well no not really, this is my first crack at a Bethesda title...
You really have to think about just what is going on to create this game for our pleasure. I'm referring to what the game has to do, and remember for how ever many hours it takes to play out that character. This is not some linear 10-12 hour experience. Some of the games used as comparisons for why Bethesda/Skyrim are not worthy are laughable when you look at it from a technical standpoint. (To me at least.)
In Skyrim, pick up a book, bump a bowl off the table, kill all the NPC's in Fort X, harvest that Snowberry bush, and the game has to keep track of that, indefinitely. Finished the Thieves Guild Quest line? 2/3 through the main quest? It has to remember that. That's a lot of freaking data after 20+, hell, any amount of
hours!
Then there is all the scripting to give this world life. I'm no programer, but even I can see how it's impossible to account for everything and anything that can happen.
As for patches to patch patches, I say, [censored] happens! I've got 2 characters on the go, I've probably done at most, 10, maybe 15% (Admitted estimate.) of what there is to do. If my game hit the crapper for good right now, I'd still feel I got my moneys worth. In the last week, I've rented Uncharted 3 and Assassins Creed Revelations. I finished both games in under 25hrs. Both my Skyrim characters together come to over 75 hours of play, having only done that 10/15% or so. Hell, even at 50%, that's
freaking incredible.
Bethesda has few competitors in this regard. I feel they deserve a bit of leniency when there massively huge accomplishment in a game world has a hiccup or 2. Try and laugh the silly stuff off, and forgive the bigger issues.
I'll always buy the Fallout and TES series on day one, as they are the
only games truly worth the $50/$60 to me on day one. The content/$ ratio is mind boggling compared to the competition.
Maybe I'm just easy to please, but I really think they deserve their awards.
Again, good on ya Bethesda crew. :foodndrink: