strange texture problem and bashmarkers found

Post » Tue Mar 22, 2011 6:23 pm

My textures seem to be playing up recently (at least I think it's the textures), particularly the front of buildings - doors, house frames, flags/pictures, etc. Any idea what could be causing this?: http://tinypic.com/view.php?pic=2a5xhfm&s=5 When I get closer the black lines get thinner until the texture looks fine up close.

Also, whenever there's a dead body, there are strange items found on them - acromarker, bashmarker and agilitymarker - as http://tinypic.com/view.php?pic=nvqulu&s=5
My first thought is that it's something to do with Deadly Reflex, but I don't really know.

Mod list as follows:
Active Mod Files:00  Oblivion.esm01  Silgrad_Tower_T.esm02  TR_OoT_Main.esm03  Jog_X_Mod.esm04  All Natural Base.esm  [Version 0.9.9]05  Francesco's Leveled Creatures-Items Mod.esm06  Francesco's Optional New Items Add-On.esm07  Cobl Main.esm  [Version 1.72]08  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]09  Mart's Monster Mod.esm  [Version 3.7b1]0A  Enhanced Daedric Invasion.esm0B  CyrodiilUpgradeResourcePack.esm0C  FCOM_Convergence.esm  [Version 0.9.9a7]0D  Kvatch Rebuilt.esm0E  BetterMusicSystem.esm0F  BathingMod_Base.esm10  HorseCombatMaster.esm**  TNR ALL RACES FINAL.esp**  TNR - ShiveringIsles.esp11  Unofficial Oblivion Patch.esp  [Version 3.2.4]12  DLCShiveringIsles.esp13  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]14  SM Plugin Refurbish - SI.esp  [Version 1.05]15  Oblivion.esp16  Francesco's Optional Chance of Stronger Bosses.esp17  Francesco's Optional Chance of Stronger Enemies.esp18  Francesco's Optional Chance of More Enemies.esp19  Francesco's Optional Leveled Guards.esp1A  FCOM_Francescos.esp  [Version 0.9.9]1B  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]1C  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]1D  LoadingScreens.esp1E  LoadingScreensAddOn.esp1F  All Natural - Real Lights.esp  [Version 0.9.9]20  All Natural.esp  [Version 0.9.9]21  ln.esp22  AmbientTownSounds.esp23  Diverse Voices.esp24  AliveWaters.esp25  AFK_PrayerIdles.esp  [Version 1.0]26  Book Jackets Oblivion.esp27  Bedrollsanyone.esp28  Clothes Get Wet.esp29  Damsels In Distress.esp++  Item interchange - Extraction.esp  [Version 0.76]2A  More_Vegetables.esp2B  movingpaintings.esp2C  Maigrets Pet Fox.esp2D  Oblivion Collectible Cards.esp2E  910-passive wildlife-TESSource.esp2F  QQuix - Rock, rock, rock your ship - V3.esp30  ReneerCreatureMod.esp31  SoT_Holiday.esp32  Walk to Oblivion - OBSE.esp33  Weapon Displays V1.9.esp34  Enhanced Economy.esp  [Version 3.4.3]35  Map Marker Overhaul.esp  [Version 3.3.1]36  Map Marker Overhaul - SI additions.esp  [Version 3.0.2]37  Maps!.esp38  DLCHorseArmor.esp39  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]3A  SM Plugin Refurbish - HorseArmor.esp  [Version 1.11]3B  DLCOrrery.esp3C  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]3D  SM Plugin Refurbish - Orrery.esp  [Version 1.11]3E  DLCVileLair.esp3F  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]40  SM Plugin Refurbish - VileLair.esp  [Version 1.11]41  DLCMehrunesRazor.esp42  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]43  SM Plugin Refurbish - MehrunesRazor.esp  [Version 1.11]44  DLCSpellTomes.esp45  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]46  Ayleid Artifacts.esp47  Nicos  Scimitars Back.esp  [Version 1.61]48  PTArtifacts.esp49  Vvardenfell_Imports.esp4A  DLCThievesDen.esp4B  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]4C  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]4D  SM Plugin Refurbish - ThievesDen.esp  [Version 1.11]4E  Cobl Glue.esp  [Version 1.72]4F  Cobl Si.esp  [Version 1.63]50  OOO 1.32-Cobl.esp  [Version 1.72]51  FCOM_Cobl.esp  [Version 0.9.9]52  Bob's Armory Oblivion.esp53  FCOM_BobsArmory.esp  [Version 0.9.9]54  Oblivion WarCry EV.esp55  FCOM_WarCry.esp  [Version 0.9.9]56  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]57  FCOM_Convergence.esp  [Version 0.9.9]58  Mart's Monster Mod - Diverse Runeskulls.esp  [Version 1.1]59  FCOM_RealSwords.esp  [Version 0.9.9]5A  FCOM_SpawnRatesReduced.esp  [Version 0.9.9]5B  FCOM_SaferRoads.esp  [Version 0.9.9]5C  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b1]5D  Mart's Monster Mod - Vindasel.esp  [Version 3.7b1]5E  Mart's Monster Mod - Foxes.esp  [Version 3.7b1]5F  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b1]60  Mart's Monster Mod - Gems & Gem Dust.esp  [Version 3.7b1]61  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b1]62  Mart's Monster Mod - Farm Animals.esp  [Version 1.4]63  MMM - Playable Undead Armors.esp64  MMM - Playable Undead Armors - Oblivion WarCry Compatability Patch.esp65  Mart's Monster Mod - Durzog Addon.esp  [Version 0.10]66  FCOM_FriendlierFactions.esp  [Version 0.9.9]67  T.I.E4MODS.esp  [Version 0.41]68  T.I.E4MODSOOO+FCOM.esp  [Version 0.41]69  Mart's Monster Mod - Shivering Isles.esp  [Version 0.17]6A  LoadingScreens-OOO.esp6B  Geomancy & Gem Dust OOO.esp6C  