Can't be sure. Its a heavily modified version of the ID4. There is the SMART which will be far more effective in my opinion.
(gold) Source engine is modified quake 1 engine, but todays source is based on goldsource. Im not sure but a mod named "action halflife" changed from quake 2 to half life 2, it should be using this bug in source. My friend said he performed circle jump (dude on the first video does this to gain more speed at the start) in HL2. Dunno how true this is but i think it still does excist.
Afaik they removed the magic number bug in
iDTech 4. Strafe jumping like in Q3 was not in ET:QW
so I guess it's not in Brink either. If you perform
SMART moves on your own, you will still have an
advantage over players who just use the SMART
button
I dont know how much you studied it but as i said, strafe jump + smart. would be quite interesting combo. And i quess they removed wrong magic numbers
(trick is called/known as B2R and requires perfect circle+strafe combo) quake wars limits this simply by changing way you jump. You can still do it with strog jetpacks.
www.youtube.com/watch?&gl=US&client=mv-google&hl=fi&v=sTTd3Kwx584&
You do know that it's long been considered a
feature and not a bug, right? While strafejumping
was an unintended bug in Quake, it became such a
staple of the game that they've since always
included it in newer iterations of their engines on
purpose...
Yes i know! Who knows, maybe RAGE is going to have it too?
But also didnt they remove it in a patch of quake world? But patched back due to popularity of it?
I'm pretty sure strafe jumping is removed BECAUSE
they have smart.
Strafe jumping/trick jumping was used to
compensate for the lack of a proper movement
system - this doesn't apply to Brink. As much "skill" that it took to master trick jumping,
it will take just as much to master smart.
---
The big difference is that SMART will be easier to
pick up than Trickjumping. Atleast, that's how I
understand it. Easy to learn, hard to master, while
Tj'ing required some practice even for the most
basic jumping
True.
@first dude.
Did you watch video about quake 3? Please do. My 2 years of effort of training hasnt made me even half that good. Those players have practiced more than 5 years. I havent yet learned quake 1 jumping properly. You have to remember whole map, know your speed without watching speed meter, change angle based on your speed, being able to do multirocketjump, being able to perform level 9 strafe jump, NO ROOM FOR A MISS BEAT, if you loose beat/missstep you have to do all over again. I can do max level 4 strafe
(level 0 speed is 800 after jump while in level 9 you have +1600, level 4 is about 1100. These things are from quake live unofficial trick jump strafe lanes)
Strafe jump doesnt excist in a game because there is no movement system, some games in fact have changed how strafe jump behaves and added different aspects into it.
Few have added walljump/different new tricks too.