Gonna try this new version now, i'll probably terrorize you with even more screenshots
col = max(col,suncoldisc*sundiscbrightness)*occl + col * (1 - sundiscocclude*occl);I checked the calculations, the suncoldisc is carrying good colors but something goes wrong there resulting the less powerful sunset suns. I made a cheap hack.
col = max(col,suncoldisc*sundiscbrightness)*occl + col * (1 - sundiscocclude*occl);I checked the calculations, the suncoldisc is carrying good colors but something goes wrong there resulting the less powerful sunset suns. I made a cheap hack.
occl *= light;line will make the sun always have 100% opacity. I originally added this because it looked strange when the sun was visible through the ocean even after sunset. But with the horizon culling in 02a this might actually not be needed anymore.