Stuck in a dungeon!

Post » Thu Jul 29, 2010 8:27 am

I have only one save, and I have fallen into this "pit" of sorts. The room is square-shaped, and I came from a small opening in the roof. There is 4 doors surrounding it, and the middle of the room has a few skulls lying arround. Each of the 4 doors is "Magically Locked", how in the world do I get out?
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Luna Lovegood
 
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Post » Wed Jul 28, 2010 7:35 pm

I have only one save, and I have fallen into this "pit" of sorts. The room is square-shaped, and I came from a small opening in the roof. There is 4 doors surrounding it, and the middle of the room has a few skulls lying arround. Each of the 4 doors is "Magically Locked", how in the world do I get out?


If none of the skulls or other misc items laying in the room don't open the doors when you activate them, you might need to use a cheat (I prefer to call it a fix) to teleport you to the dungeon's entrance.
Before using the following cheat, make sure there are no hidden doors too.

Press Alt + F11 to teleport back to the start of the dungeon.

I think I have never encountered such a room in the countless hours I've played the game. Or at least I don't remember it. Nice find. :)

Note : Make sure that in the file Z.CFG in the DAGGER directory, the last line is CHEATMODE 1. If it's not there, you must add it to enable cheats.

Note 2 : The Alt-F11 fix also takes you back to the last object you were standing on, but that feature is used only if you haven't reloaded your game yet. When you reload and do the cheat, it takes you back to the dungeon entrance.
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Karen anwyn Green
 
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Post » Thu Jul 29, 2010 7:17 am

Thanks! I shall try this.

Also, this is called "The House of Statigan".

EDIT: Yay , it worked. Thanks alot! I didn't even do the cheatmode thing either...

EDIT 2: Ok, seems I have another problem. I have contracted the Plague, and I can't make it back to Gothway Gardens. What should I do?
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Jimmie Allen
 
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Post » Wed Jul 28, 2010 7:08 pm

Thanks! I shall try this.

Also, this is called "The House of Statigan".

EDIT: Yay , it worked. Thanks alot! I didn't even do the cheatmode thing either...

EDIT 2: Ok, seems I have another problem. I have contracted the Plague, and I can't make it back to Gothway Gardens. What should I do?


Was there a skull you needed to click on? Just curious.

For the plague, save your game on another slot before fast-travelling to Gothway Garden. But if there are temples (blue dots) closer to your location than Gothway Garden or any other cities, travel there. Choose the recklessly travel mode and sleep in inns.

If you die when you arrive in town, I think your only two options would be to travel there by foot (Oh boy!) or travel by foot but with the speedcheat (Simply press "1"). You can also go back in the dungeon after leaving it, hoping that the respawning creatures and loot will have a cure disease potion. Good luck!

If you have a save prior to catching the disease, you might consider reloading it if none of the above work.
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NeverStopThe
 
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Post » Thu Jul 29, 2010 2:19 am

Was there a skull you needed to click on? Just curious.

For the plague, save your game on another slot before fast-travelling to Gothway Garden. But if there are temples (blue dots) closer to your location than Gothway Garden or any other cities, travel there. Choose the recklessly travel mode and sleep in inns.

If you die when you arrive in town, I think your only two options would be to travel there by foot (Oh boy!) or travel by foot but with the speedcheat (Simply press "1"). You can also go back in the dungeon after leaving it, hoping that the respawning creatures and loot will have a cure disease potion. Good luck!

If you have a save prior to catching the disease, you might consider reloading it if none of the above work.


Tried every skull, but alas, nothing happened. Had to use the "fix".

Yeah, I tried to fast-travel, using multiple different options, but I died upon reaching the town every time. Also, I will probably go to one of the nearer towns/temples, as Gothway Garden is like halfway across the region.

I only have one save, I'll save more times to avoid situations like this in the future.
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Bird
 
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Post » Wed Jul 28, 2010 9:08 pm

Tried every skull, but alas, nothing happened. Had to use the "fix".


Oops I misread your post then. I thought you meant you didn't need to use the fix. But you were talking about the cheatmode thing in the Z.cfg file. :P

Yeah, I tried to fast-travel, using multiple different options, but I died upon reaching the town every time. Also, I will probably go to one of the nearer towns/temples, as Gothway Garden is like halfway across the region.

I only have one save, I'll save more times to avoid situations like this in the future.


Blue dots for temples, light-brown dots for villages and beige dots for cities. These three will have at least one temple. The dark brown dots will, most of the time, not have temples.
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Laura Shipley
 
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Post » Thu Jul 29, 2010 6:08 am

Blue dots for temples, light-brown dots for villages and beige dots for cities. These three will have at least one temple. The dark brown dots will, most of the time, not have temples.


OK, thanks! -I don't even know where I got this disease from, it like randomly came...
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Glu Glu
 
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Post » Wed Jul 28, 2010 9:31 pm

OK, thanks! -I don't even know where I got this disease from, it like randomly came...