OOO-WaterFish.esp  [Version 1.34]6D  Ivellon.esp  [Version 1.8]6E  Asharnakibibi.esp6F  BHC_Expanded.esp  [Version 1.2]70  BXX Tamriel Resource Exchange.esp71  (DC) Sutch Reborn.esp72  Sutch Reborn Spawn Patch.esp73  delivery_job.esp  [Version .8]74  Dwemer_Skyship_1_1_0.esp75  Extended Imperial City point 5.esp76  ImpeREAL City Unique Districts - The Arcane University Towers Visible From Outside.esp77  ImpeREAL City Unique Districts - All the Districts - Merged.esp78  ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp79  ImpeREAL Empire - Unique Forts.esp7A  Imperial City Suburbs.esp7B  JQ-Return_of_Dagoth_Ur.esp7C  Kragenir's Death Quest.esp7D  KDQ - Rural Line Additions.esp7E  Kragenirs_WhiteStallion_Compat.esp7F  Kvatch Rebuilt.esp80  Kvatch Rebuilt - OOO Compatibility.esp81  Kvatch Rebuilt - Leveled Guards - FCOM.esp82  EiAmod.esp  [Version 1.1]83  EiAmod_ShiveringIsles.esp84  GlenvarCastle.esp85  MehrunesFel.esp86  ME_DAEDRIC_RECON.esp  [Version 1.4]87  mrSiikas_BetterPorts_Seagulls.esp88  Order of the Virtuous Blood Expanded v0.3.esp89  Side's Sailing Ships.esp8A  TelValus1pt1c.esp8B  TheElderCouncil.esp8C  thievery.esp8D  TR_Stirk.esp8E  za_bankmod.esp8F  Zergonipilamat.esp90  24HrArenaAliveV2Towers.esp91  DLCBattlehornCastle.esp92  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]93  SM Plugin Refurbish - Battlehorn.esp  [Version 1.11]94  DLCFrostcrag.esp95  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]96  SM Plugin Refurbish - Frostcrag.esp  [Version 1.09]97  BrumaMGRestored.esp98  BrumaMGRestored-Frostcrag.esp99  Knights.esp9A  Knights - Unofficial Patch.esp  [Version 1.0.9]9B  SM Plugin Refurbish - Knights.esp  [Version 1.06]9C  Ungarion1TheWelkyndSword.esp  [Version 1.4]9D  Origin of the Mages Guild.esp  [Version 5.1]9E  MannimarcoRevisited.esp9F  MannimarcoRevisitedOOO.esp  [Version 0.1]A0  Shadowcrest_Vineyard.espA1  Shadowcrest_Vineyard_Guard.espA2  Mart's Monster Mod - City Defences.esp  [Version 3.7b1]A3  FCOM_OMG.esp  [Version 0.9.9]A4  Enhanced Daedric Invasion.espA5  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]A6  ElsweyrAnequina.espA7  BetterMusicSystem(Elsweyr).espA8  xuldarkforest.espA9  xulStendarrValley.espAA  xulTheHeath.espAB  XulEntiusGorge.espAC  xulFallenleafEverglade.espAD  TheElderCouncil-FallenleafEverglade patch.espAE  xulColovianHighlands_EV.espAF  EtInArkay-ColovianHighlands patch.espB0  xulChorrolHinterland.espB1  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]B2  SutchReborn-LostCoast patch.espB3  Sutch reborn Lighthouse Fix UL.espB4  OOO-UL-Sutch patch.espB5  KragenirsDeathQuest-LostCoast patch.espB6  xulLushWoodlands.espB7  xulAncientYews.espB8  xulAncientRedwoods.espB9  xulCloudtopMountains.espBA  KragenirsDeathQuest-CloudtopMountains patch.espBB  xulArriusCreek.espBC  xulPatch_AY_AC.espBD  xulRollingHills_EV.espBE  KragenirsDeathQuest-RollingHills patch.espBF  xulPantherRiver.espC0  xulRiverEthe.espC1  xulBrenaRiverRavine.esp  [Version 1.0.2]C2  xulImperialIsle.espC3  xulAspenWood.esp  [Version 1.0.1]C4  xulSkingradOutskirts.espC5  Castle_Seaview.espC6  bartholm.espC7  Bartholm-Panther River Patch.esp  [Version 1.0]C8  bartholm - EE patch.esp  [Version 1.0]C9  Harvest [Flora].esp  [Version 3.0.0]CA  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]CB  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]CC  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]CD  Archmage_Enchanted_Chest_OBSE.espCE  Badmagic - Landscape Fix for 20 -18.espCF  CBScryingv1.esp  [Version 1.0]D0  Cliff_BetterLetters.esp  [Version 1.1]D1  Cliff_CountyNames.esp  [Version 1.1]D2  MIEO-ae.espD3  Oblivifall - Ambiant Dungeon SFX.esp  [Version 1.0]D4  P1DkeyChain.esp  [Version 5.00]D5  QuestItemMessage.espD6  ReneerNPCNameMod.espD7  Salmo the Baker, Cobl.esp  [Version 3.08]D8  Silgrad_Tower_T.espD9  Toggleable Quantity Prompt.esp  [Version 3.1.1]DA  Alternative Start by Robert Evrae.espDB  BathingMod_Soap.espDC  BathingMod_Bathroom_Upgrades.espDD  BathingMod_Placeable_Bathtubs.espDE  Easy Sleep v11.espDF  RealSleepExtended.esp  [Version 2.3.4]E0  Vampire Fire by Darkhart.espE1  Disenchant.espE2  Magus Lost Alteration Spells.espE3  SpellDeflection.espE4  TeachSpell.espE5  MidasSpells.espE6  Midas OscuroGems.espE7  Pestilent Afflictions.espE8  Disease Immunity (Oblivion + Shivering Isles).espE9  Vector.esp  [Version 0.1]EA  No psychic guards v1.2.espEB  Cant Wear Broken Armor.espEC  Deadly Reflex 5 - Timed Block and 250% damage.espED  DeadlyReflex 5 - Combat Moves.espEE  kuerteeNPCsYield.espEF  Duke Patricks - Near Miss Magic And Arrows Alert The Target.espF0  Francesco's Slower skills x1.5.esp++  Item interchange - Placement for FCOM.esp  [Version 0.76]F1  TheOubliette.espF2  Francesco's 10 days respawn time - 1-20 day lenght rescale.espF3  Get Wet.espF4  BubbleFx.espF5  Visually Realistic Lava.espF6  qazFingerSnap.espF7  Duke Patricks - Magic you can believe in.esp++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53]F8  Bashed Patch, 0.esp

