stealth
*gets hit by arrow"
*goes to area where arrow came from
*walks back to original position and says "it must have been the wind" (with a growing number of arrows in each time this is repeated)
plus Npc's can detect you at impossible times and Not detect you at obvious times
(and aren't falmer blind? Why do they all learn to see when One of them heard the now-silent you a few seconds ago?!)
Non stealth
Mellee- runs at the player along the most simple path. even if the player is using a ranged weapon!!
Magic- often Casts a ward spell despite those not seeming to work on non magic attacks
Ranged- Moves from side to side
Other things
- All npcs have a ridiculous amount of magicka/ stamina to compensate for their lack of knowing how to use it.
- Npcs neither sprint nor jump (and why don't floating enemies fly?)
- Npc's neither communicate or work well with friends
- path finding.. ugh