Unlike in Oblivion or Morrowind, you know that you catched the disease only a few hours after catching it. I like that feature because it forces you to decide wheter you should continue your quest in your dungeon and risk dying of the disease or exit the dungeon and get cured.

Rats and Bats can give many sorts of diseases. Most animals give diseases. I'm not sure about NPCs. Plague is one of the worst, if I recall correctly. But I believe there's one that can kill you after a few days.
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Stace
 
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Post » Wed Jul 28, 2010 9:49 pm

Oh great, I managed to get to a temple of sorts. There is this guy who has the "Cure Diseases" option. 447 gp is what it costs, that's outrageous! I can't even afford that much!

Also, is the Temple guild friendly with the other good guilds? Or does it lower my relations with some other guilds?

EDIT: Oh my lord, I have been arrested for "vagrancy"! C'mon, I only rested for one hour!

EDIT 2: 3 DAYS IN PRISON?! These guys are crazy!

EDIT 3: Nevermind, I pleaded guilty and they let me off without any prison sentence. YAY!
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Karine laverre
 
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Post » Thu Jul 29, 2010 8:41 am

Oh great, I managed to get to a temple of sorts. There is this guy who has the "Cure Diseases" option. 447 gp is what it costs, that's outrageous! I can't even afford that much!


Ouch that's bad! Are you a thief? You could try breaking in some houses or shops and sell the merchandise. If you are in a walled city, there's most likely a bank where you can loan gold. But they'll want the money back in one year.

Also, is the Temple guild friendly with the other good guilds? Or does it lower my relations with some other guilds?


Some of the Temples don't like each other. If you are interested in joining a particular temple, you might want to check this : http://www.uesp.net/wiki/Daggerfall:Temples
. You'll know all about their political views and relations with other guilds. :)

EDIT: Oh my lord, I have been arrested for "vagrancy"! C'mon, I only rested for one hour!


:lmao:
Those guards can be a pain in the butt. I hope you they didn't fine you too much. And I hope that you haven't died of your disease while in jail. :P
Oh that's great! At least they showed a little compassion for a poor diseased adventurer. :)
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Mackenzie
 
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Post » Thu Jul 29, 2010 6:34 am

Ouch that's bad! Are you a thief? You could try breaking in some houses or shops and sell the merchandise. If you are in a walled city, there's most likely a bank where you can loan gold. But they'll want the money back in one year.



Some of the Temples don't like each other. If you are interested in joining a particular temple, you might want to check this : http://www.uesp.net/wiki/Daggerfall:Temples
. You'll know all about their political views and relations with other guilds. :)



:lmao:
Those guards can be a pain in the butt. I hope you they didn't fine you too much. And I hope that you haven't died of your disease while in jail. :P
Oh that's great! At least they showed a little compassion for a poor diseased adventurer. :)


No, I am not a thief, so that's not going to work. I'm in a small town with a temple in the middle, so no bank.

Maybe I'll pay less once I join that temple?
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Tyrone Haywood
 
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Post » Thu Jul 29, 2010 9:48 am

No, I am not a thief, so that's not going to work. I'm in a small town with a temple in the middle, so no bank.

Maybe I'll pay less once I join that temple?


You can try. I suppose it will be less expensive for a new member, but the price will most likely be close to the amount they charge you now.
Depending of the temple you visit, there *might* be objects and loot on the floor that you can safely pick up if you don't mind stealing from them. Your relations will be the same with the Temple and they won't bother. There might be gold in the loot.

Otherwise you can travel to the closest walled city and hope not to die on the way. (I suggest doing so from your save outside the dungeon entrance if a city is closest to the dungeon)
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Alessandra Botham
 
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Post » Wed Jul 28, 2010 6:55 pm

You can try. I suppose it will be less expensive for a new member, but the price will most likely be close to the amount they charge you now.
Depending of the temple you visit, there *might* be objects and loot on the floor that you can safely pick up if you don't mind stealing from them. Your relations will be the same with the Temple and they won't bother. There might be gold in the loot.

Otherwise you can travel to the closest walled city and hope not to die on the way. (I suggest doing so from your save outside the dungeon entrance if a city is closest to the dungeon)


Well, the price dropped.

To 450.

I still, can't afford it; so I'll try getting some items they have lying around.

By the way, does the money flow increase by a large degree the more into the game?
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CArla HOlbert
 
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Post » Wed Jul 28, 2010 8:47 pm

Well, the price dropped.

To 450.

I still, can't afford it; so I'll try getting some items they have lying around.

By the way, does the money flow increase by a large degree the more into the game?


Yes the more you level up, the more money you'll find in loot. The most I got in my games was about 700 or 1000 gold on some NPCs.

