They can't be expected to be perfect ~they are fan mods, and what you propose would be developer supported... Where in the fan mod the PC gets hit [from who knows, somebody off to his left somewhere], a developer version would probably use the VATS cam for all attacks by all involved ~~If they didn't... then it would seem to suffer the same problem as the fan mod; but if it did, then it would be mostly cutscenes in between a few mouse-clicks. I dunno. It seems like a flawed idea that sounds good in theory ~until attempted.
IMO it would be better to remove VATS entirely as the function of aiming in FO is now simply whereever the player points the weapon.
A better solution IMO would be to allow the player to pick TB combat either preferably at the start of the game ~~or during play as was done in FO:Tactics. Ideally it should be handled like HC mode in NV, as the Player can shut it off, but not re-enable it.
TB combat should be handled as implied by that image I linked in a post or two back. Wasteland 2 looks like a positively excellent [still in development] example of what FO3's combat should have been. [IMP :tongue: ]
**Notice that not all of the emotes work since the update.