User avatar
Amanda Furtado
 
Posts: 3454
Joined: Fri Dec 15, 2006 4:22 pm

Post » Tue Mar 22, 2011 3:15 pm

Not sure about the graphics issue, but those tokens are from (I think) DR. They're appearing because you've set "make all armor/clothing playable" in your Bashed Patch. Also, BOSS your load order. I think DR is supposed to load after the Patch anyway, in which case tha tweak wouldn't affect it and you wouldn't be seeing the tokens.
User avatar
barbara belmonte
 
Posts: 3528
Joined: Fri Apr 06, 2007 6:12 pm

Post » Wed Mar 23, 2011 12:12 am

Thanks for the pointer on the armor/clothing playable - I'm now rebuilding my patch with those options deselected.

I'm already using the latest BOSS - it put DR where it is on my load order.

Another quickie, don't know if it's related - whenever I block, my character (and shield) go semi-transparent - any ideas on that one?

EDIT: Hmmm, just finished rebuilding patch, didn't notice this error before:
Load Error Mods
The following mods had load errors and were skipped while building the patch. Most likely this problem is due to a badly formatted mod. For more info, see Bashed Patch: Error Messages.
• T.I.E4MODS.esp
User avatar
Jessica Thomson
 
Posts: 3337
Joined: Fri Jul 21, 2006 5:10 am

Post » Tue Mar 22, 2011 1:28 pm

I'm pretty sure the latest DR no longer requires being loaded after the bashed patch, so you're okay there. No idea about the other stuff.

gothemasticator
User avatar
Angus Poole
 
Posts: 3594
Joined: Fri Aug 03, 2007 9:04 pm

Post » Tue Mar 22, 2011 9:37 am

Ah, didn't know about DR... I haven't used it in Quite some time. Holding my breath for DR6 ;)
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm


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