Yes, being a good sneak somehow makes enemies stupid... oh wait. Stop making excuses, all of you.
AND I'm not saying that they won't fix the NPC reaction... Maybe they will...
I know you guys want him to interact with the dead body (See if he's really dead, pick his weapons)
Or running around, very scared of the situation...
Or taking cover (I doubt it)
But they have to do a specific AI for each creature...
And now they have to do a AI for a specific thing happening in a whole game?
You kill a Deer, a Nord will react in X way...
You kill the Nord, the Deer will react in Y ways...
But there are lots of creatures, lots of situations...
There is much work to be done...
It wouldn't be the first thing to be ready...
Give them time, they didn't screw it up in Oblivion, FO3 or FONv.
actually the ai in NV MOVES when you kill a buddy of theres, and they track your last position, and if you sneak while in mid combat they throw nades at your last position if they have any...so yeah
That's not recent at all... In beth games, it is...
I don't like Blind attacking, I prefer voice acting...
Like, "huh?" "What the hell?", "What just happened?", "Are you OK?", "I know you're there, get out and face me, you coward"...
things like that...
I like them trying to know why you're dead too... I played FONV, I wasn't the sneaking-type... But yeah, I noticed that too...