Strong is really annoying if he's in your settlement

Post » Fri Jan 22, 2016 9:07 am

At Red Rocket he's always at the chem station and it's always his voice I hear even though I have all the other companions there too

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Kelsey Hall
 
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Post » Fri Jan 22, 2016 8:21 am

Yep. That′s why I send him to a abandoned settlement, with no food, no water and if I recall correctly, no beds either.

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Mistress trades Melissa
 
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Post » Thu Jan 21, 2016 11:35 pm

Just dedicate a settlement to a Strong, Preston, Danse population. I think they appreciate each other's company.

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Amber Ably
 
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Post » Thu Jan 21, 2016 10:56 pm


LOL - bad Strong... go to the corner!

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Anthony Rand
 
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Post » Fri Jan 22, 2016 6:23 am



Wait, you can send Preston to another settlement?!?
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Jason Rice
 
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Post » Fri Jan 22, 2016 6:58 am

He's funny. Now I found Nick fooling with my personal suit of T 51d. We left his PA behind, I may go get the frame, after he totally trashed it and I suspect he wants mine.

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El Goose
 
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Post » Thu Jan 21, 2016 11:51 pm

Unfortunately he was the first companion I sent to a settlement without realizing you couldn't send them back to their original location...



"Strong hope we find milk of human kindness!"



So many humans, not many super mutants!"



"Someday super mutant kill everything!"



"World bigger than Strong knew..."



"Strong not understand why humans fight other humans!"



"Strong bored! Want to go fighting!"



"Strong-"



"Strong-"



"STRONG-"



https://www.youtube.com/watch?v=vTcheaqt0rU

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Madeleine Rose Walsh
 
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Post » Fri Jan 22, 2016 7:33 am

huahuahua

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Bambi
 
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Post » Fri Jan 22, 2016 5:33 am

I sent him to guard the Abernathy farm and their happiness started to go down.

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Siobhan Wallis-McRobert
 
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Post » Thu Jan 21, 2016 10:57 pm

you forgot "strong hungry, wants to eat human" or something like that. Oh, and that ever annoying "tinker, tinker, tinker" every time you craft something
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Amy Melissa
 
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Post » Fri Jan 22, 2016 2:36 am

https://youtu.be/W4-hRLnmhb0

https://youtu.be/mU1cWjDeM_w
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Ruben Bernal
 
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Post » Fri Jan 22, 2016 3:13 am

There should be a tiny Supermutant called "Feeble".

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Eliza Potter
 
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Post » Fri Jan 22, 2016 3:07 am

I had to banish him to another settlement location, but I don't remember where. I'll have to go find him sometime.

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quinnnn
 
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Post » Fri Jan 22, 2016 1:28 pm

I keep most of my companions at Sanctuary. I keep Strong at Red Rocket because I never go there aside from when I'm passing through on my way to somewhere else.





Yes. Take him on as a companion, then when you dismiss him select a different settlement to send him to.

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Chris BEvan
 
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Post » Fri Jan 22, 2016 10:10 am

I had ALL my companions in Sanctuary in one of my games. That was really annoying. I now just tab out when changing companions and let them go back to where ever they came from.

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Alina loves Alexandra
 
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Post » Fri Jan 22, 2016 9:04 am


Perhaps Strong didn't get or ignored the warning about not eyeing the Abernathy's daughter and Ma and Pa Abernathy were concerned their grandchild might have limited intelligence. :P

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Rachell Katherine
 
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Post » Fri Jan 22, 2016 1:35 pm

I send them all to the Castle.


Because I don't like Ronnie.

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Alexx Peace
 
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Post » Fri Jan 22, 2016 4:47 am

I kept mine at the Lighthouse. Strong mostly commented on how much he doesn't like water, that I shouldn't drink it, how big the world is, and how bored he was.


After the umpteenth settler walked past me and complained over something petty, I switched on the siren, waited until they'd all congregated, then lobbed some molotovs at them, killing most of them.


[Stong loved that]


[Strong admires you]


[Danse hated that]


:P


Strong helped to wipe out that settlement, ending with "Too fun!"


Then I reloaded. Good to know he's happy to help me kill the whiny settlers if I decide to do it for real later :)

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Nauty
 
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