[RELZ]Storms & Sound Patches

Post » Fri Oct 22, 2010 4:49 am

worked on getting all the esp's into one but ran into problems. Wyre Bash would need the single esp to have the filter tag and it would also need to be mergeable. i cannot make the esp mergeable since it contains cell data. Bash won't merge cell data. i was also expecting problems with missing masters but never got that far. so unless someone knows another way, the patches will remain as individual esp's. i'll keep investigating.
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Fri Oct 22, 2010 1:00 am

Random thought - perhaps this set of patches would work better as one of those bash filter patches like was done with one of the COBL filter patches? I'm not entirely sure how those work but it might be useful here to cut down on the volume of individual patch files.


This may be a dumb question, but can't this be done as well with the patches for UL? Or is this impossible because of the land editing? Or simply because there are so many which are being updated regularly?

worked on getting all the esp's into one but ran into problems. Wyre Bash would need the single esp to have the filter tag and it would also need to be mergeable. i cannot make the esp mergeable since it contains cell data. Bash won't merge cell data. i was also expecting problems with missing masters but never got that far. so unless someone knows another way, the patches will remain as individual esp's. i'll keep investigating.


Hope it works out eventually, would greatly imrpove this
User avatar
Lew.p
 
Posts: 3430
Joined: Thu Jun 07, 2007 5:31 pm

Post » Fri Oct 22, 2010 12:29 pm

This may be a dumb question, but can't this be done as well with the patches for UL? Or is this impossible because of the land editing? Or simply because there are so many which are being updated regularly?


Can't be done, the UL patches are not built for filtering to begin with, and even if we wanted them to be, they all involve worldspace changes which cannot be merged by Bash, and sometimes they contain new records as well which can never be merged by Bash.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Fri Oct 22, 2010 9:38 am

version 1.4 works for Better Cities 4-3-5. have a nice day :)
User avatar
Shannon Lockwood
 
Posts: 3373
Joined: Wed Aug 08, 2007 12:38 pm

Post » Fri Oct 22, 2010 4:24 am

version 1.4 works for updated AFK Weye 1.21 and Better Cities 4-3-6. :hehe:
User avatar
Syaza Ramali
 
Posts: 3466
Joined: Wed Jan 24, 2007 10:46 am

Post » Fri Oct 22, 2010 12:26 am

added new file for Storms & Sound Patches. updated to version 1.5.

version 1.5 works for:
AFK_Weye v1.21
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v6.0
Better Cities v4-3-8
Blood & Mud
Shezrie's Villages
The Lost Spires v14
User avatar
Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Fri Oct 22, 2010 9:50 am

version 1.6 uploaded. added Better Cities 4-4-0.
User avatar
Jordyn Youngman
 
Posts: 3396
Joined: Thu Mar 01, 2007 7:54 am

Post » Fri Oct 22, 2010 2:42 am

Thank you Foghorne!

Keeping great mods alive. Without the new update to Better Cities I guess the new places would get stuck with... yes what? What does happen when the patch is not up to date?

Cheers and thanks again!
User avatar
Miranda Taylor
 
Posts: 3406
Joined: Sat Feb 24, 2007 3:39 pm

Post » Fri Oct 22, 2010 7:46 am

Thank you Foghorne!

Keeping great mods alive. Without the new update to Better Cities I guess the new places would get stuck with... yes what? What does happen when the patch is not up to date?

