But honestly, there's a load of quests that require opening locks in order to progress(now I'm doing the Deathbrand one, for example), plus the skill books, eventually my character will get over 30 on lockpicking and I'll have to deal with that stupid nonsense dialogue, a total roleplay killer.
Not to mention that there's no way someone could possibly know you're experienced at lockpicking or sneaking, specially if you're not even a thief and has no bounty on your head, but just a stealth hero.
Why does Bethesda has to put such unnecessary roleplay killers?