To Steam or not to Steam

Post » Wed Aug 18, 2010 12:37 pm

If I have to actually hand deliver my game to BGS and have them authenticate that I'm the legal owner just to avoid steam usage, then that's what I'll do.


15 years from now, for the 30th Elder Scrolls anniversary, you decided to play some ancient history, Skyrim. But wait, Steam doesn't exist anymore because Valve went out of the gaming business 5 years ago, or maybe they just don't support a title that old, etc. So you're forced to turn to piracy to play a game you've legally owned for 15 years.


Pretty sure by then it will be off-the-shelf disk check GOTY edition.

It would already be a miracle if Skyrim still works without patches in 15 years in Macdows 27 256bit edition on NVidia CPUs in the first place.


I'll still be playing Daggerfall, Morrowind, and Oblivion in 15 years. Yes, there will always be a way... Even under the most absurd of circumstances! :D
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Killer McCracken
 
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Post » Wed Aug 18, 2010 5:41 pm

Also, that. Not to be mister doom and gloom but imagine this scenario:

15 years from now, for the 30th Elder Scrolls anniversary, you decided to play some ancient history, Skyrim. But wait, Steam doesn't exist anymore because Valve went out of the gaming business 5 years ago, or maybe they just don't support a title that old, etc. So you're forced to turn to piracy to play a game you've legally owned for 15 years.


speaking of old titles, steam offers http://store.steampowered.com/sub/4839/, your point?

15 years from now, the world may not exist, your point?

:)
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Krista Belle Davis
 
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Post » Wed Aug 18, 2010 11:06 pm

Hopefully no steam. It should just be you put the CD into the disk tray, install it to the computer, if you have an internet connection get a one time confirmation from Bethesda, then sit back and play the game. That in my opinion would be the easiest of ways.
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Latisha Fry
 
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Post » Thu Aug 19, 2010 2:17 am

Personally, I think steam is a waste of time. Skyrim is too epic for it to be on steam.
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hannaH
 
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Post » Wed Aug 18, 2010 4:17 pm

There is no Steam, only Zuul.
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Nichola Haynes
 
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Post » Wed Aug 18, 2010 11:49 pm

WHATAHELL IS WRONG WITH STEAM! I HOPE IT COMES TO STEAM SO I CAN BUY IT SINCE I DON'T HAVE A CONSOLE(AND I THINK THEY ARE THE WORST THINGS EVER)
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chloe hampson
 
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Post » Wed Aug 18, 2010 9:18 pm

Did some research for "Steam going bankrupt" scenario, here are some highlights

http://forums.steampowered.com/forums/showthread.php?t=1722448 -> this one is cites the EULA part of "no guarantees", scroll down and you'll see the responds of some of the mods

This one is interesting...

System failure
It is necessary to validate every Steam game online, whether purchased via Steam itself or installed via a retail disc, the first time it is played,[84] although an offline mode is available.
According to the Steam Subscriber Agreement, Steam's availability is not guaranteed and Valve is under no legal obligation to release an update disabling the authentication system in the event that Steam becomes permanently unavailable.[85]
Despite this, Gabe Newell, CEO of Valve, said in a post on the Steam User Forums that "Unless there was some situation I don't understand, we would presumably disable authentication before any event that would preclude the authentication servers from being available." He added, "We've tested disabling authentication and it works."[86]
In addition to Gabe Newell's comments, Steam's Support Staff have confirmed that "in the unlikely event of the discontinuation of the Steam network, measures are in place to ensure that all users will have access to their Steam games."[87][88]

although i cant find the source of this, it redirected me to the steam wiki and i searched the page but didn't found the text, so it may be edited...

here's the post of the user http://forums.steampowered.com/forums/showpost.php?p=16104106&postcount=45


all in all just type "steam out of business" in google and enjoy reading ;)
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Kaylee Campbell
 
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Post » Wed Aug 18, 2010 10:48 pm

Well, considering some of the problems I have been having with Gamestop shipping their games on time lately. I may go to strictly using Steam for games here shortly. To be able to just pull up a list... download any game and be playing it in 15 minutes is certainly winning me over lately.
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Romy Welsch
 
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Post » Wed Aug 18, 2010 5:21 pm

I've been under the assumption that Skyrim would require Steam. However, I noticed at the bottom of the http://www.elderscrolls.com/ there are logos for Playstation Network, Xbox Live, and for Games for Windows. There is no Steam logo. I''m not coming to any certain conclusions, but It's interesting and cause for Concern.


Fixed.


