48% is pretty woeful.
Doesn't matter, really. Many gamers aren't interested in pre-built machines at all, regardless of what OS they come installed with. All that matters is that people are interested in SteamOS, which I'm sure they won't be at first. It will be interesting to see how well Valve supports the platform through its inevitably lean infancy. This is definitely the kind of thing that will be decided well after the official launch...I doubt Valve expects it to be hugely popular until it catches on. I mean, why would it be? Most people don't even understand what it is.
Aside from that, 48% is woeful? For something like this interest from nearly half the community is pretty impressive. I honestly would have expected something closer to 20-30%.
As stated, not rigorous or particularly representative. That said, the 52% not interested seems striking. I mean, I was interested in the Xbox 360, along with pretty much every console...but the last one I actually owned (I think) was a NES.
While that is good in theory, what about console gamers which have built up a considerable callous on their thumbs?
I tried figuring out how much I can feel in that regard, and the answer is: very little. I feel pressure from the actual anolog stick pushing back, but textures? Not so much. I would have to do some pampering on my thumbprints to get that type of sensativity back
I seriously would like to try one of these machines before I actually buy one. The question is, will any stores actually have any for sale with demos like they do Playstations and Xboxs and Nintendos?
These things are aimed at console oriented players, not Valve's current PC fanbase. At least imo. I also think the prevailing cynicism about the whole project is premature to say the least. Let them hit the market and see what happens. Buying a dedicated gaming machine with high specs will appeal to a lot of core gamers, as opposed to doing the funky chicken with Kinect.
Hmm I don't know. Am I the only one that is interested in the Gigabyte Pro?
The Steam Machine is the answer to the question "Can we get mods on the PS or Xbox for games like TES or Fallout? ".... From what I've read, the only catch is that we will have to have a PC to play windows games such as Skyrim or Fallout 3... But I would think even then you wouldn't need a Monsterours Rig to upload to the Steam Machine... So I'm going to wait to buy Fallout 4 and TES VI for my PS4 until things are clearer...
That answer is in turn answered with a "Not legally".
http://gamerant.com/steam-os-machine-streaming-details/
Eh. It's "current low-end" which is good enough for me but it's Steam so I have little-to-no trust in it... Plus price is meh...
I use my tablet to stream my games onto my TV. Total cost of tablet (Nexus 7 v2) $225.00 + sales tax.
Sure, if you're worried about Linux-compatible launch titles and you aren't planning on taking advantage of the game streaming then it's probably not for you. I'd disagree that anyone that wants to play PC games in their living room is already doing so, though. I still read a lot of, "I'd play on my TV, but I don't want to move my rig," and "I didn't know I could connect my computer to my TV" in gaming forums.
Again, though, a Steam Machine is just a PC running SteamOS, which is a free product. There is nothing special about PCs labeled "Steam Machine" aside from marketing and the included controller. In theory any small form-factor PC should be suitable for use as a streaming client SteamOS box since the client unit would be responsible for very little of the processing. Such machines can be found for under $200 these days. It would also be a great use for an old PC that has been replaced and needs a new purpose.
Also keep in mind that there have been noises from Valve about adding home theater/media streaming capabilities to SteamOS as well, so there are potentially more reasons to give it a shot than just gaming (although that's certainly the focus).
Only downside to that at the moment is the software I use on the tablet cost an additional $20.00 (Splashtop software). Still, and even cheaper phone or tablet could achieve the same results.
My wireless controller is still connected to my desktop PC. The range is far enough to use out in the living room. The tablet is basically the device that takes the wireless signal from my desktop and turns it into HDMI out for the TV for audio and video streaming only. Input streaming can get laggy at times.
ARM is not an issue. Steam OS won't be required if you have a decently powerful Android based device with HDMI-out.
They'll pick up steam here when they are the only "consoles" that support mods for Fallout 4 / TES VI I wager.
Bear in mind these have more absolute (over 100 now?) and more quality launch titles than PS4 / Xbox One, whose top-rated games are all multiplats that run better on a PC anyway. The exclusives are either crap (Knack, Ryse), mediocre, bland controller-only FPS (KZSF), run at 20 FPS in 720P (DR3, Ryse), or are $60 games with half the content of the last franchise entry and tons of crap DLC (Forza). They're also the only "consoles" that will be doing VR, and 4K-compatible models will be out before PS5 / Xbox Two are even announced. E3 is going to get these hyped, mark my words.
Library or not, they're still not going to dent into the console market if the price points aren't comparable with matching performance. The libraries for the consoles now will increase over time. By summer, PS4 is going to have A LOT more. They already had 30 at launch, and that number is steadily going up. I play on both PC and console, and I just don't see myself getting a more expensive piece of hardware for at a higher cost when the experience is not all that different. I much rather just use that money and build a new rig.