Cheers and thanks again!

your welcome, Locksley.

it is hard to answer your question since it depends on what has changed. a new interior added by BC would not get interior storm sounds without updated patch.

this patch fixed:
- changed water height of a cell
- changed several cell names to match the new names in BC 4.4.0. )


i just check that every record of every cell matches the new changes in BC to remove all conflicts. i don't think any game-breaking bugs or crashes would ever occur using an older SS patch, just that the new changes may not be seen as they would be overridden with the old values by the patch.
(examples: "Tom's House" may still be "Tom's House" instead of the new cell name "Tom's Shack".
when Vorians added the new fountain in the IC Tunnel, the interior door was moved. the interior storm sounds would start where the old door used to be.)
stuff like that.

i do plan to do an update to Shezrie's Villages with Pell's Gate when it is released as Meek has kindly given permission.
User avatar
cosmo valerga
 
Posts: 3477
Joined: Sat Oct 13, 2007 10:21 am

Post » Fri Oct 22, 2010 12:00 pm

Storms & Sound Patches 1.6 works for Better Cities 4-4-1.
User avatar
Laura Tempel
 
Posts: 3484
Joined: Wed Oct 04, 2006 4:53 pm

Post » Fri Oct 22, 2010 10:44 am

Storms & Sound Patches 1.6 works for Better Cities 4-4-2.
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Fri Oct 22, 2010 7:38 am

Storms & Sound Patches 1.6 works for Better Cities 4-5-0.
User avatar
Tania Bunic
 
Posts: 3392
Joined: Sun Jun 18, 2006 9:26 am

Post » Fri Oct 22, 2010 2:38 pm

Storms & Sound Patches 1.6 works for Better Cities 4-5-0.


Good work! :tops:
User avatar
Hairul Hafis
 
Posts: 3516
Joined: Mon Oct 29, 2007 12:22 am

Post » Fri Oct 22, 2010 2:08 am

added new file for Storms & Sound Patches. updated to version 1.7.

version 1.7 works for:
AFK_Weye v1.21
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-5-2b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
User avatar
MatthewJontully
 
Posts: 3517
Joined: Thu Mar 08, 2007 9:33 am

Post » Fri Oct 22, 2010 3:24 pm

Thank you for the update!
- Tomlong75210
User avatar
BaNK.RoLL
 
Posts: 3451
Joined: Sun Nov 18, 2007 3:55 pm

Post » Fri Oct 22, 2010 8:06 am

added new file for Storms & Sound Patches. updated to version 1.8.

version 1.8 works for:
AFK_Weye v2.0
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-5-2b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
User avatar
Kira! :)))
 
Posts: 3496
Joined: Fri Mar 02, 2007 1:07 pm

Post » Fri Oct 22, 2010 8:43 am

added new file for Storms & Sound Patches. updated to version 1.9.

version 1.9 works for:
AFK_Weye v2.0
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Fri Oct 22, 2010 4:28 am

added new file for Storms & Sound Patches. updated to version 2.0.

version 2.0 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Post » Fri Oct 22, 2010 7:10 am

added new file for Storms & Sound Patches. updated to version 2.0.

version 2.0 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14


Downloaded the patches and left my vote and thumbs up. Great work and thanks for doing all you can to make Oblivion the best game ever : )

Tarl
User avatar
Alberto Aguilera
 
Posts: 3472
Joined: Wed Aug 29, 2007 12:42 am

Post » Fri Oct 22, 2010 3:54 am

added new file for Storms & Sound Patches. updated to version 2.1.

version 2.1 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-1b
Blood & Mud
Shezrie's Villages
The Lost Spires v14



DO NOT USE Bank of Cyrodiil patch if using Better Cities 4-6-1b or greater. The Bank of Cyrodiil mod is now merged with Better Cities and the interior sounds are now in the Better Cities patch.
User avatar
Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Fri Oct 22, 2010 6:39 am

added new file for Storms & Sound Patches. updated to version 2.2.

AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-1c
Blood & Mud
Imperial Furniture Renovated 1.0
Shezrie's Villages
The Lost Spires v14


Note:
Storms & Sound - Amajor7 Imperial Furniture.esp for Amajor7 Imperial Furniture.esp and Imperial Furniture Renovated - Patch.esp

Storms & Sound - Imperial Furniture Renovated.esp for Imperial Furniture Renovated.esp (stand-alone version)
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Fri Oct 22, 2010 2:20 am

Storms & Sound Patches 2.2 works for Better Cities 4-7-1.
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Previous

Return to IV - Oblivion