Wrong. For consoles it's exactly the same as for PC: 3D display has little to do with game developers because it's a hardware/driver matter.
Traditionally the video driver handles 3D display (because it has to sync the connected glasses).
It may also be handled by a monitor driver (hooking into DirectX).
Even a futuristic monitor (without the need for glasses!) will hook into the graphics data.
This is not a task for a game developer.
It must be implemented by the video/monitor-driver programmers.
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Hoi Danny. Heb niks tegen consoles, hoor. Maar ook voor consoles geld hetzelfde als voor PC.
Het is hardware. Bethesda kan hier ook niks aan veranderen.
Groeten Henk.