I would hate Beth if they took GfWL over Steam. Steam easily owns it and is not nearly as bad as everyone is making it to be. I've had a much better experience with it over GfWL.

edit: typos
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BaNK.RoLL
 
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Post » Wed Aug 18, 2010 7:02 pm

Considering what peripherals, graphics cards, antivirus software and all the other modern day stuff that gets downloaded into your PC and run as background processes, you are looking to have eaten up in the region of 1.2 to 1.5GB just by booting your OS and doing a few daily things like checking email. Considering there are still a lot of Vista 32bit gamers out there, they have a Ram ceiling of about 3.5GB. So a lot of gamers will be running near the edge of having 2GB of 'free' memory left for gaming. Thus a 100MB exe running in the background can be a significant overhead. Steam is also trying up processor resources (which is normally running at 100% when I'm playing Oblivion on highest settings) and can slow down parts of the game by needing to be swapped in and out of memory.

That is now.

In 9 months I guarantee that your repeatedly evolving graphics drivers, patched OS, updated antivirus software and all those other background processes will have grown significantly - most developers assuming that they can hog all the system resources they need (hey my program is more important than anyone else's) or that everyone has already upgraded to Win7 (still on Vista, are you a Luddite?). Steam will be foremost amongst them. Therefore in the not too distant future, 32bit Vista even with '4'GB and all the hardware to put a PS to shame, will start to suffer problems trying to find enough gaming RAM without having to constantly page/cache memory.

Now not everybody has the technical skill or knowledge to purge their system, running it clean. Some need a lot of that other 3rd party extraneous software for their jobs or hobbies. Others lack the patience to do clean sweep and reboot every time they run a game. Still more have currently powerful gaming rigs which they don't want to upgrade to 64bit. So for them it'll start to make a difference. At the moment it might be a mere handful of FPS, but those can become vital in preventing lagging depending on the on-screen action or numbers of characters in your cell. In the future it'll just get worse and Steam will be a significant portion of that responsibility.

So don't say 100MB isn't much. It does has an effect. If nothing else, unless Skyrim plugs all the memory leaks Oblivion had, it will shorten the play time before the game CTD.


Two things:

"Now not everybody has the technical skill or knowledge to purge their system, running it clean"

Well, they should. True that I got W7 x64 down to http://img827.imageshack.us/img827/9383/w7x64withmseandsteam.jpg with MSE and Steam running. But I actually do normally run with Asus Fast Boot and Tune Up Utillities and I'm still well inside the 30s with those.


Link for people who need to learn to optimize their OS [XP, Vista or W7]:

http://www.blackviper.com/


Secondly, 100MB doesn't really matter even where having 6GB vs 3GB is concerned. 100MB isn't going to do enough for it to matter because if you're cutting things that close, then your already over the cliff.

-If you only have x86 [aka: a 32bit OS], you're limited to 2GB. If you have 3 or 4GB + 1GB for the GPU, then you only have 3GB total anyway. Your game has all of the 2GB it is going to get and 1GB is twiddling it's thumbs with little to do.

-If you have 4GB on x64 then you should be close to or as good as having 6GB. It always depends on the game of course, but that extra gig in the jump from 3 to 4 is more important than the further addition of 2GB more. Warhammer Online gets close to 4GB total, but there is some headroom on having 4GB still for the most part, a lot in most cases.

http://www.tomshardware.com/news/corsair-triple-channel-ddr3,6614.html
http://www.bit-tech.net/hardware/memory/2008/07/08/is-more-memory-better/5
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Fiori Pra
 
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Post » Wed Aug 18, 2010 4:54 pm

Despite this, Gabe Newell, CEO of Valve, said in a post on the Steam User Forums that "Unless there was some situation I don't understand, we would presumably disable authentication before any event that would preclude the authentication servers from being available." He added, "We've tested disabling authentication and it works."[86]
In addition to Gabe Newell's comments, Steam's Support Staff have confirmed that "in the unlikely event of the discontinuation of the Steam network, measures are in place to ensure that all users will have access to their Steam games."[87][88]

That really means diddly squat. They are under no obligation to do anything if you lose your account or the servers go down. It doesn't matter what they say, they do not have to do it if it's not guaranteed in the agreement. Though really, Steam going down isn't the most likely scenario. More likely would be that Valve gets bought out. So even if they are honest when they say they'll disable authentication if the servers go down, a company buying them may have no such altruistic intentions. Though how would the Steam client tell the difference between the servers being shut down due to them going out, compared to any other reason that servers can be down for? Not to mention the legal ramifications... can Valve unilatterally disable the DRM for all games that rely on their DRM with no notice? Sorry, but it just sounds to me like sweet nothings to keep users from freaking out over a real possibility.

I would hate Beth if they took GfWL over Steam. Steam easily owns it and is not nearly as bad as everyone is making it to be. I've had a much better experience with it over GfWL.

