There is a part for a quest that I am working on where I need to have and NPC appear to be unsummoned, having the summon shader effect then the NPC to be diabled when the effect shader is half way played. I would like to have this script attached to the NPC themself based on a quest stage but understand that based on the type of script it may need to be attached to the actual quest stage. Any help would be greatly appreciated
Stage #, Effect playes on NPC, NPC is disabled, Effect ends, setstage
Thank you