Suicidal Super Mutants...?

Post » Sun Nov 29, 2015 6:19 pm

Maybe they migrated? Do SM's even breed, I have never seen a young SM? They all seem to be males as well.

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Ownie Zuliana
 
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Post » Sun Nov 29, 2015 4:07 pm

Try exploring the institute a little ;)

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Jade Payton
 
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Post » Sun Nov 29, 2015 11:41 pm

I love em ,and I can explain reason for their existence , seeing as super mutants generally travel in a group their only rational purpose is so that I can stalk em from height and distance with a rifle and when they are all nice and close to each other ping the bomb arm and end em all with one bullet 馃槉
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Shelby McDonald
 
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Post » Mon Nov 30, 2015 2:49 am

shoot the bomb

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JAY
 
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Post » Sun Nov 29, 2015 8:59 pm

Target the leg, and collect the nuke.
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Joey Avelar
 
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Post » Sun Nov 29, 2015 4:20 pm

For the record, Strong isn't one of the good guys. His sole motivation to be nice to you is to get the "milk of human kindness" which he believes will make Super Mutants so strong they can easily wipe out humanity. They think kindness is our superweapon. It's the only reason Strong didn't kill that other guy, and his sole reason for being grouped with you. Hell, leave him alone long enough at a settlement and you'll hear him muttering about it.

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Joanne
 
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Post » Sun Nov 29, 2015 8:44 pm

They cannot breed...yet. They are working on figuring out a way to reverse their sterilization.

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DAVId MArtInez
 
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Post » Sun Nov 29, 2015 6:39 pm

I survived a close encounter with one. It ran up to me, but it didn't explode like it normally does. Instead it waited, and it let me escape. Then it ended it's life exploding on a turret outside of Diamond City. No casualties other than a pile of flesh and scrap were sustained. Now... Surviving their explosion is going to be another task...

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Leanne Molloy
 
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Post » Mon Nov 30, 2015 7:26 am

people that want to go to heaven fall into two categories :

1) the ones that want to go but won't kill themselves to acomplish it

2) the ones that kill themselves to reach the promised land

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kevin ball
 
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Post » Mon Nov 30, 2015 1:17 am


It's been a while since I played Fallout 1, but originally, as far as I remember, Super Mutants were indeed religious fanatics, created by the religious fanatic Master for his "Unity religion".

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Scott
 
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Post » Mon Nov 30, 2015 1:32 am


If youd read cannon - or the freakin loading screens in F4 youd know that guy was right - they believe theyre superior to humanity in this world, even if the masters dead. And their low IQ doesnt help, either. It makes them violent - shoot first, ask questions later.

This is why a genric supermutatnt will attack you whereas marcus in fallout new vegas (and that entire place) is entirely civil.


Like.. Yeah. One note you find says "kill, loot, come home" but thats because they still have needs - eat, drink (granted they dont have to care for the rads) - weapons, armour.. In order to achieve their goal - eradicate or turn every other living creature into one of them - they need resourcez, obviously. Because, y'know.. Humans are pretty well equipped


Should be noted if they did succeed it would literally be the end of the world (again) because all are sterile, they grow more with age and their abruptness would surely cause them to turn on themselves
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Kaley X
 
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Post » Mon Nov 30, 2015 5:34 am

Perhaps they are sick of living, such as their miserable life is. Time to end it.

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victoria gillis
 
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Post » Sun Nov 29, 2015 8:15 pm

Nah I find the suiciders bring an exciting element to the game and Im glad they exist
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Rusty Billiot
 
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Post » Sun Nov 29, 2015 5:31 pm

I actually like them a lot. They're like a combo killer. Usually, I'll fire at a regular super mutant who's in front of the suicidal super mutant, that will draw the fire of the whole gang of super mutants, and then i'll wait for the suicidal super mutant to run towards his fellow mutants and shoot his mini nuke.

Now everyone's dead and I saved a bunch of ammo. :D

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Emma Pennington
 
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Post » Mon Nov 30, 2015 6:43 am

First: the Commonwealth Super Mutants are the result of Institute meddling. Those shouts of "You created us; now you'll pay!" are indeed accurate. If you go into the Institute's FEV lab, you'll find that the Institute has been kidnapping people FEVing them, and then releasing them into the wastes. One of them, likely Strong, was noted as having higher-than-average intelligence, then was tagged and released.

Second: the Suiciders do make sense. It's been a common guerilla tactic for as long as we've had manually detonated explosives to send one dude screaming in loaded with a big ol' bomb. For reference, watch Platoon, or research into the Coalition's military experience in Iraq/Afghanistan. Many attacks open with a boom, to blow a convenient hole in the line. From a psychological point of view, the dumber Super Mutants could easily be convinced of their own survival despite the detonation of their payload. In addition, the Super Mutant orders are likely given to the leader of a given band of Mutants; to expend Mutant lives in the fulfillment of those orders is natural.
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Lisha Boo
 
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Post » Sun Nov 29, 2015 7:21 pm

The west coast Supermutants (those from fallout 2) were actually quite civil, they lived in settlements and cities with humans and ghouls. The older Super mutants first dipped in the FEV by the master were a lot more intelligent as well (Marcus, the Lieutenant etc) its a shame Bethesda hasn't evolved their version of Super mutants into anything other than mindless killing machines.

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hannah sillery
 
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Post » Mon Nov 30, 2015 8:31 am

I call the Suiciders "Bobby". So whenever I see one coming I go "Dammit Bobby!"
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Melanie Steinberg
 
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Post » Sun Nov 29, 2015 7:44 pm

The Supermutants also search for FEV as shown by some of their non-hostile comments. Since I doubt that Institute Supermutants know anything about FEV or even have a reason to search for it, I am pretty sure many of these Supermutants are actually Vault 87 Supermuties (who have been searching for FEV since before FO3). I would even argue that the FEV lab is too small to create such vast numbers (and they would be discarded randomly to leave no trace, so many if not most would have been killed by humans before they could find and join their kinsmen).

At worst, some of Institute Supermuties met Vault 87 ones and that made those visit the Commonwealth.

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Dona BlackHeart
 
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Post » Mon Nov 30, 2015 6:59 am

Honestly, I'm just tired of fighting Super Mutants. If they'd be confined to Strong and Trinity Tower maybe...but I'm tired of finding little strongholds of meat bags all over the Commonwealth. It'd be nice to get a new baddie to fight in addition to wildlife, Raiders, and Ferals. Getting bored with the Super Mutants.

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stevie trent
 
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Post » Mon Nov 30, 2015 5:49 am

I agree so much with this. I found them dull even when I came into franchise with FO1. They are barely above Feral Ghouls in being interesting to me.

I'd so much have preferred if some (other) Institute biological experiment plagued the Wastelands.

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Makenna Nomad
 
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Post » Mon Nov 30, 2015 7:30 am

Feral Ghouls at least make thematic sense (and their combat/AI improvements in Fallout 4 make them credible threats). Super Mutants have seemingly gotten both stupidier and easier since I've leveled up. I distinctly remember early Super Mutant encounters being a lot more stressful - and a lot more Molotovs being thrown at me. Now it seems like all they come equipped with are Pipe Rifles and bellowing attitudes.

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brenden casey
 
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