Highly doubt they're using GFWL. It's been menetioned that they don't like it, and prefer Steam. And no one's saying it won't or shouldn't be available on Steam, we just don't want it to require Steam.
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Miss Hayley
 
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Post » Thu Aug 19, 2010 1:02 am

Sorry, but it just sounds to me like sweet nothings to keep users from freaking out over a real possibility.

No but they can release a Steam client that doesn't need the server to work and that doesn't authenticate the games at all.
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Harry-James Payne
 
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Post » Wed Aug 18, 2010 3:49 pm

Highly doubt they're using GFWL. It's been menetioned that they don't like it, and prefer Steam. And no one's saying it won't or shouldn't be available on Steam, we just don't want it to require Steam.


I can agree with that, I'd waaaay prefer to just drop my disc in, install and play and not worry about DRM. I don't think its gonna happen though. I remember reading somewhere in one of the magazine cover stories they were gonna use Steam for DRM though?
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Dean
 
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Post » Wed Aug 18, 2010 7:58 pm

I remember reading somewhere in one of the magazine cover stories they were gonna use Steam for DRM though?

One of the magazines said it was using Steam instead of GFWL, but I'm pretty sure nothing's been mentioned of what DRM they're going to use (if any).
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sophie
 
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Post » Thu Aug 19, 2010 2:34 am

Sorry, but what's steam, and why does everyone hate it so much?
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Fluffer
 
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Post » Wed Aug 18, 2010 4:20 pm

Sorry, but what's steam, and why does everyone hate it so much?


If you had actually read the thread, that question would have been answered for you already.
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Star Dunkels Macmillan
 
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Post » Wed Aug 18, 2010 11:40 am

Don't know why they would use steam
Don't know why people hate steam
Don't care if it uses steam
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Cartoon
 
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Post » Thu Aug 19, 2010 2:38 am

If you had actually read the thread, that question would have been answered for you already.


There's six pages, forgive me if I don't want to read all of it. I just thought it wouldn't bother anybody to give me a brief description, since some people are decent enough to do so.
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Kirsty Collins
 
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Post » Wed Aug 18, 2010 4:57 pm

There's six pages, forgive me if I don't want to read all of it. I just thought it wouldn't bother anybody to give me a brief description, since some people are decent enough to do so.


Somebody already has, if you had just read the thread.
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Tanika O'Connell
 
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Post » Wed Aug 18, 2010 1:22 pm

Swarley:
Can't change install path
Frequent mandatory updates of the client that not only take upwards of 5 minutes to complete, but they never tell you what they do.
Auto-updating, which frankly pisses some players off.
Additional hard drive memory and CPU footprint.


Cant change the loaction of file dont know why it matters tho
Small updates on the background to keep your games updated and ready to play/can read it form steam duh!
Instantly the most recent version of game and even after reinstalled dont need a million patches
Not much additional
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Shiarra Curtis
 
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Post » Wed Aug 18, 2010 9:35 pm

There's six pages, forgive me if I don't want to read all of it. I just thought it wouldn't bother anybody to give me a brief description, since some people are decent enough to do so.


Brief Description of Steam:

It is an iTunes for games.


More Here: http://en.wikipedia.org/wiki/Steampowered
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JESSE
 
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Post » Wed Aug 18, 2010 10:22 pm

Brief Description of Steam:

It is an iTunes for games.


More Here: http://en.wikipedia.org/wiki/Steam_(software)

Thanks bud.
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Chenae Butler
 
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Post » Wed Aug 18, 2010 9:24 pm

Even with today's computers that can be upwards of 5-10 FPS gained, depending on how much stuff is running in the background.

Up to 5 - 10 FPS?

its not like you can see the difference if there is 80 - 90 difference...granted its noticeable to many guys if they really want to focus on it, but if you play noramlly you wont see the difference so 5 to 10 fps shoud not be a problem to us regular people who are no gods
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Samantha Wood
 
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Post » Wed Aug 18, 2010 4:07 pm

Up to 5 - 10 FPS?

its not like you can see the difference if there is 80 - 90 difference...granted its noticeable to many guys if they really want to focus on it, but if you play noramlly you wont see the difference so 5 to 10 fps shoud not be a problem to us regular people who are no gods

Not sure the exact number, but the eye can only distinguish so many frames per second before it's no longer noticeable.
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Chloe Botham
 
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Post » Wed Aug 18, 2010 12:14 pm

Not sure the exact number, but the eye can only distinguish so many frames per second before it's no longer noticeable.

Around 20 to 22, that's why most movies are shot with 24 frames per second.
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Raymond J. Ramirez
 
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