i can replay the character a multiple of times, with completely different characters and
see content that id never previously seen.
Of all the console games out there, I'd personally say that Fallout 3 falls in line with the rest. Mass Effect I found to be quite a bit different each time I played with a different type of character. I have yet to be terribly suprised with anything I came across in subsequent playthroughs of Fallout 3. It's still just a good/bad decision in this game, and most of the people you encounter don't even really seem to care one way or another. They had said that playing a "neutral" path was going to be a viable option (I'm still not really sure what that's supposed to mean) but it seems more about switching back and forth from being good one day and evil the next.
fps? i dont even need to shoot anything if i dont want to, yet, guess what, i have the OPTION
to do so if i am so inclined. i can run away, let a companion do the fighting or just sneak on by. id like to see you NOT fight in kotor1, mass effect, fable, etcetc
Like most of the games you mention, in Fallout 3 if you really don't want to get in any fights, it's going to take a
lot of running away from stuff, or spending the entire game in sneak mode (mostly the running, I think - you're going to miss a lot of sneaks rolls throughout the game.) You could do the same thing in KOTOR, sneak past enemies you don't want to fight - you even have many opportunities to use guile or the Force to get yourself out of sticky situations instead of fighting.
Fallout 3's meant to be a combat-heavy game. It's certainly an option to not kill anything you don't want to, but the game isn't really set up for that to be a main selling point. Even if you're playing a diplomatic character, or a sneaky-type - you're going to find yourself in a large number of firefights. I've heard that you can get through the game only having to kill the one radscorpion at the beginning of the game, but I think you'd have to really know the game in order to do that - I don't think it's something you could succesfully do the first time through the game. Even most of the quests are set up with combat in mind - to not pretty much go in and kill everything that moves (even if you do it all with sneak attacks) would be to do things in a way the developers hadn't considered.
the only other game (xbox/360) i would give consider an rpg in the true sense that i can, um, roleplay
on subsequent replays would be mass effect. but, even then you are just replaying the set scenarios
with some different skills trees.
That sounds like Fallout 3 to me, as well. The only thing that's different is the number of sidequests in the game - and I would argue that Mass Effect is a more focused and better paced game because it didn't get bogged down in all the expository sidequests that only serve as one-off quests that don't tie into anything else. There's kind of a "forest for the trees" thing going on in F3. There's tons of neat things, but I think it also loses focus because of all the stuff they tried to cram in. I'd rather see more focus on the storytelling and the main quest (and tying the sideplots back into the MQ) than a ton of sideplots and locations that only exist for their own sake.
I'm not saying Fallout 3 isn't a really good game - I rather enjoy it. But it's not really so much different from many other console RPGs out there (and it's another matter altogether if you take PC games into account.)