Steamline and OSR frames ?

Post » Fri Feb 25, 2011 6:51 pm

I have both streamline and osr and have the thing turnewd on and off in both by the read me and tomlongs ini guide. The question what do people recommend for high and low frame averages on both . I have osr set at 30 and 20 and streamline set at 25 and 20 . Is this good or should I change these for better fps? Thanks in advance.
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Erich Lendermon
 
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Post » Fri Feb 25, 2011 10:45 pm

You might have some use of the information inside the spoiler of post #13 from this thread.

http://www.gamesas.com/index.php?/topic/1158907-which-version-of-streamline-should-i-use/

As is mentioned in that post, those numbers are rough estimates. (Others may advice different settings. :) )
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Music Show
 
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Post » Fri Feb 25, 2011 5:53 pm

23 - 30 FPS is fully playable. Anything less than that will give you a slideshow effect. It'll get worse as your FPS go down. I'd say you numbers are good. Anything more than 30 FPS isn't perceivable by the human eye.
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Rich O'Brien
 
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Post » Fri Feb 25, 2011 10:27 pm

Anything more than 30 FPS isn't perceivable by the human eye.

It most certainly is.

Even so, 30 FPS can be quite playable, yes. Hence, the default settings of OSR, I suppose.
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Sammie LM
 
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Post » Sat Feb 26, 2011 5:44 am

It seems like using both is a bad idea...

23 - 30 FPS is fully playable. Anything less than that will give you a slideshow effect. It'll get worse as your FPS go down. I'd say you numbers are good. Anything more than 30 FPS isn't perceivable by the human eye.


Ugh, you must not have read the thread that Illius linked to above. :) Dragoon Wraith talks a bit about it. I can easily see the difference between 24FPS film and 60FPS soap operas (though I don't watch them, haha). That whole "FPS and the human eye" thing is basically bogus, and not factual. I can actually see the difference between 24FPS and 30FPS. Some sitcoms have been filmed at 30FPS and it makes their motion funny.

I can also see the difference between 700FPS and 100FPS quite easily. It matters how drastic the change is. I wouldn't be able to tell the difference between 700FPS and 650FPS in any situation, though.

(Edit: And this has to do with how well the screen refresh rate goes into the FPS. 700/60 is a lot better than 100/60, and thus you notice the missing frames on the lower framerate better)

For me though, I can barely play at 24FPS, it's just too jerky. Unless I turn on the forward motion blurring shader, which helps blur the edges where you see the separate frames the most.
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DeeD
 
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Post » Sat Feb 26, 2011 12:38 am

Thanks for all your responses I check the link
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Lizs
 
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Post » Fri Feb 25, 2011 5:02 pm

It most certainly is.

Even so, 30 FPS can be quite playable, yes. Hence, the default settings of OSR, I suppose.


It seems like using both is a bad idea...

Ugh, you must not have read the thread that Illius linked to above. :) Dragoon Wraith talks a bit about it. I can easily see the difference between 24FPS film and 60FPS soap operas (though I don't watch them, haha). That whole "FPS and the human eye" thing is basically bogus, and not factual. I can actually see the difference between 24FPS and 30FPS. Some sitcoms have been filmed at 30FPS and it makes their motion funny.

I can also see the difference between 700FPS and 100FPS quite easily. It matters how drastic the change is. I wouldn't be able to tell the difference between 700FPS and 650FPS in any situation, though.

(Edit: And this has to do with how well the screen refresh rate goes into the FPS. 700/60 is a lot better than 100/60, and thus you notice the missing frames on the lower framerate better)

For me though, I can barely play at 24FPS, it's just too jerky. Unless I turn on the forward motion blurring shader, which helps blur the edges where you see the separate frames the most.


I can't tell a difference between 30 and 60 FPS. When it drops below 30, I can see the difference.
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Samantha Jane Adams
 
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Post » Sat Feb 26, 2011 1:07 am

Hmm, you can't really measure how many FPS a human eye can perceive. There's too many other factors involved, including light levels, amount of motion, technology caps on monitors and tvs, etc.

I think 30 FPS is a general statement that is considered the "norm" if you will.

EDIT: Just read the other topic and post by DragoonWraith. He explains it perfectly.
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CYCO JO-NATE
 
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Post » Sat Feb 26, 2011 1:31 am

Different people have different standards in what they want in FPS. Some are perfectly happy with 20-30fps, some people like it higher, and thats just a matter of opinion.

However, if you want to be using multiple engine intensive graphics mods and other engine intensive mods (BC, UL, increased spawn rates ect) you're never going to be able to get much above thirty even on quite powerful machines.
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sharon
 
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Post » Fri Feb 25, 2011 7:46 pm

I have to say: TV and computer games are different. A game frame renders a full image. Each frame renders everything that is on the screen. Most TV's are drawn in lines. One frame shows half the image and the next frame shows the other half of the image. This doesn't apply to HD TV's that use the P nomenclature (1080P, 720P etc.). So it's going to be different.
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Madeleine Rose Walsh
 
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