, 2011 4:37 pm

I agree, one should know the dangers, but it's just so much nicer when it works.

I've had little issue with it.
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Sabrina Steige
 
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Post » Thu Dec 15, 2011 10:42 pm

Lay off the mods already, people.

Aside from Skyrim's [censored] performance I've experienced no bugs at all since launch. I also keep my PC as tight as a nun's [censored]. I run no mods. Unless there's a mod to make Skyrim a well tuned machine, no mods will ever touch this system because they're pointless and have, and always will, cause conflicts.

I really don't understand the obsession with mods. At least understand that they are use at your own risk. Yeah, Skyrim has issues but you kids with all the mods are just complicating things.
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sharon
 
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Post » Thu Dec 15, 2011 4:10 pm

I am not disregarding anything. What people are saying to me is S.O.P. first and foremost. And, what I am saying is that I have done all of that --including just now uninstalling both Steam and Skyrim, for the 5th time, mind you since I purchased it on Nov 12th.


Make sure your files are verified (verify integrity), and then try playing offline. (Hopefully you don't have a corrupt save though :( )

Worked for me.
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helen buchan
 
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Post » Thu Dec 15, 2011 11:46 pm

Lay off the mods already, people.

Aside from Skyrim's [censored] performance I've experienced no bugs at all since launch. I also keep my PC as tight as a nun's [censored]. I run no mods. Unless there's a mod to make Skyrim a well tuned machine, no mods will ever touch this system because they're pointless and have, and always will, cause conflicts.

I really don't understand the obsession with mods. At least understand that they are use at your own risk. Yeah, Skyrim has issues but you kids with all the mods are just complicating things.


Not all mods have equal risk though. The Better Night Sky mod looks great and just replaces one texture. The uGrids mode interacts with a ton of different elements of the game though and is therefore quite risky.
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brenden casey
 
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Post » Fri Dec 16, 2011 5:19 am

I'm having similar problems. Prior to the 1.3 patch there were a few seemingly random crashes to desktop, but for the last week my issues have become much more severe. Instead of crash to desktops, the game simply hangs, forcing me to kill the process. On my main save file, my character has just hit 37...but whenever I enter the skill menu to choose a perk, the game freezes. I created a new character and I have the same freezing seconds after leaving the cave under Helgan, along the road to the first town. I was able to avoid it by loading the autosave from the cave and sprinting away from the cave. This worked, and I goofed around picking herbs and killing random mobs for a while. But as soon as I started towards towards the first town, same freezing problem. I tried approaching from different directions, same problem. I even ran to a town in the west and took the wagon to Whiterun and tried approaching from that direction....but still locked up.

I certainly sympathize with the OP. But I had logged almost 60 hours in this game with little to no problems, on a brand new system I bought to play it. I don't run mods. It seems like the 1.3 patch is a bit kludgy, and while I'm frustrated I can't enjoy the game NOW, I am confident that Bethesda will work this out soon.
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Kevin S
 
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Post » Fri Dec 16, 2011 1:54 am

Lay off the mods already, people.


No offense, but no!

Aside from Skyrim's [censored] performance I've experienced no bugs at all since launch. I also keep my PC as tight as a nun's [censored]. I run no mods. Unless there's a mod to make Skyrim a well tuned machine, no mods will ever touch this system because they're pointless and have, and always will, cause conflicts.


If you choose not to use mods/tweaks (uGridstoload = tweak) that is your decision. Don't tell us "Lay off the mods already, people". It is up to the person we are discussing it with to make that the decision on their own, being their game and all, ya know? Not sure who you think you are barking out an order like that. I for one, choose to ignore your demand!

At least understand that they are use at your own risk.


Now that, I can agree with.
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Lyd
 
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Post » Fri Dec 16, 2011 12:35 am

Lay off the mods already, people.

Aside from Skyrim's [censored] performance I've experienced no bugs at all since launch. I also keep my PC as tight as a nun's [censored]. I run no mods. Unless there's a mod to make Skyrim a well tuned machine, no mods will ever touch this system because they're pointless and have, and always will, cause conflicts.

I really don't understand the obsession with mods. At least understand that they are use at your own risk. Yeah, Skyrim has issues but you kids with all the mods are just complicating things.


Seagram, I am not exactly a kid, though I wish I were. I am retired if that gives you any indication of my age. And, I happen to like mods for personal reasons. Incidentally in response to your signature I am of this mind:

“I will be as harsh as truth, and uncompromising as justice... I am in earnest, I will not equivocate, I will not excuse, I will not retreat a single inch, and I will be heard.”

This one is another favorite:

“With reasonable men, I will reason; with humane men I will plead; but to tyrants I will give no quarter, nor waste arguments where they will certainly be lost.”

William Lloyd Garrison.
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Wayland Neace
 
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Post » Fri Dec 16, 2011 3:23 am

We aren't saying you can't re-install the mods but wait until the mod authors have updated their mods to the 1.3 patch, I will certainly use mods and probably make some once the kit comes out and I think the patches will slow down, for now though I lay off because like I said before I knew there would be a good few patches early on after release.
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Steve Smith
 
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Post » Thu Dec 15, 2011 7:54 pm

Not all mods have equal risk though. The Better Night Sky mod looks great and just replaces one texture. The uGrids mode interacts with a ton of different elements of the game though and is therefore quite risky.


I understand... and If you know the risks all the better and more power to ya' ... but it's just insane because the second Skyrim launched people have been running mods. I really get the impression that people are coming over to the PC JUST to run mods, without understanding the inherent risks. Almost as if the PC is this "platform" that serendipitously allows mods just for the [censored] of it and everything will be hunky dory. That's never how it was. Mods are mods, and they're not official and therefore don't require or deserve official support.
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Claire Vaux
 
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