Subtitle is broken. Please fix it...

Post » Sun Dec 06, 2015 3:54 pm

The cut scene at the start and the end of the game has no Subtitle. The radios have no subtitles even tho it's often directly related to missions we need to do or distress signals or what so ever. Kind of ruins the immersion for us players that relies on subtitles.

Please fix this bad oversight. Thank you.

User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Sun Dec 06, 2015 3:48 pm

Are you sure "immersion" is what it ruins when you don't get subtitles for something you need to do? I could swear there's a different word for that. Overuse of the word "immersion" is a bit of a stain on the gaming community. It definitely doesn't apply to subtitles, since their existence is technically immersion breaking.

User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Sun Dec 06, 2015 10:31 pm


Can't argue with that. I used subtitles in previous Bethesda games, so I turned them on before I even started the game with this one. Less than an hour later they got turned off. They aren't correct with the voice acting sometimes and that throws me off. And the voice acting is actually good this time, well, at least as good as Bethesda gets anyway.
User avatar
Spencey!
 
Posts: 3221
Joined: Thu Aug 17, 2006 12:18 am

Post » Sun Dec 06, 2015 5:19 pm

For some reason lots of dialog with the word "[censored]" seems to be spoken in dialog as some other word. Lots of indiscretions in the translation from subtitle to voice.

Seriously bethesda? It's in your own game. Don't censor it. The word I mean is "ducking", but not, you know, autocorrected.

If a raider can say "Get some MFer" to me, then I should be able to say it here to you guys.

User avatar
Justin
 
Posts: 3409
Joined: Sun Sep 23, 2007 12:32 am

Post » Mon Dec 07, 2015 1:34 am

The subtitles are all screwed up in this game - sometimes it locks up and the same subtitle stays for the whole dialog

User avatar
liz barnes
 
Posts: 3387
Joined: Tue Oct 31, 2006 4:10 am


Return to Fallout 4