My previous character form over a year ago was a Dunmer warrior style, focusing on long blades, medium armour, and marksmanship, so I want to avoid replaying something like that. To be frank, this character was made enjoyable mostly by LGNPC Pax Redoran. Combat didn't particularly bore me, but without the variety from marksman, I feel it would have worn out fast. I do not feel however, that I would enjoy taking this type of character a step further with a heavy armoured pure fighter. Firstly, I hate dealing with encumbrance; and secondly, I struggle to come up with good role plays beyond the cliche.
My other major character before that was an Altmer pure mage. Overall I did enjoy using magic, and role-play ideas always come to my head faster with mages than they do fighters, but was a bit guilty that by the end of her time she was fighting a bit much with a short sword. At the end of the day, I just don't think I've got the patience to deal with the whole "everything in Bloodmoon having reflect" thing. The other thing I did not enjoy was the Atronach magic regen; sure there were tricks, but I always felt of a cheat using them, not to mention it was a bit tedious.
The only type of character I've not ever tried is fighting/magic, in particular, a spellblade style of character. In concept they look pretty fun, getting the best of both worlds, and fit right into the world of Morrowind and the main quest (which I always do). However, I'd read things on the forums that had made them seem less appealing, two things in particular that almost contradict each other.
The first was that, in vanilla at least, spellblades were easy characters to play with. I'll admit that this is a bit of vanity more than anything else. A part of me would feel lame for playing an easy character. The second thing, and perhaps more important thing, is that apparently GCD does not favour fighter/magic classes well. Having played several characters with this mod I can see why, considering the lower health factor. A fighter character is a bit pointless if they died in two hits after all. In terms of difficulty, I want something that's middle of the road; not so easy that I'll bore of it fast, but not so hard that I have to resort to exploiting things that might not be role-play intended (I consider alchemy abuse or stealing the soul gems in the Balmora mages guild to sell to be examples).
These two points put a puzzling mist in the mind over whether a spellsword class would be fun to play. So I'm going to make a public sceptical of myself by asking you guys for tips or experiences on these kind of characters.