» Mon Mar 14, 2011 10:26 pm
Okay, last post for now on this subject.
Mouse wheel scrolling of weapons and spells works best with a normal cycler for now. The dynamic cycler makes the bug with multiple copies of the same weapon worse.
The bug, I've determined is simply this: If you have multiple copies of a single type of weapon in a hotkey cycler, the script always brings up the one with the lowest FormID, regardless of position in the cycle or condition of the weapon. With a normal cycler this simply means that you always end up with that one weapon and can't select a more effective one when you need it (which is unlikely to be a major issue most of the time).
With the dynamic cycler, though, once the script defaults to the lowest FormID version of that weapon it resets your position in the cycle.
So I had this sequence set up: Goblin Mori, Rusty Iron Bow 1, Goblin Staff, Rusty Iron Bow 2, Akaviri Katana, Rusty Iron Bow 3, Steel Short Sword.
With a normal cycler it would go through this pattern: Goblin Mori, Rusty Iron Bow 2, Goblin Staff, Rusty Iron Bow 2, Akaviri Katana, Rusty Iron Bow 2, Steel Short Sword, Goblin Mori. The repeating Rusty Iron Bow is a minor issue.
With a dynamic cycler it would go through this pattern: Goblin Mori, Rusty Iron Bow 2, Akaviri Katana, Rusty Iron Bow 2, Akaviri Katana, Rusty Iron Bow 2, Akaviri Katana, Rusty Iron Bow 2 and so on. In this case it is a major issue.
With luck, Skyranger-1 will be able to work around the duplicate weapon issue, and the inability to use the menu on remapped vanilla Hotkeys and this information will make a useful additon to Super Hotkeys.