I hope you'll be able to get that disease cured as soon as possible. :)
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Ron
 
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Post » Thu Jul 29, 2010 8:40 am

Yes, the cash flow does go up a bit, but it never reaches the point of Morrowind or Oblivion, where you quickly have more cash than you can possibly spend. But THAT is really only because item prices wildly vary, and you can spend several hundred thousand each on a ship and a house. (sadly, you can only own one house)

Note that for each material you go above steel, the value of an item doubles:
  • Leather x0.166
  • Chain - x0.333
  • Iron - x0.500
  • Steel - x1
  • Silver - x2
  • Elven - x4
  • Dwarven - x8
  • Mithril - x16
  • Adamantium - x32
  • Ebony - x64
  • Orcish - x128
  • Daedric - x256
So yeah, as you find better materials, you can make a good fortune off of selling them, and gold will cease to be a problem.

Hence, also another thing to learn in Daggerfall is what items are worth grabbing. Given that they don't give you the gold value of weapons/armor, you have to learn this yourself, and hence know what to toss to make room. As a general rule, armor sells for more than weapons, but some weapons, like the katana and especially dai-katana, have good sale values; you can fetch a few hundred from a steel dai-katana, and potentially over 100,000 for a daedric one, if your mercantile skill is good.
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Amber Ably
 
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Post » Wed Jul 28, 2010 10:41 pm

EDIT 2: Ok, seems I have another problem. I have contracted the Plague, and I can't make it back to Gothway Gardens. What should I do?


I've been caught out a few times and died from the plague because I couldn't make it in time to a nearby temple, and its soul destroying to have to go back to a previous save, especially if the save was two hours earlier. The best bit of advice I can give you is to never leave on a quest without carrying at least a couple of cure disease potions and various other potions that you think might need.

One of the things I love about DF is it makes you always feel in danger just like a dungeon should be, and you never know whats going to happen around the next corner :P
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Alex Blacke
 
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Post » Thu Jul 29, 2010 10:11 am

Finally managed to get to a walled in town, but now I can't get in. If I loiter I die from the plague, if I rest I get arrrested, I don't know how to climb over the walls... what do I do?
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Jose ordaz
 
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Post » Wed Jul 28, 2010 6:38 pm

Walk straight up to the wall untill you're touching it face on, then look up and press the walk forward key and you should start climbing it. If your health is low you might not make the jump down on the other side, try to land on a roof if possible. Use the levitation spell or potion if you have any of them.
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Amy Gibson
 
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Post » Wed Jul 28, 2010 7:23 pm

You can also avoid dying from jumping to a rooftob by finding the door on the top of the city wall that leads to the tower. You'll need to bash the door (Save on a different slot first). The guards will come but they won't appear on top of the city walls. Once inside the tower, go down the stairs and exit the tower to get in the town safe and sound. :)
Even if you roleplay a good character, any desperate adventurer would break the law to save themselves.

Edit : Beware! There's a bug when you try to bash a locked door in a city. If after 10-15 hits, you still haven't broke it, try to lockpick it. If no message like "This lock has nothing to fear from you.." appears, you'll need to reload your game because you can no longer bash open it or lockpick it. I don't know for other people, but that bug is very common on my computer.
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Nicholas
 
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Post » Wed Jul 28, 2010 9:15 pm

You can also avoid dying from jumping to a rooftob by finding the door on the top of the city wall that leads to the tower. You'll need to bash the door (Save on a different slot first). The guards will come but they won't appear on top of the city walls. Once inside the tower, go down the stairs and exit the tower to get in the town safe and sound. :)
Even if you roleplay a good character, any desperate adventurer would break the law to save themselves.



Yeah, you're right I forgot about that one, that's a lot easier to survive :tops:
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mishionary
 
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Post » Thu Jul 29, 2010 10:09 am

OK, I keep on trying to scale the wall but my guy just runs into it and doesn't go up.

This is at 20% Climbing too.

Edit: Ok, It says climbing mode on, but still nothing happens.

Edit 2: It works, turns out I have to press run at the same time in order to go up. Now to figure out how to actually vault over, as I fall back every time I get to the top...

Edit 3: Got over, thanks guys!
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Mrs. Patton
 
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Post » Thu Jul 29, 2010 2:19 am

You just have to keep pressing; what happens is that you keep failing your climb check. Note that the faster you move, the better you will do; the speed cheat will allow you to scale pretty much anything with even 5% climbing.
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Eduardo Rosas
 
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Post » Thu Jul 29, 2010 12:19 am

yep, keep walking into the wall and eventually you will luck out and climb all the way up.
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ezra
 
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Post » Thu Jul 29, 2010 5:42 am

For some reason, my Illusion skill has stopped going up. It's stuck at 95% for some reason, I like cast 100 spells, waited hours in between, but it did not go up once!
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sarah taylor
 
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Post » Wed Jul 28, 2010 7:02 pm

Finally managed to get to a walled in town, but now I can't get in. If I loiter I die from the plague, if I rest I get arrrested, I don't know how to climb over the walls... what do I do?


Just walk away from the walls untill you no longer be able to open local map. Then you can rest until morning without breaking any laws.
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OnlyDumazzapplyhere
 
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