Stopping sound started with PlaySound3D

Post » Fri May 13, 2011 4:16 pm

Greetings,

1. Is there any method to stop sound started with PlaySound3D on an NPC? I've tried the blank message method as mentioned in CS discussion page
message " "message " "

but to no avail, as the sound continue to play. The goal is to stop the sound whenever that particular NPC engaged in combat. I've also tried this code:

PlaySound3D "NPCHumanGaspMale"message " "message " "

But it is also fruitless. Any thoughts?

2. What is the purpose of "Create Local Maps" function? As I understand it create .dds file of certain worldspace cell within the Data/Textures folder. But what are their real use?
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Sammykins
 
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