Settlements are obviously intended to be a big part of this game. In order to build, grow and maintain settlements you need a variety of raw materials, typically gathered by scavenging. The game incentivizes us to pick up more or less every single object we can carry.
Since that's part of the game, that the designers deliberately included, why then did they also decide to make just about every companion hassle you for looting every single damned time you pick something up?
Seriously, can we have the option to say "Look pal, I know you think this it's all worthless but trust me, I'm going to use this crap to feed, shelter and defend dozens of people, sparing them a life wandering from one hellish shanty to another trying to stay ahead of raiders. So shut your cake hole."