Subject. I'm in Trinity Tower at the moment, and if I look in a certain direction, everything goes white. It goes away if I look away. I'd post a screenshot but I'm not allowed for some reason.
Is this the game's problem or is my computer dying?
Subject. I'm in Trinity Tower at the moment, and if I look in a certain direction, everything goes white. It goes away if I look away. I'd post a screenshot but I'm not allowed for some reason.
Is this the game's problem or is my computer dying?
I have this as well. Foreground is white which fades to black the further away something is, like a gradient based on distance to objects. Looks like a depth of field error which I have set to low. I'm now close to the third "settlement" and everywhere I look it's white. When I was further away from this location I could look in certain directions where the graphics were normal; but the closer I got the directions where this glitch occurs increases. So now it's all a white gradient.
I get the same issue, closer objects are white and further ones are dark purple, looking in certain directions makes it normal again until I look back. If anyone knows what setting disables this entirely, I'd appreciate it.
I tried turning off Depth of Field and Ambient Occlusion in the prefs.ini but didn't help at all.
It happened during rainy weather for me, or is that not related at all? I haven't continued and waited out the rain though.
Oh yeah. Happened after a thunderstorm for me.
Oh yeah.. Happened after/during a thunderstorm for me. I waited out the rain and started moving towards my waypoint and the glitch occured.
Yeah it happened when I reached the first waypoint village for me. Before that it was okay even in the rain.
I reverted back to a savepoint before the rain and I haven't gotten the glitch. Might try that until it's fixed.
So far it's not volumetric lighting nor god rays. I've found out though if I walk around near to a wall, it's gone too. So it is some effect that's based on object egdes, such as bloom or such. I can't find out any settings for bloom though.
Rain just spawned and the graphics glitch reappeared.
Changed graphics to ultra, doesn't happen there. So it is fixable, but we need to find the right option for it...
edit: doesn't happen on any video setting presets. Ugh.
edit2: changed plenty of stuff from low preset except draw distances, so far runs fine, can't be bothered to try more atm.