Stuff i would love to see

Post » Sun Jun 17, 2012 6:18 pm

First I would like to say that I love Crysis 2 and still play it and I would love it if my voice would be heard in this forum. This is just a list of things that i would love to see. whether added or improved.

- Ability to sprint without energy (even if you move slowly)
- Shotguns can be one shot kill if close enough to enemy with armor on
- If gun sounds in distance were a little more distinctive
- If dlc is made move them over to standard playlists after a 2-3 week time.
- Maps could maybe be slightly larger (in my opinion Impact and Terminal are a little to small for the stealthy players)
- Ability to turn off blur when turning (consoles)
- online cover system (like the cover system used in Crysis 2 single player)
- And this next one I am sure is more than likely to happen, but more weapons, and variety of weapons in certain groups like more than two sub machine guns or only one light machine gun.
- More dedication to servers (sorry i know that you guys at Crytek probably get that alot I am not trying to be rude. sorry if it may seem that way.)

All these are merely things that i would like to see in the crysis game i am more than open to feedback from any one and thank you for your time.
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Louise Dennis
 
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Post » Sun Jun 17, 2012 8:11 am

-Also improved frame rate when zoomed in with a sniper.this seemed to cause a lot of trouble for me. I thought of that like right after I hit submit. Another reason that i say this is because it did not happen when trying to tag someone or while zoomed in with the tactical visor.
-Another thing, a domination type game mode would be great:)
And finally if i think of more things i will post them in other posts.
I would also greatly appreciate it if this subject was left without any form of rude comments faced toward Crytek. This is for the sake of being heard.
More stuff...
- Added bonus points like denied, head shot, or wing man should add up in the points system.
- Also the creation of more skill kills would be nice. (especially since call of duty has failed to do this for the last 2 games.)
- If in armor it should take 3 melees to kill as opposed to, two.

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BEl J
 
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Post » Sun Jun 17, 2012 2:16 pm

Hey there, thanks for the feedback! Can't go into details about MP yet but keep an eye out for when we do start talking about it and look for specific details in these areas you've raised :) We'll try and cover as much as possible!
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Hope Greenhaw
 
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Post » Sun Jun 17, 2012 2:13 pm

Thanks!
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Manuel rivera
 
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Post » Sun Jun 17, 2012 4:57 pm

- Ability to sprint without energy (even if you move slowly)
- Shotguns can be one shot kill if close enough to enemy with armor on
I support of these two, heh heh. :p

Or well, I actually support every single one of these little points. But those two especially.

Also polite request, :OO
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Allison Sizemore
 
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Post » Sun Jun 17, 2012 7:42 am

I have a lot of faith in the MP, because Crytek UK isn't developing it. They screwed up many things in the Crysis 2 multiplayer, so I'm glad they have nothing to do with it.
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josh evans
 
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Post » Sun Jun 17, 2012 11:06 am

Ability to sprint without energy.
More weapons for example more snipers with different action semi-automatic or bolt action ,secondary weapons , light machine guns ,assault rifles
More killstreaks and make it like the preks ,for players to choose any killstreaks they want
Faster sprint in C1 i can run faster than C2
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Esther Fernandez
 
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Post » Sun Jun 17, 2012 6:05 am

make crysis3 on pc and port it to the consoles. Even better, have a 100% dedicated DEV team on the pc and make it AN OPEN WORLD GAME for the pc and smaller for the consoles.

In other words; make part 3 like part 1 and forgot you ever made the sad sequal. 100% pc development team in a big open world like crysis 1 was. AND MAKE OUR PC REALLY WORK THIS TIME. Even in crysis2 with the HD patch and with the DX11 patch I still got more then 100 frames a second.
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xx_Jess_xx
 
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Post » Sun Jun 17, 2012 8:20 am

I would like to see Crysis 3 tobe optimized for Pc gamers with DX11 graphic cards and multi-core processors, so i was wondering if the game could be in a multi-threaded application , so it would hit all cores of the processor, if that is possible.
I would like to see an excellent story line as well as for the game mechanics to.

