Super Mutants: Time to make them Heavy Weapons only & to

Post » Thu Nov 26, 2015 5:25 am

As a Fallout enthusiast I remember specifically in FO 1 & 2 that Super Mutants only carried heavy weaponry (Super Sledges, Rocket Launchers, Mini-guns, Gatling Lasers, etc.) and had massive hit points. You did not even want to see one unless you were *well* equipped or you were paste when an 8 foot, 450 pound green pile of heavy weapon terror lit into you.

Fallout 3 vanilla ruined Super Mutants by allowing them to spawn with pistols, wimpy rifles, and low Hit Points. Someone made a Fallout 3 mod called BaddA** Super Mutants that fixed that, and I would love to make them an opponent to be feared once again in Fallout 4.

Are most folks still using TESSnip, or has there been some success with the early version of FO4Edit? Folks are talking about it on NexusMods so I thought I would come see in what shape it is in by the gamesas community.

Kind Regards,

Koinonos

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Aman Bhattal
 
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Post » Thu Nov 26, 2015 1:26 pm

as super mutants are now a relatively common enemy type, unlike previous games, unlikely going to happen, or, if it DOES happen, it is going to be night impossible to do most quests.

also, nothing like that is going to happen and work right until the Geck is released.

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Ownie Zuliana
 
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Post » Thu Nov 26, 2015 1:47 pm

i want a mod that makes everything either legendary or premus enemies so that way i wont be bored with the game anymore. Im so sick of seeing level 1 raiders at level 46 on survivalist mode.

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Ash
 
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Post » Thu Nov 26, 2015 10:57 am

that is what people get for complaining about full scaling enemies.

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Monika Fiolek
 
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Post » Thu Nov 26, 2015 2:30 pm

I'm sick of the combat in general. It's pointless, the bad guys just respawn.

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Patrick Gordon
 
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Post » Thu Nov 26, 2015 3:12 am

yup, just like in nearly EVERY RPG, from the likes of Bioware, Bethesda, Obsidian, etc.

If you do not like respawning enemies, do not play RPGs.

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Alycia Leann grace
 
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Post » Thu Nov 26, 2015 12:26 pm

Pen & Paper is better anyways, you're right.

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Catherine Harte
 
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