strangest CTD...

Post » Sun May 30, 2010 5:31 pm

Uninstalled All Natural, Armamentarium, BC, UL. Clean saved in an interior cell.

Nothing seems to get me through this crash.


Everyone was so helpful on the first round of troubleshooting. Any ideas now? Thanks much!
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Ashley Tamen
 
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Post » Sun May 30, 2010 11:53 am

Your first one was easier . . . the 5am Dark Forest crash was a known issue that I've seen several people report (myself included).

12am crashes or Day 35 crashes . . . not so much. :(

Of the mods in your load order now, the only one that jumps out at me as being known to sometimes cause time-related crashes is Verona House Bloodlines. But you said you had already tried disabling your quest mods, which I assume included VHB?

EDIT: Do you still crash if you use the console to coc to an interior test cell (like TestingHall) before crossing that time barrier? What about if you turn off AI first (with the tai console command)?
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Sheila Reyes
 
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Post » Sun May 30, 2010 6:05 pm

And also try this (not to fix, but to diagnose). Does it crash if you wait for 24 hours? When I first stumbled on the 5 AM crash, I was able to wait for 24 hours without a crash. Of course, next time it hit 5 AM, I got a crash anyway :P But the point is to find out if it's relevant that it's Day 35. Something might have happened on Day 34, but that might be coincidental, you know?
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Tyrone Haywood
 
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Post » Sun May 30, 2010 4:50 pm

I had one game that crashed on the stroke of midnight at the turn of the year, every time ... couldn't wait past it, couldn't fast travel away from it, couldn't sleep through it... I disabled everything that used timed events, and particularly OBSE mods, even if they seemed innocuous. At this point I can't say for sure what mod it was that caused it, or what fixed it. But I'd start by disabling any realism mods, even Enhanced Economy if you're running it... and anything that might pop up a message in the morning.
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Natalie Taylor
 
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Post » Sun May 30, 2010 1:51 pm

Well...

after about 5 hours of trial and error... it is conclusively being caused by ....

"Duke Patricks - Actors Can Miss Now.esp"


I've tried everything... coc TestingHall, disabling ai, one by one reinstalling. uninstalling.


The 12am crash went away only with Actors Can Miss disabled, and reappeared with it. Wish I could be more helpful.


I'm going to try downloading it again and reinstalling it fresh and see what happens.


Thanks again.
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He got the
 
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Post » Sun May 30, 2010 11:13 pm

Whoah, I would literally never have guessed that one would be the cause. I'm assuming it must be some kind of obscure conflict . . . I use that myself, and wouldn't want to give it up if I could help it. But I'll definitely keep that one in mind if I run into odd problems in the future.

Thanks for letting us know what the cause was!
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Eddie Howe
 
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Post » Sun May 30, 2010 5:19 pm

Oh noes, what I fine mod Actors Can Miss Now is, which version were you using?
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Lindsay Dunn
 
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Post » Sun May 30, 2010 10:15 am

Well I'd take that info to Duke and that thread, but I'd also venture to guess what he would suggest.

do you have the latest version of that mod and OBSE 18b5+

Next does it happen with only that mod active.

Since it is about all scripting it is doubtful that you could find conflict with tes4edit.
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Cagla Cali
 
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