No, I get that.
But It doesn't matter if its Catwoman or Lara Croft, those are just the examples used for consistency sake between the video and the response.
What I said about Lara Croft can be applied to any female character in a video game from Jade in Beyond good and Evil, to Nilin in Remember Me. No one plays the game to stare at their ass, if you try to do that, you'll die, because your not paying attention to all the enemies, or the jumps you have to make, etc. etc. If game devs wanted you to stare at their ass, then they would make the game beatable by just staring at their ass.
It really ties into the same kind of argument as the whole "DoA girls objectify women because they wear skimpy clothing" thing. Sure, you COULD make that argument, if you totally ignore that DoA constantly portrays all their female characters as being super badass world tournament level fighters, many of them who also have won tons of awards in various scholarly pursuits, and are shown to be able to beat the crap out of any guy. Yeah total objectification there, girls being shown as being on-par, or better, then men in all subjects.
The same can be said for
-Lara Croft: Master of hand to hand combat, proficient in weaponry of all types, one of the smartest people in the world who has like 3000 encyclopedias worth of knowledge on ancient cultures, beat the [censored] out of armies of mercs who are near exclusively all men.
-Jade: Master of martial arts, the staff, top tier journalist who manages to outwit armies of men and aliens to reveal the truth.
-Nilin: also a master of hand to hand combat, beats the crap out of armies of men, manages to take down a massive world wide system of memory manipulation.
and Catwoman, Bloodrayne, Samus, Peach, etc. etc. the list goes on.
And that's not even getting into how all of these games show men who DO ogle those character's bodies as being slimy, scummy, unlikeable, [censored]s, who get the crap beat out of them, or straight up killed, for being that kind of person.
Anita's point only has validity if you totally ignore EVERYTHING else that defines the character, and makes up the game, and then try to boil it down to a singular part of their body. But thats true of every point Anita has made, its only valid if your try to simplify it down to JUST that aspect of the character.





Blame Sakiri for bringing in off-topic politics and bringing me back to the thread,) it comes down to bridge mix. I like bridge mix - it's a got a bit of everything and it's all covered in chocolate. The right bridge mix is hard to find, though. You don't want too many caramels in there or your jaw gets tired from all the chewing, but you need some chewy bits or it's not the same. I think in a healthy society you need all manner of games. It's not about picking apart every individual game, but rather the balance of the industry as a whole. If I say there's too many chewy pieces in this bridge mix, that doesn't mean we need to eliminate all caramels or nougat from the bridge mix. And then saying "well caramel is supposed to be chewy" is missing the point. We don't need to inspect each and every piece of candy in the bag to determine if each individual piece is too chewy, because that's not really at the heart of the problem. So there's two main points: