» Mon Mar 14, 2011 2:04 pm
Here's what I do for companions who are behaving in much the same way:
1. Open the console
2. Click your runaway
3. Type "GetCurrentAIPackage", hit "Enter"
If it told you -1, you can try this solution -- but SAVE FIRST, I don't know what it will do to a generic follower rather than a scripted companion:
Still with the console open and the runaway in the title of the console:
1. Type "StartCombat player", hit "Enter"
Close the console. If it works, your runaway will not actually attack, and will now be cured. If he does attack, my solution didn't work for you, and you should reload from your save and try other things.