In E3 your spokeman said you did some tweeks to your CryEngine 3, so we will have too see if that is ture.
enable the xbox 360 controller an don't default the setting please!
Your AI needs some work because in Crysis 2, the AI was retarded sometimes!
PC gamer says do an excellent job and get good ratings at the box office, a fan for ever!
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Mario Alcantar
 
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Post » Sun Jun 17, 2012 7:28 am

"(I)n my opinion Impact and Terminal are a little to small for the stealthy players"

I play stealth and Terminal is one of my favourite maps. So long as you make sure your energy doesn't run out while you're in the open, you'll be fine. Personally I like a good variety of map sizes.

Other than this, I agree.
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Solène We
 
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Post » Sun Jun 17, 2012 5:01 am

A variety in map sizes is nice, glad to see Adam is back ^.^ Wish people were nicer to you guys.
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Tom
 
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Post » Sun Jun 17, 2012 5:58 am

I like the small maps, but larger maps like from crysis 1 would be great.

My number one request is simple:

POWER STRUGGLE :D
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Pixie
 
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Post » Sun Jun 17, 2012 5:33 am

Some of the points you made are already covered. Shotguns do kill in one shot in C2 even if your in armor, well the marshall does anyway. (Most of the time) And it does take 3 melees to kill an enemy with armor on, provided you're energy is depleted. Conditional? Yes. Covered? Yes.
My main concerns are more killstreaks, and more weapons (Which seems covered so far). In addition to more killstreaks, C3 should allow you to pick your killstreaks. It goes well with the whole "choose your play style" thing. Ideas for killstreaks could be controlling a ceph scout drone (the one that stripes your cloak), a cell/marine attack helicopter. Really I'd like different category killstreaks. 1 for marine/military killstreaks, one for cell killstreaks, and one for ceph (being allowed to choose some from each of course)
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joeK
 
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Post » Sun Jun 17, 2012 7:25 pm

"(I)n my opinion Impact and Terminal are a little to small for the stealthy players"

I play stealth and Terminal is one of my favourite maps. So long as you make sure your energy doesn't run out while you're in the open, you'll be fine. Personally I like a good variety of map sizes.

Other than this, I agree.

I agree this is a great map I am just saying there seem to be a lack of large maps because the only really large ones I can think of are downed bird, Liberty Island, and a few other map pack maps. But yes I just mean that more larger maps would be nice.
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Josh Sabatini
 
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Post » Sun Jun 17, 2012 4:55 am

Some of the points you made are already covered. Shotguns do kill in one shot in C2 even if your in armor, well the marshall does anyway. (Most of the time) And it does take 3 melees to kill an enemy with armor on, provided you're energy is depleted. Conditional? Yes. Covered? Yes.
My main concerns are more killstreaks, and more weapons (Which seems covered so far). In addition to more killstreaks, C3 should allow you to pick your killstreaks. It goes well with the whole "choose your play style" thing. Ideas for killstreaks could be controlling a ceph scout drone (the one that stripes your cloak), a cell/marine attack helicopter. Really I'd like different category killstreaks. 1 for marine/military killstreaks, one for cell killstreaks, and one for ceph (being allowed to choose some from each of course)


First i should point out that i am a console player(hate me if you want to). But it does seem like if some one is in armor mode you have one shot to kill the guy and you have to be pretty close and on the console it seems like there are many times were i would be no more than two feet from the guy and pull the trigger get a hit marker and then i die. but that might just be me mad or something and i have noticed that it seems pretty random if it is a three hit melee in armor mode i know it has happened to me but it seems like i have dies many times in two hits. i not trying to sound rude or anything that is just why i said those things.
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Nancy RIP
 
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Post » Sun Jun 17, 2012 4:02 pm

Once again, hello! It is unfortunate that the crнsis of two is not much for sale! Certainly expect more! I wanted to say that the crнsis has three CRYTEK promises to greatly advance the plot, but the two did not have enough of a variety of movies between levels, it would be much more interesting to look at them than between loading levels of the architecture of the city and the character who talks much and for what! 3 of priorities should be to review all the previous parts, and survive all the juice to 3 parts if you want to CRYTEK big sales! It is necessary to seek a balance between 1) the study of the world, 2) gunfire fights, stealth reconnaissance and 3) between the levels of the rollers, interesting scenes! I'm not sure whether the game will be what or mutated creatures of this hard world, but you can be and incorporate them into the game.
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Cayal
 
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