Steam - not good for modding?

Post » Sun May 15, 2011 10:22 pm

I tend to use Steam for everything. Never lose CD's. just a case of reinstalling on new systems, basically it's really easy.

Modding is a [censored] tho. I play vanilla OB simply because applying mods to Steam OB is very hard, I think it's because the games aren't installed in the stand... ahh, to hell with it, if you're knowledgeable enough to comment you don't need me telling you why I think it doesn't work. In short, it just doesn't work.

Is there a way of getting mods to work on Steam versions? I would buy Skyrim on Steam if I knew I could install da mods. Otherwise I might be out there queueing like a gimp with the rest of you.
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Nice one
 
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Post » Sun May 15, 2011 2:40 pm

I have oblivion on steam, and installing mods on it is easy. It's the same exact way as non steam. You just have to click on more files to get to the common/oblivion/data.

I use obse, obmm, wire bash, all install easy as pie. Dragging files/folders into ones data folder are also the same process. Nehrim does have a separate install then vanilla, but it's not complicated, and obse you just use the regular old .exe instead of the obse one. Everything else is the same.
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Inol Wakhid
 
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Post » Sun May 15, 2011 9:46 pm

I tend to use Steam for everything. Never lose CD's. just a case of reinstalling on new systems, basically it's really easy.

Modding is a [censored] tho. I play vanilla OB simply because applying mods to Steam OB is very hard, I think it's because the games aren't installed in the stand... ahh, to hell with it, if you're knowledgeable enough to comment you don't need me telling you why I think it doesn't work. In short, it just doesn't work.

Is there a way of getting mods to work on Steam versions? I would buy Skyrim on Steam if I knew I could install da mods. Otherwise I might be out there queueing like a gimp with the rest of you.

As somebody who's never extensively modded with Steam before (the only Gamebryo game I have for it is New Vegas), what is it that doesn't work? I assume the "Validate Cache" function messes things up.

Other games I have, modding is an absolute breeze.
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Sun of Sammy
 
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Post » Sun May 15, 2011 10:20 pm

I tend to use Steam for everything. Never lose CD's. just a case of reinstalling on new systems, basically it's really easy.

Modding is a [censored] tho. I play vanilla OB simply because applying mods to Steam OB is very hard, I think it's because the games aren't installed in the stand... ahh, to hell with it, if you're knowledgeable enough to comment you don't need me telling you why I think it doesn't work. In short, it just doesn't work.

Is there a way of getting mods to work on Steam versions? I would buy Skyrim on Steam if I knew I could install da mods. Otherwise I might be out there queueing like a gimp with the rest of you.



I'm having trouble understanding your post.

I am running over 150+ mods for my Steam install of Oblivion (including overhaul mods like OOO/MMM/Frans/FCOM/Duke Patricks, as well as OBGEv2, COBL, Qarl's 2048x2048 textures, etc.) and no problems whatsoever.

There are only 2 very tiny differences for using mods with Steam install:

(1) if you use Wrye Bash, you have to change the file path listings in bash_default.ini to the correct file paths using your text editor
(2) if you use the 4GB patch, you have to use the Steam version of the .dll file, which is all explained clearly in the readme

That's it, no other differences for installing mods if you have the Steam version.

If you're playing vanilla Oblivion, you are really missing out on some amazing mods!
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ladyflames
 
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Post » Sun May 15, 2011 8:01 pm

@bootysweat- I don't think you even have to do that with wire bash anymore. I use it for fcom, just started this year, and I didn't have to do that. Might have been patched to automatically know your install type.

Also the validate cache function doesn't mess anythig up.

I play offline exclusively, and add mods offline exclusively, and steam never needs me to sign back online after installing mods/adding new files to verify game files or redownload missing/changed files. Steam doesn't notice or care, so adding mods doesn't effect the offline/online signing on process.
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Kelvin Diaz
 
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Post » Sun May 15, 2011 10:06 am

I don't use Steam, nor will I ever do so, but I've heard that Steam versions of Oblivion had big troubles with mods before, like with OBSE. But after a while, that was fixed by the OBSE team and now everything works nice.

I've also heard some problems with OBGE and Steam though, but that was a long time ago, so I assume it's fixed as well.
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Arrogant SId
 
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Post » Sun May 15, 2011 12:55 pm

@bootysweat- I don't think you even have to do that with wire bash anymore. I use it for fcom, just started this year, and I didn't have to do that. Might have been patched to automatically know your install type.


You can generally use it without updating the bash_default.ini, but there are some features of Wrye Bash that can only be used when the file paths are correct.

The default ini always has some wrong paths listed, for example, IIRC there is even a path to access your default image editing program, which will be wrong if you have 64-bit windows.


I've also heard some problems with OBGE and Steam though, but that was a long time ago, so I assume it's fixed as well.


OBSE, OBGEv2 and ENBSeries shaders work like a charm on my Steam install.
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Austin England
 
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Post » Sun May 15, 2011 7:06 am

You can generally use it without updating the bash_default.ini, but there are some features of Wrye Bash that can only be used when the file paths are correct.

