Seems likeI stop by a lot with Qs. This one has me doing some head scratching.
I am setting up my constructed streets as close to the landscape as possible. However, there are places, such as Up pieces at elevation changes, where the height difference is quite noticeable.
The issue: NPCs getting stuck in newly activated streets.
Q: Can I use the script command to reset NPCs to solve this wi/out fear of attached NPC variables resetting too? Or, will I have to add a line where the NPCs are moved up in elevation to avoid clipping?