I don't often join forums, but this game has such great potential that I thought I would just do it this once! I have a couple of ideas though, which could make this an even more brilliant game. I'm sure not everyone will agree, but hopefully some of them will make sense...
Starting Up...
- Give the option to always log into a certain vault immediately on start, to avoid the pause in loading.
- Give the option in-game to switch between vaults
Dweller Management
- Show both the clothing and weapon in the dweller list, and allow them to be changed from there.
- Allow proper sorting by status - this seems to currently sort by room type, then status
- When you move a dweller to a full room, present a list of the current occupants and ask which one you want it to swap with (most useful for training rooms). Also an option to cancel the move.
- Place a "lock dwellers" button in the corner of the screen. When activated, you can't accidentally drag dwellers around when moving the map around.
- Allow the SPECIAL stats to show additional points added by clothing, over and above the max of 10.
Resource/room Management
- Either add a "collect all" button, or make resources automatically collect. This way, you could present a positive or negative trend as opposed to having dwellers sit around until you collect.
- Add the ability to change the type of a room, e.g. switch a power plant for a diner, without having to knock all the rooms down from the edge inwards.
- When a dweller returns to the wasteland, and you don't have enough room for the items, TELL US how many items we are over by!!
I'm sure I'll think of more as I keep playing. I do hope that in the future, more than 200 dwellers will be allowed (if hardware can handle it), and that more room types are invented.
Any comments?