The default ini always has some wrong paths listed, for example, IIRC there is even a path to access your default image editing program, which will be wrong if you have 64-bit windows.

That's probably it then, as I don't recall ever editing the .ini. I only use the bash patch feature, occasionally save file tab. I don't mod or anything.
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jessica robson
 
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Post » Sun May 15, 2011 12:58 pm

If they make a Skyrim/MODS folder in your MyDocuments where you load all your mods (and then include a system to make these files load with and/or correctly overwrite the game files), there isn't a problem. Or at least I don't see one.
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Manuela Ribeiro Pereira
 
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Post » Sun May 15, 2011 9:11 am

Steam and modding work well, I put my GOTY box on shelf and forget about it already.
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Monika Fiolek
 
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Post » Sun May 15, 2011 4:02 pm

I don't use Steam, nor will I ever do so, but I've heard that Steam versions of Oblivion had big troubles with mods before, like with OBSE. But after a while, that was fixed by the OBSE team and now everything works nice.

I've also heard some problems with OBGE and Steam though, but that was a long time ago, so I assume it's fixed as well.


It was actually fixed by the people at Steam, not the OBSE guys.

EDIT: Like a lot of other people in this thread, I run Ob with over 100 mods, including FCOM, with a Steam install. If the OP is having problems getting mods to work with Steam, Steam isn't the problem, it's the OP.
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FoReVeR_Me_N
 
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Post » Sun May 15, 2011 12:10 pm

Thanks for the info - Hooray! I was wrong!

Never before have I been so happy to be in error.

By the way, you're all a bunch of big gay nerds. This thread can be closed now.
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Darren
 
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Post » Sun May 15, 2011 5:55 pm

I am running over 150+ mods for my Steam install of Oblivion (including overhaul mods like OOO/MMM/Frans/FCOM/Duke Patricks, as well as OBGEv2, COBL, Qarl's 2048x2048 textures, etc.) and no problems whatsoever.


I spent a whole weekend trying to figure FCOM out, but it made my install way too unstable. The few hours I actually played it though were glorious. Any chance I could pay you to get all that set up for me? :D
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carley moss
 
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Post » Sun May 15, 2011 11:54 am

I spent a whole weekend trying to figure FCOM out, but it made my install way too unstable. The few hours I actually played it though were glorious. Any chance I could pay you to get all that set up for me? :D


Lol, if you just read http://sites.google.com/site/oblivionpoinfo/walkthroughs/fcomguide you should be fine :D.
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He got the
 
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Post » Sun May 15, 2011 2:27 pm

I spent a whole weekend trying to figure FCOM out, but it made my install way too unstable. The few hours I actually played it though were glorious. Any chance I could pay you to get all that set up for me? :D


About 6 months ago, I had no clue about installing FCOM and lots of mods for Oblivion, but the forum members on here helped me to figure it out.

I'd suggest to make a long list of all the mods you want to install and the planned steps of your installation process.

Then, before installing anything, post your installation plan on the http://www.gamesas.com/index.php?/forum/25-oblivion-mods/ to get feedback.

I did this and within a couple of hours, I had a brand new game!
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Ross Thomas
 
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Post » Sun May 15, 2011 8:53 pm

i've got Morrowind, Oblivion, and Fallout 3 modded to high heaven and the only mods i've ever had a problem installing were MGE, which was solved simply by disabling the overlay, and Nehrim, which is entirely understandable given how big it is and how it works in general. i own retail copies of all three of them, too, which i used to play before getting them on Steam, and the modding process is in my experience exactly the same (though i've never messed with Wrye or the 4GB patch or whatever).

some games have problems with modding on Steam, yes, but Bethesda's games are not among them. Steam doesn't run a file validation scan unless you ask it to, so it's not going to randomly delete files you've overwritten.
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Angela
 
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Post » Sun May 15, 2011 6:10 pm

steam just has the folder under steam not bethesda, which I do find kind of annoying but its not really bothersome
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Genocidal Cry
 
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Post » Sun May 15, 2011 6:17 pm

I have oblivion on steam, and installing mods on it is easy. It's the same exact way as non steam. You just have to click on more files to get to the common/oblivion/data.

I use obse, obmm, wire bash, all install easy as pie. Dragging files/folders into ones data folder are also the same process. Nehrim does have a separate install then vanilla, but it's not complicated, and obse you just use the regular old .exe instead of the obse one. Everything else is the same.

You can also put your stream folder under d:\steam\ or something, pretty smart under vista or 7 anyway as you don’t get security warnings. And yes you get OBSE for steam.
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Nina Mccormick
 
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Post » Sun May 15, 2011 8:12 am

yah steam is not good for anything really

since I live in a country with the worst net service ON EARTH and i'm not even kidding.

no I like my CDs and my virgin store where I can stroke the box and smell the manual after I open it, mmmmmmmmm :tes:
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Brian LeHury
 
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